Multiplataforma Diablo IV (Blizzard)

Jack-O-Lantern

Moderador
Staff

Plataformas: PC, PS5, PS4, Xbox Series X/S, Xbox One
Site: https://diablo.blizzard.com/

An ancient evil threatens to engulf Sanctuary in darkness, and new heroes have been called upon to face challenges the world has never seen before. Today, Blizzard Entertainment announced Diablo IV, the highly anticipated next entry in its genre-defining action–role-playing series. The newest installment of Diablo was announced during BlizzCon® 2019, where attendees were eager to be the first in the world to play a public demo of the game. Diablo IV draws players into a grim story line and gives them the freedom to explore and forge their own path across the most expansive and intense vision of the world of Sanctuary—a bleak and shattered hellscape bereft of hope and beset by demons.

True to the franchise’s roots, Diablo IV will deliver visceral combat, gruesome and varied monsters, an epic hunt for legendary loot, and endless playability and progression. Players will find a lifetime’s worth of adventure scattered across a land rooted in unique ecologies and inhabited by dangerous new foes. They’ll delve into randomized dungeons packed with unpredictable adversaries and unimaginable treasures. While continuing to fully support solo and coordinated party play, Diablo IV will also provide opportunities for groups of players to encounter each other in the same shared world—whether to tackle bigger challenges or possibly even slaughter one another in player-vs.-player combat.

“Sanctuary has been a home to Diablo players for more than 20 years, and it’s with our own deep passion for the series and a deep appreciation of the community that we announce Diablo IV today,” said J. Allen Brack, president of Blizzard Entertainment. “We’re excited to be returning to the dark, quintessential Diablo gameplay that players love while expanding the world and story in new ways, and we can’t wait for more people to be able to experience it.”

In Diablo IV, players will attempt to bring hope back to the world by vanquishing evil in all its vile incarnations—from cannibalistic demon-worshipping cultists to the all-new drowned undead that emerge from the coastlines to drag their victims to a watery grave. For the first time in the series, Sanctuary will be a contiguous, seamless landmass comprising diverse regions ranging from the burning desert of Kejhistan, to the verdant werewolf-infested forests of Scosglen, to the harsh and rugged wilderness of the Dry Steppes.

At BlizzCon, Blizzard revealed the first three of Diablo IV’s character classes, all playable at the show:
  • The Barbarian, known for their unparalleled strength and brutal melee combat, utilizes a new and more powerful system in battle, Arsenal, which arms them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks.
  • The Sorceress hearkens back to their Diablo II roots and shapes the elements to obliterate their foes by impaling them upon jagged spikes of ice, electrocuting them with bolts of lightning, or raining flaming meteors from the sky.
  • The Druid is a savage shapeshifter whose updated playstyle empowers them to fluidly transform between werewolf, werebear, and human form to unleash the raw power of nature’s fury on the forces of the Burning Hells.
These three iconic characters honor the legacy of the franchise and exemplify how Diablo IV builds upon the series’ history by preserving the core Diablo fantasy while allowing players to explore untapped gameplay possibilities with fresh inspiration. Players will be able to experiment and discover countless character builds through customizable talent trees and skills, a deep loot system filled with legendary and set items to collect, runes and rune word combinations, and even personalized mounts for traversing the open world.

Diablo IV is being developed using modern technology that pushes the franchise to dark, new depths. This technology is at the heart of everything players will see, hear, and feel—delivering much higher fidelity and a more engrossing experience. It opens up countless possibilities for the Diablo series, from smooth character animations, such as the Druid’s fluid shapeshifting, to the seamless, vast overworld players will travel across in search of the next loot-filled underground dungeon. Ultimately, Diablo IV will ground players in a grittier and deadlier world.

Diablo IV is currently in development and will be coming to PC, PlayStation® 4, and Xbox One.


LINKS RELEVANTES

Relacionados com builds:

https://maxroll.gg/d4/build-guides?
https://www.icy-veins.com/d4/
https://d4builds.gg/
https://app.mobalytics.gg/diablo-4/builds
https://diablo4.wiki.fextralife.com/Builds

Tier list de classes e builds:

https://maxroll.gg/d4/tierlists/endgame-tier-list

Ferramentas adicionais:

https://helltides.com/ - Timers para helltides, world bosses e legion events
https://mapgenie.io/diablo-4 - Mapa interativo completamente personalizável. Também oferece timers para os eventos.
 
Última edição pelo moderador:
Eu sei que é cedo falar, mas em termos gráficos ou é de mim ou está muito semelhante ao 3?

Venha ele e espero que tenha mais variedade/conteúdo que o 3 :D
 
Nunca tinha jogado um Diablo e só peguei quando saiu para a Switch. É um grande jogo, fiquei viciado no entanto espero que este 4 venha para a switch também.
 
Eu sei que é cedo falar, mas em termos gráficos ou é de mim ou está muito semelhante ao 3?

Venha ele e espero que tenha mais variedade/conteúdo que o 3 :D

Vinha agora aqui dizer o contrário :D
Se houve coisa que me incomodou no vanilla do 3 foi a palete de cores colorida á lá WoW. Este parece seguir mais uma estética e ambientação semelhante ao 2 mais virado pró Gótico e com cenários mais 'escuros'.

Espero que Necromancer seja uma das classes do jogo. É de longe a minha classe preferida.
 
Só por abrir o site e levar logo com o conteúdo em brasileiro já fiquei com menos vontade de dar dinheiro à Blizzard. Que praga que é isto hoje em dia!

Quanto ao jogo, acho que já não tenho telemóvel para isto.:004:
 
Última edição:
A primeira experiência que tive com a série foi com o Diablo III versão Switch e fiquei completamente agarrado ao ponto de lhe colocar mais de 150 horas em pouco tempo. Nem foi tanto pelo modo história (nem cheguei a sair dos primeiros capítulos), foi mesmo pelo modo online e pela forma como o jogo se desenrola e toda a acessibilidade em objectivos, caçadas, tempos de fendas, etc. Seria óptimo se voltasse a existir uma opção portátil competente.
 
Presumo que isto deverá ser algo do género do que aconteceu com o Diablo 3 nas consolas a sair no final de vida das mesmas e com uma versão ou então patch, dada a retrocompatibilidade esperada, para PS5 e Scarlett.

Fica aqui um pouco de gameplay, com a esperança que aqueles ícones de habilidades serem temporários.

https://twitch.tv/videos/502597635
 
Estava isto a uns dias como um rumor no meu feed de noticias. Afinal esta confirmado. Adorei o 2. O 3 comecei a jogar na switch mas tive de parar, o tempo livre nao ajuda. Mas estou bastante curioso relativamente a este.
 
Tão cedo? :rrotflm:

Mas em princípio é compra certa. Diablo 3 foi dos jogos que mais horas gastei.
Ainda jogo D2 desde o seu lançamento! Toquei no 3 e ainda toco, mas nao cativa tanto como o 2, venha o 4 com mecânicas semelhantes ao 2, o 3 foi muito ao lado, com algumas coisas boas mas tambem muitas ao lado. Este 4 espero que seja uma “fusão” entre o 2 e o 3! Venha ele!
 
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