Nemesis11
Power Member
When the wife of the best-selling writer Alan Wake disappears on their vacation, his search turns up pages from a thriller he doesn’t even remember writing. A dark presence stalks the small town of Bright Falls, pushing Wake to the brink of sanity in his fight to unravel the mystery and save his love.
With the body of an action game and the mind of a psychological thriller, Alan Wake is a pulse-pounding thrill ride.
http://www.alanwake.com/
Previews:
It looks like Remedy may be bringing us another winner. Having developed the two Max Payne titles, it looks like they were ready for something a bit grander than they've tried before. Alan Wake is a "psychological action thriller" set in a small town in Washington and the surrounding area and follows the game's namesake as he deals with his seriously screwed up psyche. Whether the bad things happening are mystic or madness is yet to be determined. What we do know is that Remedy has created a fully explorable environment for that creepy action to take place. It's a fully functional simulated little world and it's about to get dark.
http://pc.ign.com/articles/616/616169p1.html
https://www.ign.com/articles/2005/05/18/e3-2005-alan-wake
https://www.gamespot.com/articles/alan-wake-e3-2005-impressions/1100-6125494/
Entrevista:
Eurogamer: You've mentioned Alan Wake is a character "straight out of a Stephen King novel". Indeed, an author plagued by nightmares, suffering from writer's block and his wife is possibly dead sound just like "Bag of Bones" to us: coincidence? You also mentioned Twin Peaks as an influence - is it just the creepy small town setting you've borrowed, or the general atmosphere too?
Sam Lake: Yes, Stephen King is certainly one source of inspiration for us. I haven't read Bag of Bones myself, so I cannot really comment on that, but using a writer whose life turns nightmarish as a main character is something that King has successfully done in several of his books.
The most obvious Twin Peaks related things are naturally the location and the setting, the small town of Bright Falls in the state of Washington. As a TV series it really was the first to focus on a quirky and creepy small town setting. That kind of a setting has since been used in many other shows, but it's still something that hasn't really been seen in games. Atmosphere is a very important part of any thriller, and David Lynch is brilliant when it comes to that, so any lessons we can learn from him for this game will be a big bonus.
https://www.eurogamer.net/articles/i_alanwake_nextgen_may2005
É um "thriller psicológico" do mesmo estúdio do Max Payne.
Por curiosidade este jogo esteve a correr na E3 na R520.
Vai sair para PC e para as novas consolas.