AA:SF Prima Strategy EGuide

BlackAngel

Power Member
Lembro me de ter visto algures por aki alguem a falar ke um dia o AA ia ter veiculos... pois a previsão concretizou-se. Isto foi tirado do Site Oficial do AA

April was a busy month for the America's Army team: news about the U.S. Army's new relationship with Ubisoft; the release of the new AA:SF Prima Strategy EGuide, exciting tournaments with TWL and Ultimate Arena, and much more. And with E3 looming around the corner, the pace hasn't slacked-up a bit. There's been a great deal of buzz about America's Army -- and it's kept us very busy.

In addition to the huge commercial success of America's Army, many organizations have expressed interest in extending applications of AA in a variety of ways: education; values & cultural awareness; materiel prototyping, and operational support - to name several. As a result, we've added two new development teams:

The America's Army Future Applications Team was formed in cooperation with the Armaments Research and Development Center (ARDEC) at Picatinny, New Jersey. A highly experienced simulation team, the group is now dedicated to using and promoting America's Army in Research, Development and Training with emphasis on new and developmental weapon systems. The AAFA Team's initial developments for America's Army are the Javelin Missile, Talon Robot, XM25 Airburst Weapon System as well as the XM8 and XM307. Using the high fidelity of America's Army, the team is excited about the ability to place the virtual weapons in the hands of Soldiers and Engineers for evaluation in a virtual battlespace before real-world production starts.

The America’s Army Government Applications Team, located in Raleigh, North Carolina, was created for the development of key government applications and to evaluate new technologies for future America's Army game releases. The team is currently working on applications for cultural awareness and dignitary protection. The Government Applications Team is comprised of game industry veterans from Red Storm, Turbine, and Microprose, as well as military simulations experts and Army veterans.

Translation? The word is out! America's Army has responded to these increasing demands by expanding our development effort.

The Stryker In Action:
One of the things that the Government Applications team has been working on is modeling the M1126 "Stryker" Infantry Carrier Vehicle. The ICV is a 19-ton wheeled combat vehicle that can travel up to 60 mph and cover over 300 miles on a tank of fuel with up to 11 Soldiers. We're demo-ing the Stryker in action at E3 this year (see images below).



The Stryker uses a realistic vehicle physics model that takes into account a large number of variables such as friction, slope, momentum, horsepower, etc. The end result is a vehicle that acts in a way a large armored vehicle should act when rolling over various terrain types.

Granted, it's hard to see this in these screenshots, but perhaps we can get a demo up on our website. Trust me when I say the Stryker in action is a thing of beauty.

The Stryker in Action!
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The weapon atop the Stryker is the M2 .50 caliber heavy machine gun (a.k.a. the "Ma Deuce"). The M2 uses a realistic ballistic algorithm over range to determine bullet drop and friction. That's just one of the advantages of the combined assets from our Government and Future Application Teams: having the expertise and resources to model how weapons behave on the battlefield, from mechanical nuances to material impacts while factoring in environmental considerations.

Our virtual Stryker requires a crew of 2 (1 driver and 1 gunner) to be an effective platform. It currently holds a team of 4 infantrymen that can be transported and deployed as needed. More equipment and infantry slots will be added as development continues.


Hanklin Live Fire Range
(Click on the image for an 800x600 version)

The Hanklin Live Fire Range is the virtual environment for Stryker training which includes the following:



Fully functioning Assembly Area (AA), including a drive through FARP (Forward Area Refuel Point) and maintenance area.
Assembly Area Command Post and Range Tower for monitoring range operations.
Familiarization range with pop-up targets for the Stryker's M2 .50 cal. machine gun.
A rolling fire range to train Stryker crews how to engage targets while on the move.
Drivers training course with simulated mines and other hazardous obstacles.
Detailed scoring and tracking of user performance over each segment of the scenario.

Overhead map, Hanklin Live Fire Range

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click here for larger wiew
http://www.americasarmy.com/communi...4_7&cap=Overhead map, Hanklin Live Fire Range

Javelin
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click here for a larger wiew
http://www.americasarmy.com/communi...004_6&cap=Javelin Missile Command Launch Unit

You may recall our earlier report that we're adding the AT4 into the U.S. Army aresenal. Yes, we're also adding the Javelin Anti-Armor Missile, as well! The screenshot to the right illustrates the gunner's night sight on the Javelin's Command Launch Unit (CLU). The CLU is the Soldier's interface to the Javelin Missile. While the missile is expended and its launch tube discarded, the CLU is reused with fresh missiles. It provides the ability to detect, track and engage targets with its 4x day optics and interfaces to the missile's 4x and 9x infrared optic

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