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Gaming industrie

Discussão em 'Jogos - Discussão Geral' iniciada por JohnnyM, 5 de Novembro de 2002. (Respostas: 0; Visualizações: 684)

  1. JohnnyM

    JohnnyM Power Member

    Gaming industry

    Tinha que pôr isto neste forum.
    Pa quem tiver tempo, paciencia, miolos ou apenas curiosidade o resto esta em: http://www.the-underdogs.org/scratch.php


    First they ignore you. Then they laugh at you. Then they fight you. Then you win.


    WE are gamers, game makers, writers and readers of computerized media.

    We think some things are deeply ****** in the game industry -- no surprise, given how much is ****** in every other industry. We've figured it out: shareholders, corporations, managers don't care how good a game is to make or play. They're just looking for their return on investment to be higher than humanly possible.

    We want to play good games, and we want making games to be an art, not an electronic sweatshop. This problem, also not unique to the gaming industry, is as old as Das Kapital and as new as The Matrix.

    It's ugly,
    It's pervasive,
    And it can and will be changed.

    Designer J1

    The machinery of gaming has run amok.

    Instead of serving creative vision, it suppresses it. Instead of encouraging innovation, it represses it. Instead of taking its cue from our most imaginative minds, it takes its cue from the latest month's PC Data list. Instead of rewarding those who succeed, it penalizes them with development budgets so high and royalties so low that there can be no reward for creators. Instead of ascribing credit to those who deserve it, it seeks to associate success with the corporate machine.

    It is time for revolution.

    Última edição: 5 de Novembro de 2002

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