Xbox Forza Motorsport 7 (Turn 10/Microsoft Studios)

Só como nota pessoal, não acredito que não tenhamos FM8 para o ano. A não ser que a Microsoft tenha outro jogo em mente para as passagens entre FM e FH.
 
@night_sign Não há necessidade nenhuma em haver um FM8 em 2019. Primeiro, porque o FM7 é uma boa base e não precisa de melhores gráficos nem mais carros; apenas precisa de algumas melhorias e funcionalidades. Em segundo, porque o FM8 deverá ser guardado para ser título de lançamento da próxima Xbox, como tem sido habitual. E por último, estas actualizações poderão ser usadas como teste para a próxima entrada na série.

Quanto à transição entre Forza Motorsport e Forza Horizon, parece-me que o FH4 foi pensado a longo termo, para receber actualizações e conteúdo por um maior período de tempo. Além de que não acho que valha a pena lançar mais um Forza para o ano, quando existe o FM7 e o FH4 no mercado, ambos títulos com grande qualidade e com bastante conteúdo. E não me admirava que o Gears 5 fosse lançado no próximo ano, por esta altura.
 
Só como nota pessoal, não acredito que não tenhamos FM8 para o ano. A não ser que a Microsoft tenha outro jogo em mente para as passagens entre FM e FH.

Repara que foi a Turn10 que afirmou que para o ano não há FM8 no ForzaMonthly de Julho

https://www.gtplanet.net/turn-10-is-not-making-forza-motorsport-8-yet/

  • FM8 and Expansions not currently in development. Team is set to work on improving the FM7 experience first before all else. New tracks are a maybe.
 
a minha telemetria deixou de funcionar, e estes dias nao tenho conseguido fazer corridas em pistas livres.

vai sempre parar a prova de drag e nao consigo selecionar mais nenhuma pista

alguem com os mesmo problemas?
 
A partir do da 6 de Novembro...

Forza Motorsport 7 - Free Hot Wheels DLC including 7 cars (50th anniversary of Hot Wheels)


The list of cars in the pack include:

  • 2011 Bone Shaker
  • 2017 Rip Rod
  • 1969 Twin Mill
  • 2005 Ford Mustang
  • 1969 Chevrolet Camaro Super Sport Coupe 50th Anniversary Original Version
  • 1970 Chevrolet Corvette ZR-1 50th Anniversary Original Version
  • 1963 Volkswagen Beetle 50th Anniversary Original Version
 
Última edição:
Eles já estavam “feitos” para o Horizon 3!
E é um sonho para o pessoal do Motorsport ver este tipo de carros numa pista!! Não admira que o jogo tenha estrado em espiral desde o 4!
Venham mais SUVs! Lol
 
Forza Motorsport 7 November Update - by Brian Ekberg ("Mechberg")
  • Spotlight car - Porsche 917/30 (aka the Can-Am Killer) [1500hp w/ upgrades)

  • Hot Wheels to Horizon 4 and Motorsport 7

  • Hot Wheels livery contest, instagram with #HotWheelsForzaLegends, winner gets custom diecast

  • 5 weeks of Hot Wheels events (Forzathons w/ exclusive driver gear, etc)

  • Prize crates removed, replaced by race shop

  • Can buy mods, driver gear, and badges

  • It cycles every 6 minutes with new stuff

  • Collision/multiplayer updates

  • Collision resolution updated to better account for latency

  • New driver assist - Collision Assist - reduces rotation of car to prevent you from spinning out

  • Sets a cap on yaw/pitch/roll input

  • "Have a whole team focused on making AI better"

  • AI driving lines being reworked

  • Race regulations not ready yet
Preview da Race Regulation
https://clips.twitch.tv/RenownedSassyKittenPanicVis

Notem que quando ele bate / corta caminho, o tempo da corrida aumenta e ele fica em ghost.

Quando sairem as notas completas actualizo o post (costuma ser la pelas 8 da noite na nossa hora).

Como sempre, o patch sai as 18H, mais minuto menos minuto.
 
e diziam eles que isso não fazia sentido!
demorou 6 anos mas lá estão a implementar as coisinhas que a comunidade sempre alertou para!
agora falta tirar o raio das barreiras de pneus dos limites das pistas e identificar os carros atrasados ou acidentes em pista!!
 
e diziam eles que isso não fazia sentido!
demorou 6 anos mas lá estão a implementar as coisinhas que a comunidade sempre alertou para!
agora falta tirar o raio das barreiras de pneus dos limites das pistas e identificar os carros atrasados ou acidentes em pista!!

Quando sair o update das penalizações eles vão tirar isso.
 
Patch notes.

GENERAL

Fixed an issue where Drift leaderboards were only viewable in the post-race screen of a Drift game type event.
Fixed an issue where, when entering the Auction House via Message Center and then returning to Message Center with the “B” button, the only available tab would be the Auction House.
Fixed an issue where player who purchased FM7 VIP pack would receive a “Failed to Acquire VIP Rewards” message after entering the title.
Fixed an issue where, when taking a photo of a car in ForzaVista mode and then returning to the Message Center from the main menu, all tabs and messages would be missing.
Added an available Reward Count to Driver Level Rewards screen.
Fixed starting location on Spa-Francorchamps track map during the pre-race UI scene.
Fixed an issue where suspension values would max out after tuning while in Test Drive.
Fixed an issue where entering Photo Mode with a wheel and then exiting the mode with a controller would cause both wheel and controller to lose all racing functionality.
Re-aligned UI elements in Digital Speedometer HUD option.
Fixed an issue in Message Center where navigating between tabs using a mouse does not change what messages are being viewed.
Fixed an exploit in drift Rivals events, where players could post a combined 2-lap score to the leaderboard.
Fixed an exploit where, when a player car’s PI was higher than the race restrictions, players could homologate car to stock parts and start the race without losing upgrades.
Fixed an issue where a player would attempt to install a valid tune from the pre-race screen and would be met with an “illegal tune” message.
PC players can now enter the main menu by clicking the mouse on the Start Screen.




MULTIPLAYER

Fixed an issue where using the “Enter” key on a keyboard while voting for the next track in multiplayer would also inadvertently select the highlighted option on the background menu.
In Open Drift Track Day hoppers, tracks no longer specify a lap count to complete the race.
Fixed an issue in Multiplayer: Unlimited Drag where countdown HUD was missing “0” numeral in front of “3” and “2” during “3, 2, 1” countdown.
Fixed an issue where PC players could not use the mouse to change race grid order.
Fixed an issue where a player who was kicked from a lobby after finishing a race will have his/her Gamertag missing from the race ticker/race telemetry/distance ahead HUD screens.


DRIVATARS

Fixed an issue where Drivatar opponents consistently drive off track on certain tracks, including Rio Full Circuit and Mountain Circuit, Alps Festival Circuit and Stadtplatz, and Sonoma Short Circuit. 300521 301520,


CARS

Corrected name consistency issues in the game for the 2016 Honda Civic Type R and the 2016 Jaguar F-Type Project 7 Forza Edition.


FREE PLAY

Fixed a Free Play exploit where players could race against cars in much lower divisions by upgrading their car while the track was loading or after the track was loaded.
Fixed an issue where, in Free Play, when restricting races to certain makes and models, no Drivatar cars would be present in the race.
Fixed an issue where setting Track Scenario to Rain does not auto set Start Race Scenario to rainy weather when in Test Drive.
Fixed an issue where players could control the car during the standing start cinematic in a Free Play race.
Corrected the name of a HUD tab in a Free Play drift event from “Race Time” to “Drift Score.”


LIVERY EDITOR

Fixed an issue on PC where players could not select the large “previous/current color” tile with a mouse.
Fixed an issue where Car Select/All Cars tile was inconsistent with Buy and Rent Car tiles in other parts of the game.


SPECTATE

In Spectate mode, distance gaps for cars that are more than one lap behind the leader are now correct.
Fixed an issue in Spectate mode where, when turning on and off the ticker in a race with less than four racers, the ticker animation would behave unexpectedly.
Fixed an issue in Spectate mode, where the Race Banner would not fade out and in properly if turned off and on.
Fixed an issue where, while in Spectate, changing the car results in the mini-map moving slightly when zoomed in.
Improved mouse and keyboard functionality when navigating Spectate menus.
 
Boas pessoal, queria comprar esse jogo, sabem me dizer, se vale mais a pena comprar em midia física ou digital ainda não comprei em midia física, sou novo na xbox, e onde comprar com melhor preço pessoal?
Obrigado desde já pela vossa ajuda
 
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