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Como passar d tal fazi

Discussão em 'Jogos - Discussão Geral' iniciada por feiii, 8 de Junho de 2006. (Respostas: 8; Visualizações: 1282)

  1. Quem tiver Tomb raider - the last revelation, me expliquem como passar da parte do touro(na faze guardian of semerkhet(depois do Tomb of semerkhet)) se alguem souber ou já passou pode me ajudar???
     
  2. Um probrema;

    Esse site vi que é bom, mas tem um pequeno problema:
    É tudo inglês, eu falo em português, sou do brasil, e ainda não entendo nadica de Inglês.
    Se cabe aqui cara, tenho uma coisa para falar, agradeço mesmo assim por você ter ido procurar o site, alias, já que você entende ingles, pode me falar tudo da fase Guardian of semerkhet naquele site? Um abraço félix(apelido feiii).
     
  3. MaLok0

    MaLok0 Power Member

  4. Como essi site funciona?

    Como este site funciona? E k eu não sei traduzi.
     
  5. Kotor

    Kotor Power Member

    posta ai a parte em inglês e pode ser que eu se tiver de bom humor ou outro membro façam a tradução... :002:

    cumps
     
  6. From where you start the level, go to the sarcophagus in front of you and
    drop through the hole on the other side of it sliding down into a small
    corridor. Follow this tunnel to the end and along the way you will come
    to 2 blade traps. Walk up to them as close as you can and just after they
    open back up for a second, press the roll button to get past them without
    taking any damage. At the end of the tunnel you will slide into a room
    that is yet further down. In this larger room which I will call the map
    room (if you need an explanation for the name, just look around), go to
    the left side and climb into the hallway and then crawl through the
    opening to the right. In the room that you crawl into, go up to the wheel
    and pull it about 5-6 times and then run and jump along the platforms to
    get through the room. On the way you will come to where a door is sliding
    down, to get past it sprint and then dive under the door. Make sure that
    you do not stop in this room once you start moving until you get to the
    ledge that has the pedestal because there are blade traps all over the
    place. At the back of the room go to the back side of the pedestal and
    claim the GOLDEN VRAEUS. Once you have it drop to the floor and work your
    way back to the other side of the room. Do not step into the indented
    areas on the floor because they contain blade traps. At the back of the
    room you will find an opening leading to a ladder. Once you are back at
    the top of the room, make your way back to the map room. Back in the map
    room, go to where you originally entered the room and place the GOLDEN
    VRAEUS into the lock. Now a machine in the room will activate and a
    pyramid will open. Go to the open pyramid and claim the GUARDIAN KEY.
    Now take the GUARDIAN KEY and use it in the lock on the wall next to the
    trapdoor in the floor. Once the trapdoor is open enter the tunnel below
    and go down the slope. In this lower area your ultimate direction is to
    go through the wooden door to the left. But to do that you need some
    help. Go to the right and after you round the bend in the hallway you
    will see a wall switch in the distance. Go and flip it, or if you are too
    slow then your help that you need to open the wooden door will come to
    you. Meet Phil (I don't know it's real name but this fits). Go into the
    area that Phil was trapped in and as soon as you go through the door into
    his area you will notice a flame to your right. You need to remember this
    flame. Sprint all the way down Phil's area until it dead-ends into a room
    with 2 unlit torches. In the center wall reach into the hole and you will
    pull out a STICK. Take the stick back to the flame it mentioned earlier
    and then return here. Light the torches and a door in this room will
    open. Go into this room and you will get SECRET #32. In the room at the
    end you will find 3 pillars with items on them that have blade traps in
    them. Also, there will be a spike trap that drops down into the center
    of the room.

    Once all of that is done, go back to Phil's area. When you are back on
    the outside of Phil's door, run to the corner ahead where you can see the
    2 monkey swings on the ceiling. Grab onto the left one (same side as from
    where you originally slid down to this area), and monkey swing most of the
    way down the hall until you find a small crawlspace in the wall. You will
    be attacked by some bats on the way, but ignore them. Enter the
    crawlspace and at the end you will find SECRET #33. The beauty with
    getting this secret is that sometimes Phil will have already broken down
    the door that you need broken down before you get back.

    Once you have gotten all of the items out of here go back into Phil's hall
    and drop to the floor. Now go to the wooden door to the left that I spoke
    of earlier. If Phil hasn't already broken the door then you need go get
    him to break it. To do so stand in front of the door facing the door and
    then listen to Phil's footsteps and when he is getting close side jump
    either left or right. After the door is broken go into the new area. In
    the large room at the end of the new area you will find 3 pillars with
    faces on them. You must get Phil to smash the faces. Use the same method
    as for the door. Once all the faces are smashed enter the doorway to the
    right. At the back of it climb the ladder and go to the upper floor. Up
    here head out and to the left. You will find a side room up here with
    some goodies inside and a blade trap. Now go back outside onto the upper
    ledge, and go to the room that is directly opposite the one you just left.
    You will need to climb into this room. This is SECRET #34. There are
    blade traps in here and you can only get one of the items because the
    others will burst into flame. Choose wisely...

    Now make your way back down to the ground floor where Phil is. Enter the
    left door and climb the ladder at the end to finish this level and say
    goodbye to Phil.
     
  7. Sacripanta

    Sacripanta SuperModeradorzinho
    Staff Member

    Usando o http://www.freetranslation.com/ deu nisto:

    Ui, traduções à letra.. mas percebe-se a ideia. :D
     
  8. Kotor

    Kotor Power Member

    lol não há bela sem senão :002:
     

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