New Brawler - Gene! (Coming soon!)
- Gene is a versatile supporter who can engage enemies at any range!
- Gene’s Super launches a magical hand from his lamp, dragging an enemy to his location!
New Character Models (also VFX, existing skins)
- Spike (Pink Spike skin replaced with Sakura Spike)
- Darryl
- Poco
- Rico
- Colt
New Skins (Coming soon!)
- Dumpling Darryl
- Lion Dance Brock
- Royal Agent Colt
- Football Bull
- Serenade Poco
- Popcorn Rico
Lunar New Year Brawl Event (Coming soon!)
Brawl Ball
- Brawlers now spawn inside the Goal
- Kicking the ball without Super now consumes ammo
Showdown
- Player names are now empty instead of "???" at over 300 Trophies
- Poison doesn't deal damage instantly when it spawns or grows
Bounty
- Game mode length reduced from 2m 30s to 2m
Raid Boss
- Now shows when the next Boss rage stage is triggered
- Added one more rage stage
- Show in-game which difficulty you are playing
- Respawn time increased by 2 seconds
Duo Showdown
- Respawn time increased by 2 seconds
Heist
- Safe health increased from 30000 to 36000
All Modes
- Green bushes no longer grow back after 35 seconds
- Explosion and other things that destroy the environment don't leave 1 tile gaps anymore (hard to move through them with the joystick)
Character Changes
- Many new visual effects for Brawlers and skins
- Mortis VO added
- Bo VO added
- Brock VO added
Miscellaneous:
- Performance improvements
- Chat - Game room chat is still visible when other people have left the room
- Clubs - Search clubs while in a club "button" added
- Shop improvements
- Change your leaderboard location in Settings
- Ability for Club Presidents and Vice Presidents to change Club location
- When playing solo in a friendly game room you can now quit from the friendly game (faster to practice and try out things)
Economy
- Star Power gem price lowered from 266 to 233
- Player's token limit increased from 100 to 200
Maps & event rotation
- Bounty and Heist now share event slot 3
- Added four new Bounty maps, kept three old Bounty maps
- Added four new Heist maps, kept three old Heist maps
- Tweaked the remaining old Heist maps to increase Brawler variety
- Brawl Ball and "Showdown with event mods" now share event slot 4
- Added one new and one previously removed Showdown map
- Added one new Brawl Ball map
- Showdown is now the only game mode with event modifiers
- Removed Life Leech event modifier
- Removed Gem Grab, Bounty and Heist maps that were rarely in rotation
Character Balance
Nita:
- Increased Star Power Healing from 300 to 500
Brock:
- Increased Star Power Damage per second from from 240 to 300
Bo:
- Decreased Star Power visibility range from 6 tiles to 4 tiles
- Increased Main attack damage from 420 to 480
El Primo:
- Increased Star Power Damage from 600 to 800
Barley:
- Increased Star Power Healing from 200 to 300
- Increased Main attack damage per second from 600 to 640
- Increased Super damage per second from 480 to 640
- When throwing the Super close to Barley the spread of the bottles is now much larger. Also the damage from the Super's different bottles do not stack anymore.
Poco:
- Increased Star Power Healing from 400 to 500
Darryl:
- Increased Star Power shield protection from 30% to 40%
- Increased Main attack damage per shell from 260 to 280
Tara:
- Increased Star Power Pet damage from 200 to 400, Increased Pet health from 2000 to 2400
Leon:
- Decreased Super invisibility time from 10 seconds to 8 seconds
- Decreased main attack damage from 500 to 460 (at close range)
Mortis:
- Increased Main attack and Super damage from 800 to 900
- Star power no longer leaves a green skull, instead when Mortis defeats a Brawler he instantly gains 1800 health.
Frank:
- Star power no longer leaves a purple skull, instead when Frank defeats a Brawler he instantly gains a buff that increases his damage by 40% for 10 seconds.
Rico:
- Increased Main attack damage from 280 to 300