DannyLumix
Power Member
Acabei o jogo ontem, em geral gostei bastante salvo um ou dois capítulos que já me estavam a aborrecer de morte.
Agora é aguardar pela continuação da história
Agora é aguardar pela continuação da história

Consulta o Portal de Jogos da ZWAME. Notícias, Artwork, Vídeos, Análises e muito mais.
Estou agora no chapter 3. A gostar bastante. Mais que o 1o até.Acabei o jogo ontem, em geral gostei bastante salvo um ou dois capítulos que já me estavam a aborrecer de morte.
Agora é aguardar pela continuação da história![]()
*ceo* isto não era para dizer...FFVII REBIRTH will be enhanced and compatible with the PS5 Pro! In order to have as many people play the game, we will continue to look into various developments.
Lá vou eu fazer uma nova run na PS5 ProFFVII REBIRTH will be enhanced and compatible with the PS5 Pro! In order to have as many people play the game, we will continue to look into various developments.
The good news is that the upcoming PlayStation 5 Pro upgrade greatly overhauls the visual quality. It seems that Sony's PSSR upscaling delivers greatly improved, sharper-looking rendering, providing a FF7 Rebirth experience with far less compromise. We've got just seven minutes worth of broadcast-grade ProRes footage - a single snapshot of the Pro version of the game - but what we've seen so far looks like a genuine, night and day improvement.
The Final Fantasy 7 Rebirth b-roll is an uninterrupted sequence covering the beginning of chapter two, the first gameplay segment set in an open-world space. The footage is unlabelled, but the one visual mode featured is targeting 60fps, just like the PS5's performance mode. The intro cutscene shows off the impressive fidelity the PS5 Pro is capable of, delivering a crisp, sharp 4K image - a far cry from the blurry and imprecise 1080p-like rendering featured on the base console at the same 60fps update.
The enhanced GPU capability and machine learning acceleration in PS5 Pro enables Square Enix to hit greatly improved image quality, with the game now genuinely looking like a title rendered at a much higher resolution. But why is PS5 Pro running at similar internal resolutions as the standard machine if it has so much more horsepower? Well, good quality reconstruction-based upscaling has a computational cost of its own but more than that, some aspects of the presentation should be rendered at native resolution output - in this case, 4K. In the footage we looked at, motion blur appears to be rendered at a full 4K, which helps to keep the game looking clean in animation-packed moments like fast combat.
Fora continuar o Pop-in e as texturas manhosas aqui e ali, o jogo parece-me estar mais estavel a 60 FPS que na PS5 base, e com visuais iguais ao modo gráficos da PS5, em alguns lados até melhor.
São bons resultados. Vou definitivamente jogar isto de novo.
Pena que não aproveitem para também meter o FF7 Remake Intergrade a 4K 60 FPS.