Xbox Dark Souls (From Software)

Soadi

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DARK_SOULS_logo.png


Editora: Bandai Namco
Produtora: From Software
Género: Action RPG
Data de Lançamento: 2011
Plataformas: Xbox 360 e PlayStation 3
Vídeos: Debut Trailer (720p)

A From Software, criadores de Demon's Souls, estão a desenvolver para a PlayStation 3 um jogo de fantasia obscura que tem como nome provisório Project Dark.

O título foi revelado por Hidetaka Miyazaky, e está pensado para atrair principalmente aqueles que gostaram de Demon's Souls.

Project Dark será um exclusivo PlayStation 3 e é mais um jogo com data marcada para 2011.
Eurogamer

O jogo não é exclusivo PS3, tal como podem comprovar no site oficial.

Site Oficial


Screenshots:






Artwork:


 
Última edição pelo moderador:
Basicamente aparenta ser exclusivo PS3 apenas no japão.

E parece mesmo ser o Demon's Souls 2, só com outro nome, pois a Sony é co-dona do IP.
 
From Software's spiritual successor to the critically acclaimed medieval themed Demon's Souls was first announced at last year's Tokyo Game Show as "Project Dark." Today, we at long last have a followup courtesy of Japan's Weekly Famitsu.

The official name for the game is "Dark Souls." From will be publishing the game in Japan, exclusively on the PlayStation 3. Outside of Japan, the game will be an Xbox 360 and PlayStation 3 release, published by Namco Bandai. The release time frame was announced at TGS as 2011.

Dark Souls is just a "spiritual" sequel rather than an actual sequel. It has a completely different story and world, but retains many of the themes of its predecessor.

The basic RPG gameplay involving character creation, obtaining weapons and leveling up appear to be in place. But you'll now be adventuring in a fully seamless world, where you can venture to areas you see far in the distance. This differs from the original which had five worlds connected by a shrine hub.

Joining the vast world, we can look forward to a great number of weapon, magic and item types. All this promise to contribute to player freedom. And good thing, too, because it seems that From has actually upped the difficulty!

Online play will include both cooperative and competitive elements. The indirect online play of Demon's Souls will also return. You'll be able to see images of other players and leave messages for others. Some elements will not carry over, as Dark Souls will not have its own servers.

We'll hopefully be getting a more formal announcement of all these details from Namco Bandai's US offices shortly, so stay tuned for more!
source: IGN

Já ficámos a saber algumas coisas sobre o jogo incluindo o seu nome. Se pelo menos for tão bom como o Demon's Souls, então temos jogão.

Informação mais detalhada cortesia do Sotil:

- This is the official title of what was previously Project Dark

- This time they want to increase the amount of field exploration in the game.
- All fields are seamless, so whatever you can see, you can reach and explore. If you see a fortress or castle walls in the distance, you can eventually get there.
- There will be no map display in the game, just a position display marker.

- They aim to make the game just as challenging than Demon's Souls, but also just as rewarding when you succeed. The sense of achievement is important.

- The gameplay will be similar to Demon's Souls in concept, where it's about trial and error and learning from your mistakes to play better.

- The game does not share the same world and story as Demon's Souls.
- The game will not use the same format as Demon's Souls in terms of having 5 worlds connected via a hub.

- Instead all maps in the game will be linked seamlessly in a connected world. The pace of the game will feel more about exploration and discovering locations, which you can then go inside into a dungeon or whatever and explore the interior further.
- There will be more complex level designs in the game using more vertical design in areas and such.

- The world setting is based on medieval dark fantasy, and will contain themes like "high fantasy of kings and knights", "death and the depths of the earth", and "the flames of chaos".

Edit: More details added.

- The character creation process will not be class based.
- The play style of the player character will have much more freedom this time.
- There will be many more spells and items, and the animation and uniqueness of weapons will also be increased.

- The online elements are very similar to Demon's Souls. There is cooperative and PvP.
- You can still leave messages, and see players who died at various places.
- There will be no Soul Tendency this time because they don't want to have to use dedicated servers to handle that shit again.
- Instead this time there will be more features allowing players to engage in "mutual role playing" which they say are still under wraps. They'll reveal more when it's time
 
Última edição:
Yep, excelentes noticias. E só dá vontade de rir a ler comentarios na web a pedirem o DS2, a mandarem vir com isto, quando isto é claramente o DS2, só que com outro nome e setting porque a Sony é dona do IP.
 
Mais alguma informação retirada do Eurogamer.net:

Dark Souls plans late 2011 release date

Dark Souls, the much-anticipated spiritual successor to From Software's acclaimed 2009 RPG Demon's Souls, will launch in Europe and the US in late 2011 on PlayStation 3 and Xbox 360, publisher Namco Bandai has confirmed.

The announcement came during the publisher's Ignite event in San Francisco, which saw producer and director Hidetaka Miyazaki showing off several maps during a gameplay demo.

These included one set in the grounds of some ruins and another in a gloomy castle. There was also a lava level on show, plus a map set in a stony fortress full of booby traps and obstacles to overcome.

In addition, Miyazaki demonstrated a boss level featuring a giant two-legged horned demon wielding a big old club. He showed how you can choose different weapons, switching between a longsword and great sword, and adopt alternative strategies such as leaping on the boss's back from above.

Throughout the demo, Miyazaki emphasised the importance of customisation in the game. He said players could expect to develop their own strategies and fighting techniques and, of course, die a lot.
Look out for more details in our full preview due later this week, but in the meantime you can feast your eyes on the suitably dank, atmospheric launch trailer below.
 
É só pena que este não tenha a Soul Tendencies, de resto parece 5 estrelas!

É engraçado como os screens fazem lembrar o Infinity Blade... cuja arte foi inspirada pelo Demon's Souls!
 
Perdeste o jogo do ano de 2009! Excelente experiência mesmo, ainda no outro dia voltei a entrar só para relembrar, e passei mais uma ou duas horas de pânico! Muito bom mesmo!
 
Notícia fantástica!
Sempre quis jogar Demon's Souls mas como não tenho PS3 não tive essa oportunidade....
Agora vou poder desfrutar da sequela espiritual do jogo e que esperemos que seja ainda melhor.
 
Alguem que me diga uma coisa, as pessoas que estão a desenvolver o jogo são as mesmas do Demon Soul's ? Isto é uma sequela ? É que o Demon Souls é para já o meu jogo preferido desta geração
 
Alguem que me diga uma coisa, as pessoas que estão a desenvolver o jogo são as mesmas do Demon Soul's ? Isto é uma sequela ? É que o Demon Souls é para já o meu jogo preferido desta geração
Sim são as mesmas pessoas a desenvolver
Não é uma sequela e não se passa no mesmo "mundo" do Deamon Souls porque a SONY é dona do franchise, no entanto é uma sequela espiritual
 
Alguem que me diga uma coisa, as pessoas que estão a desenvolver o jogo são as mesmas do Demon Soul's ? Isto é uma sequela ? É que o Demon Souls é para já o meu jogo preferido desta geração

A equipa é a mesma. Isto, basicamente é o Demon's Souls 2 mas com outro nome. Não é um sequela directa, mas mantém quase todos os elementos que fizeram Demon's Souls um grande jogo.
 
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