Beenchs do Half Life 2 Amanhã no Anando

pnabais

Power Member
Bem, o Anando está a prometer benchs do Half Life 2 amanhã no site dele ...

http://www.anandtech.com/video/showdoc.html?i=1862

e pelo discurso dele, a coisa é capaz de deixar a NVidia e muitos dos possuidores de GF FX 5900U bem lixados ...



You'll see my own numbers tomorrow night at midnight, but we've been given the go ahead to reveal a bit of information about Half-Life 2. I'll keep it brief and to the point and will explain it in greater detail tomorrow night:

- Valve is pissed at all of the benchmarking "optimizations" they've seen in the hardware community;
- Half-Life 2 has a special NV3x codepath that was necessary to make NVIDIA's architecture perform reasonably under the game;
- Valve recommends running geforce fx 5200 and 5600 cards in dx8 mode in order to get playable frame rates.
- even with the special NV3x codepath, ATI is the clear performance leader under Half-Life 2 with the Radeon 9800 Pro hitting around 60 fps at 10x7. The 5900 ultra is noticeably slower with the special codepath and is horrendously slower under the default dx9 codepath;
- the Radeon 9600 Pro performs very well - it is a good competitor of the 5900 ultra;
- ATI didn't need these special optimizations to perform well and Valve insists that they have not optimized the game specifically for any vendor.

There you have it folks, there's much more coming tomorrow.
 
Espero que eles benchem com os novos detonator 50 que devem estar aí a sair. Pode ser que resolva parte dos problemas.

É esperar pelos gráficos....

EDIT: BAH!!! Eu a postar isto e.......

http://www.extremetech.com/print_article/0,3998,a=61435,00.asp

0,3363,i=28045,00.jpg


Se os Det50 não resolvem isto.....ui ui....uma 9600 normal a bater um 5900 Ultra. Isto devia ir para a secção de anedotas e curiosidades.
 
Desculpem postar 2 vezes seguidas, mas isto merece um post à parte:

nVidia has been circulating its Det50 driver to analysts in hopes that we would use it for our Half-Life 2 benchmarking. The driver contains application-specific optimizations that will likely improve nVidia's overall performance picture, however Valve's Gabe Newell expressed concerns that some of nVidia's optimizations may go too far. Doug Lombardi of Valve has explicitly asked that beta versions of the Det50 drivers not be used for benchmarking.

At this point, we'll have to withhold judgment on the matter until we've had some time to benchmark the Det50 drivers and look at their image quality running Half-Life 2. As we've seen, performance is only one piece of the puzzle. We all want good performance, but not at the expense of image quality.

Espero que os Det50 não baixem a qualidade da imagem, porque se não voltamos ao "cheat".....
 
Como é que achas que os Detonator sempre deram um "esticão" na performance e 3dmarks... n é por magia... porque o erro aqui é de Hardware!

Bem, granda miséria... finalmente algo que demonstre na realidade a merd@ que as placas da nVidia se tornaram!

Não mudem que não é preciso...
 
q rica 9600pro q eu tenho em casa :p


esta é so para alguns conhecidos q disseram q a minha grafica ia ser um fracasso mmo comparando com a GF4 :p
 
Depois disto, quem continuar a acreditar na nVIDIA, só pode ser...
Está mais que confirmado que as placas não apresentam qualidade, primeiro no TRAOD agora aqui...
Que jogo mais sujo. Já agora gostava de ver os benchs do mítico "aspirador" só por curiosidade...
 
Detonator 50: First impressions:

Just got a hold of the much talked about Det50 today (actually it's even later than 50). (Don't ask me where and don't ask for links please, I think they'll soon be available in form form or another though.)

From what I've seen this far nVidias has done a great deal for the amount of control they offer. They now have Application control checkboxes for Aniso/FSAA.
They offer built in functionality for custom resolutions and refreshrates. Overlay control etc. is improved as is multi monitor functionality.

The hardware control (overclocking, AGP settings etc.) now works much better and has more options. You can for an example force your fan into 3d mode even while in 2d mode, can't really say that I see the point. But all in all, a lot of added settings and options.

As for games they tend to perform pretty much as the 45 series. 3dmark03 is the same too. Tomb Raider performance is up by quite a bit though. But I must admit that I haven't examined IQ carefully yet.
Still no support for floating point formats in the in game menus for Tomb Raider though, and Pixel Shader 2.0 shadows still crashes the game (with the two boxes underneath still left without any options in them).

Aquanox 2 performance is up a bit too. Not by much but it is noticable. (No change whatsoever in IQ that I can spot)

Another DX9 game that I can't really mention also shows improved performance.. (Without any notable change in IQ at all)

The one game that I've been to lazy to test is UT2003. Though I'll try and see if they've removed some of the texture filtering optimizations in it late ron tomorrow.

Any other suggestions as to what I might do with these, just go ahead.

Perhaps nVidia can indeed gain back some of the lost trust with these drivers, or perhaps my observations are purely coincidental. (or is it incidental, my control of the English language isn't the best, sorry)

http://www.beyond3d.com/forum/viewtopic.php?t=7816
 
"the Radeon 9600 Pro performs very well - it is a good competitor of the 5900 ultra"

Bem isso também se via no TRAOD quando se usava os efeitos no máximo.


Depois de benchs sintéticos, depois não se acreditava no TRAOD porque é um jogo cheio de bugs, detonators 50 que resolviam os probs, blablabla....

É pena para quem tenha gasto 500€ numa FX 5900U quando se vê placas que custam 150€-200€ a terem perfomance superior. E até têm piada que nas FX 5200 e nas FX5600 terão que correr em DX8 e as Ti4600 até são mais rápidas.

Bem... "get ready to the rumble" como diz o outro.
 
He also mentioned that he's seen drivers detect screen capture attempts and output higher quality data than what's actually shown in-game.


LOL

parece cheats de mohaa

OMG

a gente nem imagina as *****s que eles fazem


hmmmm vendo a diferença entre a 9600 pro e a 9800 Pro acho que o que limita os fps é o sistema , num a64 deve ir pros 100 fps :D
 
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OFF-TOPIC

chato, chato foi para quem não comprou acções da ATI
que se valorizaram-se 4x nos últimos 6 meses.

E era tão previsível!!!!

atyt.gif


Só de pensar que perdi tempo e dinheiro com a
trampa da AMD que só deu me deu 50%.
 
Halflife 2 Performance Revealed

http://www.anandtech.com/showdoc.html?i=1862

- Valve is pissed at all of the benchmarking "optimizations" they've seen in the hardware community;
- Half-Life 2 has a special NV3x codepath that was necessary to make NVIDIA's architecture perform reasonably under the game;
- Valve recommends running geforce fx 5200 and 5600 cards in dx8 mode in order to get playable frame rates.
- even with the special NV3x codepath, ATI is the clear performance leader under Half-Life 2 with the Radeon 9800 Pro hitting around 60 fps at 10x7. The 5900 ultra is noticeably slower with the special codepath and is horrendously slower under the default dx9 codepath;
- the Radeon 9600 Pro performs very well - it is a good competitor of the 5900 ultra;
- ATI didn't need these special optimizations to perform well and Valve insists that they have not optimized the game specifically for any vendor.

Mais testes:
http://www.beyond3d.com/forum/viewtopic.php?t=7826
http://www.tomshardware.com/technews/20030910_230527.html
http://www.gamersdepot.com/hardware/video_cards/ati_vs_nvidia/dx9_desktop/HL2_benchmarks/001.htm
http://www.gamespot.com/pc/action/halflife2/news_6074909.html

Q&A acerca dos gfx do HL2 - http://www.gamersdepot.com/interviews/gabe/001.htm
 
Mixed Mode for NVIDIA cards

Facing the low performance results of the NVIDIA products, Valve decided to develop a so called "Mixed Mode" code path for NV3x cards. In this code path the floating point precision is reduced to 16-bit instead of 32-bit wherever it was possible without reducing image quality. Valve stated that the development of that special code path took 5 times the development time of the standard DX9 code path. Special optimizations for ATI cards were not nescesarry.



:D :D :D :puke: :die:
 
Originally posted by Nemesis11
Mais um muito interessante ( O [H] deve estar a revirar os olhos ):
http://www.hardocp.com/articleprint.html?article_id=519

1063263488s0MUgBR2lv_3_4.gif


1063263488s0MUgBR2lv_3_5.gif


1063263488s0MUgBR2lv_4_1.gif


Quem tem uma 5200/5600 vai se ver à rasca. Parece que quem tem um NV3x vai ter que contentar com dx8 ( apesar de poder meter "à força" dx9 )

A ultima coisa k a nVidia fex d jeito foi a série 4x00 (nesta categoria, pk por ex. em chipsets até nem s porta nd mal) apartir daí n conseguíu surpreender ninguem (a n ser com polémicas desnecessárias :rolleyes: ), enfim espero melhores dias para a nVidia, a concorrencia é sempre desejada (até certo ponto).
 
Última edição:
Mixed Mode for NVIDIA cards

Facing the low performance results of the NVIDIA products, Valve decided to develop a so called "Mixed Mode" code path for NV3x cards. In this code path the floating point precision is reduced to 16-bit instead of 32-bit wherever it was possible without reducing image quality. Valve stated that the development of that special code path took 5 times the development time of the standard DX9 code path. Special optimizations for ATI cards were not nescesarry.

The Way It's Meant To Get 0wneD !

:004: :004: :004: :004:
 
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