- Prequel to the serie (first wipeout was located in 2052)
-10 tracks with different routes on each, open areas. Those different routes or "skillcuts" are shorter than the main route but more difficult to travel.(debut city ?), empire climb, metro park, unity square, queens mall, sol, capital reach, rockway stadium...
- 20 new upgradeable ships - One prototype with unique feature among 4 ships for each 5 teams : Feisar, AG-System, Qirex, Auricom, Pir-Hana. Livery editor.
- sideshifts on
- BRs on
- Pilot assist on (improved for lesser pinball effect)
- Super Phantom's speed class makes his entry on the franchise on classic modes. Class C = flash, class B = rapier, class A = phantom, class A+ = super phantom
- 2 sorts of weapon pads : yellow ones for agressive weapons, at least 4 different green items for defense (4 icons seen ATM)mines as defensives weapons.
- Item pickups will be different depending of the ship used (fusion like).
- New weapons (not shown yet)
- Longer & Wider tracks with magstrips on some places.
- Crossplay with WipeoutHD users on PS3.
- Motion control, voice's activation for weapons, thrust can also be controled with the touch rear pad.
- Full online campaign with different challenges for each pilot on the same race.
- New modes (not known yet, some for hardcore players).
- Runs at 30 fps
- Altima VII included
- Fastest lap challenge, 1 vs 1 online
- New Zico's challenge (flash speed)