Multiplataforma Assassins Creed: Origins (Ubisoft)

Jogadas 3h ontem, o feedback não podia ser melhor.

Enquanto fazia a missão da rainha Nefertiti, ao caminhar por aquele mundo alternativo onde depois lutamos com ela, dei por mim a ter flashbacks disto:

gladiator-screenplay-theme.jpg


Tão bom :)
 
É melhor em todos os aspectos seja visualmente com os locais afterlive muita bons como em diversidade de inimigos etc,os bosses estao brutais,grande DLC.
 
Quem é que gosta de explorar o mundo e fazer side quests primeiro e só depois passar aos main quests?

Geralmente alterno entre só fazer side-quests, fazer a história e misturar ambos. É conforme estiver disposto.

Uma das vantagens deste tipo de jogos é precisamente esta, tu é que escolhes a forma como queres jogar.
 
Geralmente alterno entre só fazer side-quests, fazer a história e misturar ambos. É conforme estiver disposto.

Uma das vantagens deste tipo de jogos é precisamente esta, tu é que escolhes a forma como queres jogar.

E este jogo dá para alternar bem entre as side quests e a história principal porque a história principal dá a volta ao mapa mais ao menos no sentido do relógio.
 
Quem é que gosta de explorar o mundo e fazer side quests primeiro e só depois passar aos main quests?

Eu estou um pouco no lado inverso, quase só estava a fazer as main quests até que cheguei a um ponto que estava tão underleveled que andava a fazer missões 3 níveis acima e todos os inimigos com o nível vermelho. Obviamente que depois isto fazia com que demorasse muito mais tempo a fazer missões (capitães que a cada bordoada me tiravam quase a vida toda) e então agora ando a pegar em sidequests para equilibrar a coisa, lol
 
Eu tento fazer tudo o que há para fazer antes de avançar para a próxima zona. Logo inevitavelmente faço todas as missões antes de acabar a principal. Ainda nem sai de thebas mas com o por clubs não tenho tido muito tempo.

Esta mau, tenho este DLC para acabar no máximo até domingo e depois acabar o bloodborne até dia 27 para o far cry, este mês está complicado
 
Eu tento fazer tudo o que há para fazer antes de avançar para a próxima zona. Logo inevitavelmente faço todas as missões antes de acabar a principal. Ainda nem sai de thebas mas com o por clubs não tenho tido muito tempo.

Esta mau, tenho este DLC para acabar no máximo até domingo e depois acabar o bloodborne até dia 27 para o far cry, este mês está complicado
Nao te metas em datas para acabar jogos homem, enquanto tiveres olhos e 2 mãos podes jogar quando quiseres.
 
Já vou com umas valentes horas no DLC(12h)e ainda tenho muito para fazer e explorar,as rewards sao muito porreiras das lutas com os Faraós,que vicio este jogo:D
 
Não tenho nada, como jogas no PC não terá sido apenas para essa plataforma?
Nao é o update 1.41 saiu para todos.
  • Xbox One: 4.2Gb
  • PS4: 4.1Gb
  • Uplay: 3.7Gb
  • Steam: 0.9Gb
THE CURSE OF THE PHARAOHS
QUEST
  • Fixed a black screen issue that could occur after loading the game during the "Rites of Anubis" quest
  • Fixed an issue during "Crocodile Tears" quest that would display a wrong suggested level for one of the quest objectives
  • Fixed an issue preventing snakes to spawn with during the quest "Soured Libations"
  • Fixed an issue where the textures could sometimes disappear under certain circumstances in the “Idol Hands” quest
  • Fixed an issue during the "No Honor Amongst Thebes" quest that could cause the playable character to be stuck in freefall animation
  • Fixed an issue where the blacksmith in the “Burnt Offerings” quest would not unmount the horse after the playable character rescues him
  • Fixed an issue where the waypoint for “The Theban Triad” quest would be missing when the quest is being tracked
  • Fixed an issue during the "Blood in the Water" quest where predator animals would disappear when the playable character is getting desynchronized
  • Fixed an issue where the NPC would not follow the playable character when the Swenett outpost is being completed before the “National treasure” quest
  • Fixed an issue that causes the wisps to be duplicated in a cutscene during the "The King of Kings" quest
  • Fixed an issue that could prevent the "A Necessary Evil" quest from being completed when reloading the objective immediately upon collecting the quest item
  • Fixed an issue where Bayek could become invincible during the Aaru afterlife boss fight when certain requirements are being met
  • Fixed an issue during the "Protect Tahemet" objective that could result in various issues during the cutscene
  • Fixed an issue where the playable character could get stuck when trying to unmount in the cave during the "Love or Duty" quest
  • Fixed an issue that could prevent players from interacting with a clue during the "Master of the Secret Things" quest
  • Fixed an issue with the response time of Djehuty's NPC guard during the "Find and Rescue Djehuty" objective
  • Fixed various animation issues of NPCs and Bayek during various side quest dialogues
  • Fixed an issue during the investigation objective of "The Lady of Grace" quest that could prevent players from interacting with the NPC when using firebombs close-by
  • Fixed an issue where an objective icon during the "A Pharaoh's Hemset" quest could be missing
  • Fixed an issue where objectives could sometimes disappear from the game after completing "The King of Kings" or "The Curse of the Pharaohs" quests
ACTIVITIES
  • Fixed an issue preventing the player to complete the Yebu location when completing the quest "Unfair Trade"
GAMEPLAY
  • Unlock the "Servant of Amun" outfit retroactively to players that completed the "Shield or Blade" quest prior to the fix
  • Improved transitions from Afterlife regions to Thebes
  • Improved the behavior of enemy NPCs
  • Improved the behavior of Scorpions in the Afterlife regions
  • Fixed an issue with the Pharaoh's Shadows when attempting to eliminate them with the overpower ability of a regular sword weapon
  • Fixed an issue with the Tahemet NPC where she would follow her schedule after rescuing her
  • Fixed an issue during the final boss fight that could cause the enemy NPC to be unable to move
  • Fixed an issue with the “Morning Sun” bow that would not be upgraded properly to Level 45 when using the save game boosting option
  • Fixed an issue with the voice output of the Brute enemies when they are being set on fire
  • Fixed an issue where the portal to the Afterlife might not work as intended under certain circumstances
  • Fixed an issue where the playable character could get desynchronized while Tutankhamun's shadow is engaged in battle with another enemy NPC
  • Fixed an issue with the Scorpions in Serqet's chamber that could prevent them from reaching the playable character
USER INTERFACE
  • Fixed an image displacement issue when transitioning between Afterlife and Thebes
  • Fixed various text formatting inconsistencies in dialogues
  • Fixed an issue where the "Curse of the Pharaohs" progression could remain stuck at 97% in the Atlas view
  • Updated the video showcasing the dash boost ability
WORLD
  • Fixed a visual issue with the Abyssal Steed when leaving a Pharaoh's Shadow fight area
  • Fixed an issue that could cause vultures in the monument afterlife region to fly in one place
  • Fixed an issue with missing flags at the temple in Luxor
  • Fixed an issue that could cause the afterlife regions to be visible in the Thebes region under certain circumstances
  • Adjusted the position of a lootable source in the Apep Khat location
THE HIDDEN ONES
  • Fixed various NPC spawning issues
DISCOVERY TOUR
  • Reduced the repetitiveness of the ambiance dialogues
  • Disabled Senu's top attack ability in the Discovery Tour
  • Fixed an issue with the NPC animation when the Natron Tour is started with a child character
  • Fixed an issue that caused from statues during the Siege of Alexandria Tour to appear with a low-quality texture
  • Fixed an issue with the display of photos taken in the main game that would appear in the Discovery Tour map
  • Fixed Fast Travel being aborted if the player moved the camera focus away from the activation point
  • Corrected various typos in the French localization
  • Corrected some typos in the Discovery Tour timeline
  • [PC] Corrected some formatting issues in the menu when Russian localization is being used
MAIN GAME
QUEST
  • Fixed an issue where players could remain stuck if they interact with Reda during the “Reach the vault” objective
  • Fixed an issue that could cause the Lanista to traverse Cyrene and not remain at the arena after completing the “Pax Romana” quest
  • Fixed an issue during the "Predator to Prey" quest that could cause the enemy NPC to appear in ragdoll state
  • Fixed an issue with Nikias NPC during "Wild Ride" quest that could sometimes result in the NPC getting stuck
  • Fixed an issue with the objective for the "A Dream of Ashes" quest which happened to display two quest objectives instead of only one
GAMEPLAY
  • Fixed an issue that would allow enemy NPCs to spawn indefinitely
  • Fixed an issue where the playable character could sometimes get dragged into the overpower attack of a captain when he is engaged in a fight with another enemy NPC
  • [PC] Fixed an issue where players could move during some dialogue cutscenes when using the auto movement key
  • Fixed an animation issue with Viridovix during the Brothers arena boss fight
  • Fixed an issue with the “Cobra Royale” Hunter bow that could not be obtained with the Heka Chests
  • Fixed an issue where Bayek becomes invisible under certain circumstances when wearing the "Servant of Amun" outfit
USER INTERFACE
  • Corrected the French localization for "borrowing" a felucca
  • Corrected a typo in the German localization during the Ancient Mechanism dialogue in the 'Tomb of Khufu'
WORLD
  • Fixed an issue with the Rainbow visuals of the Unicorn & Unicamel
GRAPHICS & AUDIO
  • [Xbox One] Fixed an issue with background music that would sometimes not playing when using language packs
  • Fixed an audio issue that could prevent systemic audio from playing when the Planetarium quest is being tracked
SYSTEM
  • Fixed an issue that could cause players to get stuck in an infinite loading screen
  • [PC] Fixed an issue with the FOV that could sometimes cause the camera to twitch in the menu
  • [PC] Fixed an issue that could allow players to access the Benchmark tool when the game is still installing
  • Fixed a black screen issue that could occur when the game crashed during the "Rebel Strike" quest
 
Última edição:
No PC alguns tiveram problemas de este ultimo DLC não entrar (eu fui um deles).
Este Patch penso que tenha sido para resolver esse problema , e outros.

Eu mesmo depois do Patch não conseguia entrar (ficava no Loading e não passava disso), tive de Verificar os Files e depois já deu na boa... Já se joga.
 
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