Futuro de UT3 em Gnu/Linux ainda incerto

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The Future Of UT3 On Linux Appears Uncertain


While there are great open-source games like Nexuiz and XreaL, a title many Linux gamers have been waiting years for has been Unreal Tournament 3. Prior to the game launching, a Linux client was confirmed and that famed developer/porter Ryan Gordon was porting the UT3 engine.

When the game launched, the Linux client was missing in action and even the Linux server build. The UT3 Linux server was released a month late with little explanation but the Linux client continued to be non-existent. Epic Games had also been suppressing Linux talk on their forums. Nearly a year after the game first shipped for Windows, Ryan providing a screenshot of UT3 Linux but not anymore information. There still was no release on the one year anniversary. Linux gamers continued to wait in the dark.

A year and a half after Unreal Tournament 3 began shipping in the United States, Ryan Gordon finally provided a bit more information. Last month he stated that UT3 Linux was still undergoing work and there was no ETA on when it would be released. He said though he was working on "optimizing and fixing annoying bugs at the moment."

Well, to try to find out the status, we went directly to Epic Games. Asking Tim Sweeney, the founder of Epic Games, about the Unreal Tournament 3 Linux client status, he said, "That's a great question! I'm not sure of the Linux status, so let me pass this on to Unreal Tournament 3 designer Steve Polge, who will be delighted to answer your question." We just heard back from Mr. Polge and the news isn't too promising.

Slow progress continues on the Linux client (as well as the Mac client). This work is being done by an external contractor, as we don't have available internal resources with the right expertise. We certainly would love to see this completed, but given the amount of time it has taken, we aren't confident about when that might happen.​

So what the heck is going on? Ryan says he is fixing bugs and Epic Games is not too sure about the situation. Ryan Gordon's game development background on Linux goes back to Loki Software and has been responsible for the Linux work on earlier Unreal Tournament engines... It shouldn't take this long. There has also been a rumor that the Unreal Tournament 3 Linux client might be canned entirely due to financial cutbacks. Evidently no one is sure about the Unreal Tournament 3 Linux client, and if they do have information, they are not informing their customers.

This situation has certainly become a bloody mess and we are losing hope that the Unreal Tournament 3 client for Linux will ever be released. On top of this situation, there is a possibility that America's Army 3.0 may come to Linux, which is based upon the UT3 engine, after the Linux/Mac clients were earlier dropped.
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Afinal é para quando o cliente ?
 
Por acaso ocorreu-me agora...

O UT3 faz uso do physx..... Será que isso pode também estar a dar cabo dos planos do cliente linux?

Dado que o port do physX já está presente para linux há séculos de certeza q não é essa a razão... o phoronix tinha lançado essa hipótese há quase um ano atrás mas foi logo desmentido pela AGEIA :P Segundo o dev responsável pelo port, é mesmo problema de bugs e afins...
 
Sempre tive ideia que o que estava a atrasar a release do cliente linux eram questões de licenciamento, e não questões de ordem tecnica...
 
se ut3, o garena para jogar warcraft, o pes e o hawx dessem para linux, deixava de utilizar o windows...lol
o problema é que eles se estao a lixar para isso, se der deu, se nao der nao vao refazer o jogo so para dar, principalmente com um indice de pirataria tao alto, ia ser uma aposta fraca, alem que muito pessoal com pc's mais fracos iria continuar a usar windows por causa da perda de desempenho.
Cumps
 
se ut3, o garena para jogar warcraft, o pes e o hawx dessem para linux, deixava de utilizar o windows...lol
o problema é que eles se estao a lixar para isso, se der deu, se nao der nao vao refazer o jogo so para dar, principalmente com um indice de pirataria tao alto, ia ser uma aposta fraca, alem que muito pessoal com pc's mais fracos iria continuar a usar windows por causa da perda de desempenho.
Cumps

Perda de desempenho?!?! Não será antes ao contrário? :P

O UT2004, por exemplo, funciona bem mais rápido em linux que em windows e o mesmo se passa com o doom3 e ET:quake wars :P
 
Perda de desempenho?!?! Não será antes ao contrário? :P

O UT2004, por exemplo, funciona bem mais rápido em linux que em windows e o mesmo se passa com o doom3 e ET:quake wars :P
Quanto ao UT2004, confirmo, consigo corrê-lo muito melhor em Linux que em Windows.

E o Prey também, embora a diferença não seja tão significativa.

já há UT2k4 em linux? desconhecia ... fkb
Sempre houve.
 
Perda de desempenho?!?! Não será antes ao contrário? :P

O UT2004, por exemplo, funciona bem mais rápido em linux que em windows e o mesmo se passa com o doom3 e ET:quake wars :P
lembro-me de ter lido isso em algum lado, a duas semanas atras, andei a pesquisar formas de o ut3 dar em ubuntu, mas nao encontrei nada por ai alem. Num site onde referia que iamos ter a versao para linus, eles referiam o physics como razao principal dessa quebra de desempenho, mas depois do que li aqui ja nao sei...ainda andei a procura da pagina mas nao a encontrei.
Cumps
 
Muito provavelmente deverás ter visto aqui mas tal como já tinha dito, foi mais tarde desmentido pela AGEIA...
 
Última edição:
UT3 ainda incerto

E continua-se sem notícias do desenvolvimento da versão *nix
550 Days Later, UT3 Linux Appears Dead


If you follow Phoronix or the Linux gaming scene at all you will know the mess that has become to be known as Unreal Tournament 3. Last month when we asked Epic Games about the status of the Linux game client, they were not even sure.

Back in March the developer responsible for porting the UT3 client and server to Linux, Ryan Gordon, claimed to be still working on it and was just optimizing and fixing annoying bugs. Well, it's certainly taken a while with the Windows version of this game being released over a year and a half ago. In fact, today marks the point of 550 days since the game was released and there still is no native Linux client or any sign of it.

As we shared in our Unreal Tournament 3 piece last month, it looks like UT3 Linux may have been axed over financial cutbacks with Epic Games and their dismal sales. It looks like this is becoming the more likely outcome. Though we hear there may be something to be announced next month. Good news would be nice, but at this point it looks like the Linux (and Mac OS X) client for Unreal Tournament 3 will likely never see the light of day.
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mas passado dias aparece logo isto
Ryan Gordon On Linux UT3: "still on its way"


The Linux client for Unreal Tournament 3 should have been out over 550 days ago, but it appears to be dead with not even Epic Games being sure about its status. However, the independent developer that is responsible for porting this game's server and client over to Linux, Ryan Gordon, claims that the game is still on.

Following our news post on Friday regarding this matter, Mr. Gordon was asked on Twitter as to the Unreal Tournament 3 Linux status. Ryan's response is "still on its way. Being poked and prodded and optimized and stuff." This is effectively the same response that was provided back in March where he was optimizing and fixing annoying bugs.

Ryan is not a novice developer when it comes to porting games and other software from Windows over to Linux, and it should not take nearly this long. It was back in September that he showed UT3 running on Linux.
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É mesmo o que se poderá chamar de vapourware :rolleyes:

Não percebo como é que uma equipa que já tem anos de experiência nisto demore este tempo absurdo a terminar o port... >(
 
Talvez o "Unreal 3 Engine" esta a por dificuldades no Port até acredito mesmo que sim devido a Fisica do jogo, mas eles acabam de certeza sem stress...
Mas o que não compreendo é porque quando estão a fazer o Port para consolas não fazem logo para linux PC OS visto a PS3 ter Linux OS
 
Talvez o "Unreal 3 Engine" esta a por dificuldades no Port até acredito mesmo que sim devido a Fisica do jogo, mas eles acabam de certeza sem stress...
Mas o que não compreendo é porque quando estão a fazer o Port para consolas não fazem logo para linux PC OS visto a PS3 ter Linux OS

É simples, porque a PS3 não usa o Linux para os seus proprios jogos ;)
 
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