Multiplataforma Destiny 2 (Bungie)

Boas, quanto as raids, alguém que precise de fazer que me envie mensagem pela PSN, praticamente todos os dias fazemos as 2 raids antigas e neste momento já vamos investir forte e feio na nova raid uma vez que estando acima de 370 já se faz bem...
@nKramerPT temos de combinar uma ida a nova raid, esta semana fui lá buscar 4 chests de loot nos 3x personagens, ajuda bastante a subir, só falta mesmo o último encontro com o Boss...

Cumpz.

Por mim é combinar, o minha light já é suficiente e esta semana já vai chegar e sobrar (de light porque faltam as mecânicas). Ainda nem fui lá mas apenas porque não tenho tido pessoal porque senão garantidamente já tinha passado lá umas boas horas.
 
Na boa amigo, a experiência e pessoal já foi 5 estrelas! E essa já ninguém tira :p

Vamo nos vendo por lá... Além disso tenho 3 bonecos para fazer a raid lol
 
Por aqui aconteceu uma tragédia. :cwm3:
Agora que já estava quase pronto para a nova raid a minha consola morreu e terei de enviar para garantia ficando um tempo sem jogar. :grumpy:
 
As rewards do iron banner que implicam objectivos pôr temporada, ex matar 100 com super, podem ser obtidos em mais que 1 Iron banner. Ou seja, na season 3 existiram mais IB?
 
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Para dar maior contexto à imagem:

This week at Bungie, we’re preparing for the future.

Recently, we updated the Development Roadmap with some new milestones. September was plotted as a new waypoint with a hint of “more (yet to be revealed).” The time for that reveal has come. Here’s your host with the details for our next really big show.

DeeJ: We’d like to invite you to catch a glimpse of what we have planned for the second year of Destiny 2. We have some big ideas for how we’re going to transform your Guardian lifestyle and reinforce your hobby as an interplanetary hero. We’ll tell you all about it, and we’ll do it live!

You’ll hear from many members of our development team, who will set some big goals for September in their own words. We’ll explore deeper into new territory with Game Director Steve Cotton and Project Lead Scott Taylor—two faces that you might recognize from previous reveals. We’ll respond to a bunch of community feedback and unveil some other things you haven’t even been looking forward to… yet. We’ll top it all off with a look at a new Roadmap with exciting new promises for everyone.

This will be the beginning of a conversation that will last all summer long. You won’t want to miss it. We hope to see your names in chat as you give us your hot takes and spam those emotes.

O Faction Rallies vai regressar e vai trazer algumas novidades:

Faction Rallies should provide a unique gameplay experience and not simply be a reward layer on top of the existing game. Additionally, these events should build interest in Lost Sectors and armor ornament objectives.
  • Faction Rallies now features the “Renown” system
    • After pledging to a faction, players may earn Renown by completing a public event or patrol, or by defeating high-value targets on destinations
    • Players who loot a Lost Sector with Renown active will receive significantly more faction tokens than usual—the more stacks of Renown they have, the more faction tokens they earn
    • Renown is lost when players are defeated by enemies, so be careful when you're attempting to loot a Lost Sector with high Renown!
  • Renown increases the level of challenge in gameplay
    • Health regeneration is vastly reduced (all stack levels)
      • Enemy kills have a chance to drop health orbs (all stack levels)
    • Player damage decreased (scales with stack, up to 5)
    • Incoming damage increased (scales with stack, up to 5)
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Mais informação no link.

https://www.bungie.net/en/Explore/Detail/News/46917
 
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