PS PlayStation Classic

Não dá para perceber como não tem algusn jogos, tipo Gran Turismo e nem Crash Bandicoot.

Espero que apareça maneira de acrescentar jogos tipo NES/SNES classic. Vai fazer a diferença entre comprar ou não.
 
@Abuminavel Tens mesmo a certeza absoluta?? Aconselho-te a ler isto, principalmente aquilo que esta a bold:

Why The Original Gran Turismo (Probably) Won't Be on Playstation Classic

Sony recently took the cover off the PlayStation Classic: a miniature game console built to look just like the original PlayStation — all the way down to the packaging itself. It’s been updated for 2018, though, with an HDMI port and controllers that connect via (what appears to be) USB.

The little box of nostalgia comes pre-loaded with 20 games, including Final Fantasy VII, Tekken 3, and Wild Arms. The full lineup has yet to be released, but the big question remains: could the highest-selling PlayStation game of all time – the original Gran Turismo — make an appearance?

The unfortunate answer to that is probably no, although not impossible.

We outlined many of the reasons why you’d never see a Gran Turismo game remade last July. These reasons largely apply to the game’s appearance on the PS Classic as well.

The chief among these is licensing costs. Getting the game’s cars, tracks, and even logos licensed again would be a logistical nightmare. It would also be very expensive and probably not yield a return on investment for Sony.


Another reason is the automakers themselves. There’s nothing to suggest any of them would want many of their old cars back into the digital world: they’ve either been replaced by newer models or discontinued altogether.


The music could pose another problem. Both Gran Turismo and Gran Turismo 2 had carefully constructed soundtracks of “real” music — not just original scores commissioned for the game. In order to get either title to its former glory, the music is an absolute must, and licensing the songs could be a real challenge.

So if GT or GT2 aren’t in the cards, what is? Sony already confirmed R4: Ridge Racer Type 4 is on the list. However, racing games come with a large following so chances are others will show up.

According to a figure in 2008, the PlayStation had 7,918 titles. That’s a big number to choose from – especially with just slots for 20 games.

Racing or driving games that seem likely are Destruction Derby, Jet Moto, Crash Team Racing, or Twisted Metal. Some other outliers include games like Rally Cross, Chocobo Racing, or Re-Volt.

All of these games come with fewer licensing challenges than something like Gran Turismo.

The official list of games coming to the PlayStation Classic should be unveiled soon. If you’re interested in getting your hands on a PlayStation classic you can currently pre-order one at major electronic retailers. However, we suggest you hurry since there is a limited quantity of them.

The PlayStation classic will sell for $99.99 and will hit the shelves on December 3rd.

E isto:

Why You'll Never See a Gran Turismo Remaster

Something pretty remarkable is set to happen this fall, when Nintendo releases the SNES Classic Edition. No, it’s not that you won’t be able to buy one, nor is it the fact that unscrupulous scalpers will try and bleed every red cent from your childhood nostalgia.

What truly makes Nintendo’s next miniature retro console special is the inclusion of Star Fox 2. SF2 is the unreleased sequel to the classic 16-bit rail shooter, featuring a band of space-roving woodland creatures. Nintendo completed the game before its scheduled release in 1995, but ultimately canned it. The reason? A lack of enthusiasm in shipping a rudimentary 3D polygonal game so close to the launch of the PlayStation and Sega Saturn.

For over two decades, fans have never had the opportunity to play the finished version, though a mostly complete build has been circulating on the internet for what feels like an eternity. The prospect of an official release seemed all but impossible — until last month.

Retro is in right now. Secondhand hardware and software prices are rising and rising. Sega and Atari are stamping their names on shoddy approximations of their old consoles to cash in on Nintendo’s hype. Crash-freaking-Bandicoot is the best-selling game worldwide, and has been for weeks.

And yet, if you’re a fan of classic racers, you’re missing out on all of it. You’ll suffocate holding your breath for a remaster of the first Gran Turismo — a game that moved 11 million copies. Meanwhile Nintendo exhumes a 22-year-old relic once buried for being technically underwhelming.

An Achievement Lost to Time
The best-selling title on one of the best-selling consoles has never been re-released, and likely never will. Fans of racing games have had to accept that reality. It’s an absurd injustice — not to mention a monumental check Sony will never be able to cash in.

Why? Common sense posits that the licensing deals inherent in modern racing games — involving an interconnected web of marques, models, brands, tracks, and even songs — make the cost to re-submit a game like Gran Turismo far too high, without a guaranteed return on the investment. And that’s mostly right.

But it goes deeper than that. In June, Sony’s Jim Ryan, incensed gamers with his comments regarding PlayStation’s lack of interest in backwards compatibility.

“I was at a Gran Turismo event recently where they had PS1, PS2, PS3, and PS4 games,” Ryan said, “and the PS1 and the PS2 games, they looked ancient, like why would anybody play this?”

Sony clearly isn’t enthusiastic about making its back catalog of blockbuster racing games available on modern hardware, in any capacity. We can speculate all day as to why that may be, and certainly chalk some of it up to good old-fashioned PR lip service. But you need only look at history to have your answer.

Sony remastered God of War III for PlayStation 4. Same with the PS3-era Uncharted trilogy. Ico and Shadow of the Colossus were ported and enhanced for PS3, while the latter is getting another go on the PS4. Naughty Dog gave The Last of Us the next-gen treatment barely a year after its initial release. Meanwhile, Sony even gave cult-favorite Gravity Rush a new life on bigger screens.

It feels like just about every PlayStation classic has had its victory lap at one point or another, except Gran Turismo. In some cases, the original teams have handled these releases, if they still exist. But in most, development duties are handed off to studios like Bluepoint and XDEV. These are companies that have earned their names remastering and porting the work of other first party developers, rather than concentrating on original properties.

Keeping It In the Family
In the case of the mythical Gran Turismo remaster, that means there are two options. Even if Sony were able to see past the legal gremlins — and that’s a massive “if” — it would have two options. Either Polyphony Digital would work on the title itself, or hand it off to one of the aforementioned parties.

The first is unlikely. Polyphony typically only ever has one project at any given time, and it’s almost always the next Gran Turismo. There have been three occasions in the studio’s post-GT1 history that it’s had concurrent titles in development: Omega Boost in 1999, Tourist Trophy in 2005, and Gran Turismo for PSP in 2009.

PD infamously delayed the PSP entry numerous times, to the point many considered it vaporware. Likewise, Gran Turismo 5 would miss its launch date a year later. It’s no secret Kazunori Yamauchi and company take their time shipping games. It’s quite possible the studio simply wants to concentrate on the future, and lacks the resources or interest to re-develop an old experience on the side.

If Polyphony’s not going to do it, the responsibility would have to fall on the likes of Bluepoint or XDEV. However, Yamauchi doesn’t appear eager to let go of the series he has shepherded over the past two decades.

“It’s rare for the same game to be worked on by the same team for over 20 years now,” Yamauchi said during a Reddit Ask Me Anything back in 2014. “That’s one of the main reasons why we’ve been able to keep the feel of Gran Turismo the same throughout the franchise.”

That was in response to a question about what distinguishes Polyphony’s brand from other racing franchises. They don’t sound like the words of a man who is willing to cede control.

No Happy Ending
If Yamauchi would like to see a previous Gran Turismo debut on current hardware, he hasn’t expressed that desire. Crucially, neither has Sony. Even if the interest was there to begin with, the financial cost would be far too heavy to bear.

Try to recall how many classic racing games with licensed cars have been miraculously reborn over the years. Turn 10, developer of the Forza Motorsport franchise and Polyphony’s rival in the console space, has never accomplished the feat. Codemasters came close with 2013’s Colin McRae Rally for mobile and PC, built predominantly off assets from the second entry in the series. But that version omitted so much content, calling it a remaster would be a stretch.

Retro gaming may be on the rise, but its trajectory has missed the racing genre. Sadly, there are no signs of that changing anytime soon.
 
@Abuminavel Tens mesmo a certeza absoluta?? Aconselho-te a ler isto, principalmente aquilo que esta a bold:

Why The Original Gran Turismo (Probably) Won't Be on Playstation Classic



E isto:

Why You'll Never See a Gran Turismo Remaster
Isto não são jogos novos nem o gran turismo a ser lançado seria diferente, se fosse um remake ou remaster faria sentido ter que renovar licenças. Apenas vão adicionar o jogo que foi feito em 1997 a uma consola. Mas ok. Apenas faz falta no line up.
 
As licenças já foram pagas quando o jogo foi lançado.

Não é assim que funciona.

Depende do que foi acordado na altura com cada marca. A principal razão pela qual grande parte deste género de jogos (assim como os de desporto e afins) não é relançado ou tornado disponível em serviços digitais é principalmente por causa das licenças, que geralmente apenas foram acordadas por um determinado período de tempo e sob certas condições. Há outros jogos que estão neste limbo por licenças musicais.
 
Isto não são jogos novos nem o gran turismo a ser lançado seria diferente, se fosse um remake ou remaster faria sentido ter que renovar licenças. Apenas vão adicionar o jogo que foi feito em 1997 a uma consola. Mas ok. Apenas faz falta no line up.

Eu sei. Apenas dei mais um exemplo. Nada mais do que isso

Não é assim que funciona.

Depende do que foi acordado na altura com cada marca. A principal razão pela qual grande parte deste género de jogos (assim como os de desporto e afins) não é relançado ou tornado disponível em serviços digitais é principalmente por causa das licenças, que geralmente apenas foram acordadas por um determinado período de tempo e sob certas condições. Há outros jogos que estão neste limbo por licenças musicais.

BINGO!
 
Sinceramente nao me causa qq emoçao e nostalgia esta Ps Classic, por os 99€ nao obrigado! Talvez encontrando em promo venha uma! Neste tipo de consolas retro a q quis mm foi a Snes e apesar de ter a Wii a correr emuladores esta tinha mm q ser, a Nes comprei so pq me deixei ir pela nostalgia da Snes e foi na segunda fornada, comprava antes uma possivel Mini Nintendo 64 por 99€ q esta.
 
Eu nunca comprei nenhuma destas mini e não vai ser esta PS que me vai fazer mudar de ideias...a única consola que me faria comprar seria mesmo uma N64 mini...em termos de licenças também não seria fácil ter as da Rare (que foi comprada pela MS, penso) mas fora isso teria facilmente um excelente lineup.
 
Eu também não vou comprar.
Joguei muito psone, na altura dela e noutra altura da minha vida e tenho excelentes memórias.
Agora tenho um backlog tão grande desta gen actual que não vou perder tempo a reviver o passado. :)
 
Os jogos da Playstaion não envelheceram bem, especialmente os 3D, a Sony tinha uma oportunidade para aplicar filtros para correr os jogos a 720p / 1080p com AF / AA e afins, parece não ter sido o caso.
 
Infelizmente, e depois de ver meia dúzia de videos no youtube cancelei a pré encomenda.
A falta de filtros, má escolha de jogos, apenas um slot para save (embora tenha a possibilidade de usar os normais saves dos cartões de memória), apenas 720p... acaba por não ser razão suficiente para dar 99€.
Pena porque eu sou um cliente que compra algumas vezes os mesmos jogos... mas não consigo justificar 100€.

Talvez num dia do aderente, ou outra qq oportunidade.
Em termos de mini, este ano ficarei pelo C64 mini.
 
Infelizmente era o caso, claro que dependia de quem desenvolvia os jogos, tinhas boas e más adaptações, a SEGA, por exemplo, não se dava ao trabalho de adaptar bem os jogos e resultava em pegar nos jogos desenhados para 60hz e correr os mesmos 1/6 mais devagar, algo que nos acompanhou até à era da Playstation 2, o mais famoso caso sendo o do Final Fantasy X em que o jogo era 15% mais lento que a versão original e as falas não sincronizavam com as animações porque o audio estava a correr a 100% mas as animações a 85%.

Notava-se bem em todos os jogos que eram desenhados para NTSC e não se davam ao trabalho da conversão para PAL, também há a questão da imagem não estar ajustada ao formato ligeriamente diferente.
 
Era normal na altura da psx.
50hz pal e 60hz ntsc.

O problema é que vão limitar todas as unidades a isso. Não haverá diferenças. E nesta altura do campeonato é algo irreal.
Ainda bem que adiei a minha compra. Estou muito decepcionado. Agora só lá vou com uma descida de preço, e pouco mais.
 
Acho que no geral a execução desta consola deixa algo a desejar.
Pelo que tenho visto, há muita gente a cancelar as pré orders.
A sony tinha uma boa ideia, mas parece que a nivel de hardware e implementação não terá executado da melhor forma.
 
E tem também a ver com o preço...
A 60€ uma pessoa ainda pensa... a 100 exige mais um pouco. Como já escrevi antes, decepciona um pouco tudo....
Podiam até lançar uma consola que corria os jogos PSX já comprados na store e associados à nossa conta PSN... Tantas alternativas.
Assim... lançam algo extremamente limitado. Cujo maior valor é o revivalismo. Adorava ter uma, mas por enquanto espero.
Se não conseguir comprar azar... há muito por ai para ir gastando o meu €€€.
 
Back
Topo