Nome do jogo: ArmA II
Produtora: Bohemia Interactive
Editora: 505 Games
Género: FPS (First Person Shooter - Shooter na Primeira Pessoa)
Data de lançamento: 2009 (Data ainda algo incerta)
Plataformas de lançamento: PlayStation 3, Xbox 360 e PC
Site oficial: CLICAR AQUI
Algumas informações:
Imagens:ArmA 2 (formerly known as Game 2) is a military simulation game for the PC and next-generation consoles being worked on by Bohemia Interactive Studio. It is the next game in the Operation Flashpoint-series following the predecessor ArmA: Armed Assault. The game was officially announced on August 22, 2007 at the Games Convention in Leipzig.
Gameplay
ArmA 2 is set in the year 2009, in a fictional post-Soviet country called Chernarus (literally "Black Russia", a play on Belarus (Беларусь) which means "White Russia"). Bohemia Interactive revealed during E3 that the game will have a "roleplaying feel to it"; with in-game events affecting your character as well as the entire campaign. An example would be terrorizing noncombatants and losing their trust, thus encouraging them to give away valuable information to enemy forces. A map the size of 240 square kilometers has been mentioned in a recent interview with a BI representative. ArmA 2 is expected to be released in 2009.
Technology
ArmA 2 will make use of industry standard technology, and will be powered by a much more powerful game engine, unlike its predecessor ArmA 1, which was built on Operation Flashpoint's game engine.
Some of the new Features in ArmA 2 are as follows:
Multicore support
Bump texture mapping
Parallax occlusion mapping
New glass, metal shine and reflections
Micro AI
Built in-dynamic conversation system
Dynamic shadows
New normalized textures
New shaders
"ArmA 2 benefits from a game engine that has been in constant development for 10 years and is used as a basis for training simulators used by armies across the globe." - Maruk, BIS CEO
ArmA 2 will have full DirectX9 support. And is likely to support DirectX10 graphics cards.
ARMA 2 introduces in-depth team-based combat, a comprehensive playbook of military tactics and an enormous battlefield to push your twitch, tactical and strategic skills to the limit.
Main Features
Unrivaled realism
ArmA II models real world ballistics & round deflection, materials penetration, a realtime day/night cycle and dynamic wind, weather and environmental effects.
A player-driven story
Explore multiple paths through a branching campaign. Your actions have consequences!
Seemlessly blends FPS, RTS and RPG elements
Fight first-hand or control multiple squads. Manage resources and watch your units develop.
Dynamic conversation system
Talk to teammates, allies and civilians. Win hearts and minds.
Unique AI
No scripts, no pre defined pathways. AI adapt and use the open environment on the fly.
60 weapons, 120 air, land and sea vehicles
A comprehensive collection of modern military materiel!
The most rewarding multiplayer environment
Fully cooperative campaign, massive PvP battles over air, land and sea. Fight friends online for control of 225sq kilometers of real-world terrain!
Intuituive, powerful mission editor
Design your own mission in minutes or create intricate and unique campaigns.
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Vídeos:
South Zagoria Gameplay (HD AQUI)
Virtual Reality Engine Trailer
USMC Cinematic Trailer (HD AQUI) [TRÁFEGO NACIONAL AQUI]
Infos frescas, reveladas hoje:
Marines
-Marines wear MARPAT camouflage and are equipped with state-of-the-art personal weapons: --M16A4 assault rifles, M4 carbines, SAW and M240 machineguns and many other special-purpose weapons.
-Standard part of ground forces are LAV-25 light armored personel carriers, tracked AAV armored personel carriers, and M1A2 Abrams tanks.
-Standard assortment of aircraft contains MV-22 Osprey transport convertoplanes, MH-60S -----Seaknight and UH-1Y Venom transport helicopters. Super Cobra assault choppers and F-35 VTOL fighters fly in attack and CAS roles.
-Force Reconnaisance detachment is assigned to 27th MEU to provide extra support to operation Harvest Red. Men of Force Recon have exquisite training for recon and surveillance missions, direct actions deep in enemy territory as well as dealing with local population.
-Marines in field rely on many advanced weapon platforms: Predator unmanned aerial vehicles, --MLRS rocket artillery and many more.
Special Units
Force Recon Force Reconnaissance special units
Aircraft
Special Units UH-1Y, AH-1Z, MV-22, F35B...
Armor
Special Units M1A1 Tusk, AAV, LAV25, MLRS...
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Parece ser um bom jogo, bastante realista, não só pelos gráficos, mas também por diversos factores que podemos ver da jogabilidade em vídeos.
Fico à espera de mais.
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