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AGEIA PhysX Card Due in February

Discussão em 'Novidades Hardware PC' iniciada por muddymind, 24 de Novembro de 2005. (Respostas: 0; Visualizações: 818)

  1. muddymind

    muddymind 1st Folding then Sex

    AGEIA believes that games can be at far better quality once you will not only calculate pixels but also common real-world physics by a special processor. So in a way you could look at the Physics Processor Unit (PPU) as an adon for a GPU. The new product that they will be releasing has no less than 125 million transistors on-board, which is the average transistor count of your current DX9 mid-range graphics card.

    The PPU is made on 0.13 micron technology and contains 125M transistors. Upcoming game titles like Unreal Tournament 2007 featuring Unreal Engine 3.0, Bet on Soldier: Blood Sport, Dogtag, Sacred sequel will be able to support AGEIA physics technology.

    ASUS is the primary manufacturer of the up and coming PhysX cards, everyone is interested in the actual launch date. After conversing with ASUS regarding the card’s availability, the company pointed out that the cards have been ready internally for quite some time, but ASUS doesn’t feel the right time is here yet for mass production and a global launch due to limited game compatibility.

    A source close to ASUS forwarded our attention to a few images of the actual PhysX expansion card online, but confirmed that the cards depicted in those images were not functional. Moreover, the source said, ASUS will debut the card in February 2006 when more games become available to take advantage of AGEIA’s innovation.


    eles q nao demorem mt pork a ati ja ta a ameaçar usar os pixel pipelines pra isto :rolleyes:

    ps- eu começei uma nova thread pork desta vez parece haver mesmo data marcada pra lançamento...

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