PC Call of Duty: Black Ops Cold War (Treyarch/ Activision)

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https://twitter.com/Treyarch/status/1349076249059098624
 
Malta comecei agora a jogar o cold war e queria saber a vossa opiniao sobre o time to kill... É impressão minha ou principalmente a close range morre se demasiado rápido?! Seja ela uma smg ou assault...
 
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Link CoD account to YouTube
Rewards are earned by watching CDL Stage 1 through a YouTube account linked to Call of Duty.

To link your account on PC and mobile:

  1. Open YouTube.com or the YouTube app
  2. Select your profile photo and hit ‘settings’
  3. Click on ‘Connected Apps’
  4. Locate ‘Activision’ and hit ‘connect’
  5. Sign in to your Activision account
While signed in with your linked YouTube account, watch CDL matches on YouTube, CallofDutyLeague.com, or the COD companion app to earn the rewards.

Account linking begins on Wednesday, January 27, so make sure to link accounts between then and February 11.

For watching at least 60 minutes of the CDL opening weekend on February 11-14, you will earn the ‘cash stack’ weapon charm to hang on your weapons in multiplayer and battle royale.

And as you watch matches throughout Stage 1, you’ll earn Double XP and Double Weapon XP tokens to redeem for Black Ops Cold War and Warzone.

For watching at least three hours of the Stage 1 Major in the first week of March, you can earn three competitive CoD themed calling cards and an emblem. With these, you can channel your inner Cellium by rocking the ‘Snaked’ calling card and taunt your opponents with the ‘salty’ emblem.

https://charlieintel.com/how-to-get-call-of-duty-league-stage-1-rewards/79687/
 
Black Ops Cold War Feb 4 update preview: Firebase Z, Double XP, Express MP map


The new update will go live at the following times:

  • February 3 at 11PM PT
  • February 4:
    • 1AM CT
    • 2AM ET
    • 7AM UK
    • 8AM CEST
    • 6PM AEDT
MULTIPLAYER
Express

For Black Ops Cold War MP players, a new MP map will arrive with the February 4 update. Fan favorite Black Ops 2 MP map Express returns to Black Ops Cold War on February 4, free for everyone who owns the game.

Express is a roughly U-shaped map featuring two train tracks looping around the transportation hub’s main hall. Players can expect plenty of close-quarters combat in the hall, but should note that its glass ceiling leaves it susceptible to enemy Scorestreaks.

Long-range combat can take place across the train tracks, especially when looking out from the sky bridges on either side of the map. These areas are also great places to watch one of the high-speed trains bolt by the station on one of the tracks, where it won’t hesitate to take out any Operator who doesn’t mind the gap.

New Playlist Updates
As part of the February 4 update, new playlists will arrive to Call of Duty: Black Ops Cold War MP.

With the launch of Express MP map, there will be the Express 24/7 playlist live in game for all players, which will feature Team Deathmatch, Kill Confirmed, Domination, and Hardpoint.

Alongside Express, Treyarch & Raven will be activating Double XP in Black Ops Cold War & Warzone starting February 5 at 10AM PT through February 8 at 10AM PT. PlayStation players get 24 hours early access to Double XP starting February 4 at 10AM PT.

A new playlist joining the game is 40 Player Endurance mode played on the Fireteam maps available in Cold War.


10 squads of four will drop into Alpine, Ruka, and Sanatorium to collect uranium and arm bombs throughout the match. However, after one bomb detonates, a new one will now come online to take its place, ensuring that there will always be five bombs available instead of an initial set of five that gets reduced to a single bomb. This introduces a new layer of strategy and non-stop action to these already intense 40-player battlegrounds.

The score limit will also be doubled from 500 to 1,000 in Endurance mode, making this perfect for completing MP challenges. Jump in with your squad and experience the game’s most elaborate maps in an entirely new way.

In addition, Treyarch says that there will be new maps added to Prop Hunt to help spice and change things up for the mode. The currently map selection for the mode has been the same since the mode first joined the game in December. Players have been asking for it, and on February 4, they’ll get new maps to experience Prop Hunt on.

ZOMBIES

For Zombies fans, the February 4 update is an exciting one! Treyarch will be adding a brand new Zombies map to the fight: Firebase Z.

The team has released a new trailer for the map, showcasing the new locale that players will explore, alongside a first look at some new wonder weapon. The February 4 Zombies update will also include a new perk, the Tombstone perk. Catch up on everything Firebase Z related in our detailed post!



Beyond Firebase Z, Treyarch is also adding the Tombstone perk to Call of Duty: Black Ops Cold War Zombies mode starting February 4. The Perk is available in both Firebase Z & Die Maschine.

This time, the Tombstone Soda Perk will be a bit different. Players will be turned into shadows after they’re downed, which will allow them to explore the Dark Aether while trying to revive themselves. But if you die in while in shadow form, you’re dead for good. Better make your time in the shadows count!

In addition, the studio is adding in a brand new mode for Dead Ops Arcade 3:

Also coming to Zombies on February 4 is the brand-new Dead Ops Arcade Solo Advanced Start mode. Players get an advanced starting position based on the highest round achieved in Dead Ops Arcade 3 Solo. While stats, leaderboards, and challenges are disabled, the “Reunited with Fidolina” achievement can be completed in this mode, giving players a leg-up on one of the game’s toughest accomplishments.

And for Zombies fans on PlayStation, Express joins the Onslaught map list alongside new Zombies intel to discover in-game on February 4.

https://charlieintel.com/black-ops-cold-war-feb-4-update-firebasez-express/80657/
 
"Full" patch notes (1.11)

GLOBAL
  • Addressed an issue that led to choppy Voice Chat in some circumstances.
MULTIPLAYER
Maps


  • Express [NEW]
    • Express now available in map rotation in Core and Hardcore modes.
    • Express 24/7 playlist now available.
  • General
    • Addressed an issue with uneven map distribution in non-map voting playlists.
Modes


  • Endurance (40 Players) [NEW]
    • New high-player count mode available on Sanatorium, Ruka, and Alpine.
    • After one bomb detonates, a new one comes online to take its place, so five bombs are always available instead of an initial set that gets reduced to a single bomb before the next wave.
    • Score limit doubled from 500 to 1,000.
  • Prop Hunt
    • Added new maps to Prop Hunt rotation:
      • Express
      • Raid
      • Crossroads Strike
      • Armada Strike
  • Gunfight
    • Added Nuketown '84 to Gunfight map rotation.
    • 2v2 and 3v3 Gunfight now available in Custom Games.
  • Hardpoint
    • Updated Hardpoint Owned score event to increase in score the longer a player controls the Hardpoint. This score modifier will reset upon leaving the Hardpoint.
    • Reduced Hardpoint Secured score event from 50 to 25 score.
  • Dropkick
    • Reduced how late players can join a match in progress.
  • Control
    • Additional defender spawn points added and logic updated for the B capture point on Raid.
  • CDL Custom Game Modes

  • Increased player count to allow for two Spectators in CDL Hardpoint, CDL Search & Destroy, and CDL Control.
Featured Playlists



  • Express 24/7 [NEW]
  • Endurance FTDB (40 Players) [NEW]
  • Gunfight Blueprints (including Nuketown '84)
  • Prop Hunt (4 maps added to rotation)
  • 3v3 Gunfight Snipers Only
  • Face Off (3v3)

  • Nuketown 24/7
Weapons


  • Launchers
Increased minimum damage for the two Launcher class weapons.

Equipment


  • Addressed an issue where players inside smoke from a Smoke Grenade would gain aim assist against players outside the smoke.
  • Decreased hip-fire accuracy when priming a grenade while sprinting.
Music Player

  • Original Treyarch music unlocked via War Tracks can now be played in the Music Player in the Barracks, including "Pentagon," "Rooftops," "115," and "Damned."
ZOMBIES

Maps

  • Firebase Z [NEW]
    • New "Firebase Z" map now available via Endless and Round 20 playlists for all players.
  • Die Maschine
    • Players can now complete the full Omega Intel collection in “Die Maschine.”
    • Addressed an issue on "Die Maschine" that rarely positioned players outside of the map when teleporting from the Dark Aether.
  • Express (Onslaught - PS4/PS5)

  • Express now available in Onslaught on PlayStation.
Featured Playlists

  • Firebase Z Endless [NEW]
  • Firebase Z Round 20 [NEW]
  • Dead Ops Arcade Solo Advanced Start [NEW]

  • Onslaught Express [NEW] (PS4/PS5)
Perks

  • Tombstone Soda [NEW]
    • Tombstone Soda Perk now available in "Firebase Z" and via Der Wunderfizz in "Die Maschine."
  • Quick Revive
    • Addressed an issue that prevented Quick Revive from reducing the time it takes to regenerate to full health.
    Support

    • Napalm Strike [NEW]
      • Napalm Strike now available as Support in Zombies.
    • Artillery [NEW]
      • Artillery now available as Support in Zombies.
    • Self-Revive
      • The Self-Revive will now only drop if a player in the game can equip it.
      • Capped the maximum amount of Self-Revives that can drop in a game to the total number of players in the game.
    • Sentry Turret

    • Addressed an issue that allowed duplicating the Sentry Turret support item.
    Weapons


    • Assault Rifles
      • Increased critical hit damage on all assault rifles.
      • Increased max ammo stock on all assault rifles.
    • Submachine Guns
      • Increased critical hit damage on all SMGs.
      • Increased max ammo stock on all SMGs.
    • Shotguns
      • Increased base damage on the Streetsweeper shotgun.
      • Increased range of the Streetsweeper shotgun.
    • Blueprints

    • Addressed an issue that prevented attachments from appearing on the "Western Justice" Weapon Blueprint.
    Armor


    • Level 1 Armor will now replace the first Armor Shard drop in a game when no players have Armor.
    Ammo Mods

    • Cryofreeze
      • Reduced Cryofreeze cooldown from 3 seconds to 1 second to make it a more dependable method of slowing enemies.
    Challenges


    • Added new "Requiem Advancement” category of Challenges for future additions.
    • Added first set of six new Requiem Advancement Challenges: "Firebase Z Report."
    • Added new Dark Ops Challenge for “Firebase Z.”
    Dead Ops Arcade 3

    • Solo Advanced Start [NEW]
      • New private playlist available for Solo players.
      • Allows players to start at their highest arena checkpoint reached in Solo mode. No stats or challenges are recorded, but achievements can be completed, including "Reunited with Fidolina."
    • Gameplay
      • Added new pickup item: Divine Shield Potion – Grants player Divine Shield buff that allows player to absorb one damage event (30 min. expiration).
      • Added new key spawn locations: Added to the high road tunnel route.
      • Added a 1.5-second damage shield on player while in First Person when damage occurs.
      • Made slight adjustment to multiplier progression.
      • Auto-life donation now begins automatically after Round 64. The player with the highest lives to spare will now donate to downed teammates with a cooldown of 120 seconds.
      • Addressed an issue where the player's shield was active even though effect was not visible.
      • Addressed an issue that prevented extra lives from being awarded at expected score thresholds.
      • Various gameplay bug fixes related to Fated Chicken disappearance, control bindings when exiting vehicles, unwanted deaths associated with traps, invisible electrical poles, missile turrets killing players, etc.
    • Enemies and Friendly AI
      • Greatly reduced Spider melee range.
      • Removed Skeleton boss from arena spawning.
      • Removed Demons from arena spawning.
      • Reduced Megaton melee distance.
      • Reduced Megaton arena spawn rate after Round 64.
      • Reduced Megaton health in arena.
      • Megaton Orb weapon is no longer a one-hit kill in arena.
      • After Round 64, enemy target selection behavior is now weighted entirely toward proximity.
      • Increased friendly skeleton horde health, enemy quantity, time duration, and weapon damage.
      • Addressed an issue where melee damage caused by a friendly skeleton guardian was not registering against enemies.
      • Addressed an issue where zombies could speed up while under the clock time slowdown effect.
      • Addressed an issue where explosive damage vs. Spider / Meatball enemies did not register correctly.
      • Addressed an issue where Spider enemies would not show up on radar.
      • Addressed an issue that allowed the Gladiator "Marauder" enemy to melee kill the player when it wasn’t facing the appropriate direction.
      • Addressed an issue where the Margwa was not dropping loot when killed.
    • Fates
      • Divine Chalice fated players now earn extra life 37.5% faster than standard players at every 125,000 points.
      • Divine Chalice fated users now respawn with temporary vitality buff.
      • Divine Shield fated players now respawn with Divine Shield buff.
      • After Round 64, when a Divine Shield fated player picks up a nuke drop, all players will now be granted a nuke.
      • Friendship fated player chickens now last 25% longer.
      • The Golden Chicken associated with Friendship Fate now periodically produces eggs in arena.
      • After Round 64, the Golden Chicken associated with Friendship Fate will now have permanently upgraded weaponry.
      • Addressed an issue that could prevent players from collecting a Fate in the Room of Fate when the room timed out (i.e. grabbing a Fate Rock with less than 4 seconds before the room expired).
    • Visuals
      • Added lighting in the Room of Fate above Fate Rock pedestals five and six.
      • Addressed an issue with various particle effects having visibility issues.
      • Addressed an issue that could prevent the player’s selected character skin from showing up correctly.
      • Weapons
      • Addressed an issue with the shotgun pickup that could cause it to initially begin firing slowly before speeding up.
    • Stability
      • Added various crash fixes.
    • General
      • Added various exploit fixes.
      • Added new camera mode: Extra High.
      • Addressed an issue where the player was not able to use the flashlight in First Person.
      • Addressed an issue with some collision in the Water Temple arena.

    • Addressed an issue in splitscreen mode where players would enter The Wild in shared viewport mode.
    Onslaught (PS4/PS5)



    • Onslaught Express playlist now available on PlayStation. [NEW]
    • Spaced out special enemy spawns.

    • Added additional enemies to the mode from "Firebase Z."
    Stability



    • Added various crash fixes.
    General


    • Party Leader is no longer required to have Dead Ops Arcade 3 installed for their party to join for other Zombies game modes.
    • Addressed an issue that caused zombies to maintain a slowdown debuff forever if it ended while they were mantling.
PC
Stability

  • Added various crash fixes.
  • Fixed a crash that could occur when watching a replay in Theater.
  • Fixed a crash that could prevent the game from starting under some conditions on Windows 7.
General

  • Addressed an issue that could result in loss of keyboard/mouse functionality when opening and closing the Windows key + G capture menu.
  • Addressed an issue where players could get stuck in the pause menu under certain circumstances during a game.

Treyarch a ter vibes da Infinity Ward...

 
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