PlayStation Gran Turismo Sport

Jogo gt de o primeiro da velhinha ps1, e vai ficar na prateleira.
Dar 60 euros por um jogo apenas com componente online, não obrigado.
Esta empresa caiu no ridículo, anos a desenvolver só para apresentarem uma componente online, lool.

Totalmente de acordo! Acho ridículo andarem a gozar com o pessoal!

Quando sair o GTsport 2 ja sai para todos os gostos pelo que dizem o sport é para continuar...https://www.finder.com.au/gran-turismo-7-plan

E esse irá sair para que Playstation? Playstation 8 ou 9? é que depois do tempo de espera deste, um gajo só já pensa em ter que esperar 10 anos por cada jogo!
 
Também jogo GT desde o primeiro e apesar de adorar a série Forza Motorsport sempre achei que o GT tinha algo de especial que me cativava sempre.
Pensei que ia ficar contente com este GT Sport mas quanto mais se sabe do jogo mais desiludido fico. Ainda bem que há outras opções e para quem também tem outros sistemas está bem servido, mas é triste esperar tanto tempo por um jogo que é bandeira da marca Playstation e vê-lo a perder importância.
 
Muita coisa de fora... olho mais para isto como um "Prologue" que outra coisa. Eu acho que muitas empresas hoje em dia caiem no "erro do online". Um jogo com uma excelente e longa componente offline continua a ser um excelente jogo. Nem tudo tem que ser online! Mas pronto.
 
Posso estar a fazer confusão com outro título mas o GT Sport não foi anunciado, logo desde início, como sendo maioritariamente focado na componente e competição online, distanciando-se assim do panorama de um Gran Turismo "normal"?
 
Os anúncios foram caindo as pingas, pelo que essa conclusão não é completamente errada.
Mas aquando do anúncio inicial, duvido que muita gente tivesse ficado com essa ideia.
 
Tag Heuer Spotted in GT Sport's Brand Central

A unique feature of GT Sport is the Brand Central feature. In this area of the game, players can read up on various manufacturers and important parts of history. Surprisingly, Tag Heuer has been spotted amongst the car manufacturers.

Watch Maker or VGT Creator?
The leading screengrab comes from selecting an option seen in PC Games’ car preview video. Focusing on the European car selection (covered in our always up-to-date car list), we see the Brand Central main menu. Every company listed is involved with manufacturing cars in GT Sport minus one — Tag Heuer.

The actual contents under the category appear to be some history and ads run by the watch maker. Racing enthusiasts will note that the Senna promotion is given some screen space. The real question is, what makes Tag so special to appear in this category?

We know Tag is the official time keeper for GT Sport, but other main sponsors are nowhere to be seen. Similarly, Brand Central’s Tag Heuer page only has one piece of motorsport history highlighted; most of the page focuses on general information about the firm. With this in mind, is it possible that Tag Heuer could be involved in creating a Vision GT car?

With the project not even half way done and other non-manufacturers involved, it’s certainly possible. Nike and Jordan are yet to reveal their vehicles and Tag Heuer isn’t a far stretch from those companies. Specializing in a form of engineering and design, it could certainly create a looker for the fantasy series.

It’s probable that the partner is listed simply because it plays a key part in the GT Sport package. Pre-race countdowns are delivered by the Swiss firm and post-race results also feature the company branding. But if the brand is looking to further strengthen its relationship with the Gran Turismo franchise, a VGT car would certainly be the way to do it.

 
Deixem-se de ficção
Carros reais e bem seleccionados é disso que o pessoal precisa
Para ficção já basta o Ridlley Scott :D
 
Nao o irei comprar. Desiludiu e so por dizer que é um simulador! Pode até tenta-lo ser mas, com melhores opçoes irei para o concorrente.
 
GT Sport Will Not Feature Any Microtransactions

With just over than two months to go until GT Sport’s release, Kazunori Yamauchi has revealed more on the game. Speaking at the PlayStation Experience event in Malaysia, the series creator confirmed GT Sport will not feature microtransactions.

Originally questioned by Gema Show Indo, Kazunori Yamauchi’s response confirmed online updates and DLC including both cars and tracks. When asked again for clarification on microtransactions, the response was a decisive “no”.

For many players, this news will be a welcome change from GT6. That game introduced the controversial feature to the franchise, offering credits for real-world cash via the PS Store. These credit packs were only ever optional, and Seasonal Events made them far less tempting. But for some, microtransactions hint at the pay-to-win feel popular in mobile gaming.

With confirmation of GT Sport abandoning such practices, players can rest easy. As a game focused on competition, it’s great to know players won’t be able to buy their way into the best cars right on release.

Yamauchi-san has previously shared intentions of expanding the roster to 500+ cars. As that represents a tripling of the initial car count, we’re still very curious to see how Polyphony handles DLC post-release. It seems unlikely that all of it will arrive for free a la GT6, but it could get pricey otherwise.

In the times of GT5, Polyphony offered a handful of DLC packs, mixing free and paid content. We imagine PD will adopt a similar approach with GT Sport. It doesn’t sound like we’ll be waiting long to find out. Yamauchi-san has already said players won’t be kept waiting like the GT5 days.

Between the likes of Porsche making its series debut and the Vision GT project being far from complete, there are plenty of options. To date, we’ve noted 140 cars included in the launch lineup on our GT Sport Master Car List.

While the comparatively small list stands at odds to the series norms, GT Sport is the beginning of a new chapter for the franchise. Whatever the final models turn out to be, we’re banking on quite a few of those being revealed at Gamescom in two weeks time.

GT Sport releases October 17 in North America and Asia, a day later in Europe and October 19 in Japan.
 
GT Sport's Photo Mode Makes Us Wonder if You Even Need Photoshop

PlayStation Access has shared another GT Sport video from the recent tours of Polyphony Digital’s offices. In it, we get to see how the franchise’s Photo Mode has evolved to become even more powerful.

The video largely focuses on the Scapes mode. The headline figure hasn’t changed: Polyphony has picked over 1000 locations from across the globe. No, the Cotswolds and Manhattan categories, while interesting, aren’t our primary focus here. Rather, it’s the number of options available once players point the camera.

PS Access starts by placing a Merc VGT in — appropriately enough — the Mercedes museum. Here, we see the option to give the car a set travelling speed for the shot. It’s something we saw last month with IGN’s Photo Mode walkthrough, too. We’ll admit, it’s a little strange to think of the VGT barrelling through the museum at 120 mph, but we digress.

The steering angle and head- and tail-light options should be familiar to existing GT players. One new feature is the Key Switch option. It does what it says on the tin, setting the car up as if the key’s in, powering up gauges and DRLs.

The Camera sub-menu also carries a fair amount of familiar options. New are the more detailed panning shot settings, allowing players to fine-tune how locked-on the camera will be. Present and accounted for is the usual raft of resolution and aspect ratio selections as well.

It’s the Effect mode that really brings us to the headline of the article, though. Color temperature, color fogging correction, exposure correction — these are the sorts of terms that Photoshop or Lightroom toss at you. Lens distortion lets you create faux-fisheye shots. Since Scapes plonk digital cars on real-world photographs, you can add subtle film grain to really fool friends.

Things take another step into serious photo-editing territory with the filters. No, this isn’t like Instagram: there are masking options available, allowing players to choose what parts of the image are affected. If you’re not happy with the filter, you can pop into a deeper menu and tune it by color. Players can apply multiple filters too.

Photo Mode was one of the most popular sub-forums in the GT6 section here at GTPlanet. Out of the over 77,000 posts in there, a fair amount featured post-game editing. With the power of GT Sport‘s evolved mode, we predict only the most advanced photographers will feel the need to tinker with what the game spits out.

We’ll see what the community is capable of when GT Sport launches mid-October.

 
GT Sport's Online Experience is Only Around 15% of Total Game

It sounds like online racing is only a small part of GT Sport. Series creator Kazunori Yamauchi has stated the online portion of the game only accounts for roughly 15% of the game.

The comment came during an interview at the PlayStation Experience event in Malaysia last weekend. In the same interview, Yamauchi had already confirmed the upcoming entry in the GTseries will not feature microtransactions. This news will surely alleviate worries that GT Sport prioritizes online play over all else.

While we’re curious how Yamauchi arrived at that exact number, this is good news all the same. Prior to this reveal, online play appeared to be a sizeable chunk of the experience — so much so that the game’s FIA partnership was an early selling point. Though understandable, even the now-expired beta period prioritized online play.

Furthermore, the series creator goes one further and suggests the remaining 85% of GT Sport’s content focuses on offline experiences. Of that remaining percentage is the single player campaign consisting of four key areas: Driving School; Mission Challenge; Circuit Experience; and Racing Etiquette.

This news comes hot on the heels of concerns that GT Sport’s online focus comes at the cost of the series’ established formula. If online play really is only a small percentage of the game, traditionalists can rest easy, especially with Polyphony Digital confirming there are no plans in place for GT7.

With the Scapes photomode feature and all-new livery editor also accounting for the remaining percentage, GT Sport may not be as radical a departure as previously feared.

As stated a number of times already, GT Sport is the beginning of a new chapter for the franchise. While the roster of cars pales in comparison to previous games, plans are in place to eventually expand that number threefold. Next up is Gamescom in less than two weeks time, and who knows what’s in store for the event.
 
Estou desiludido porque estava a espera de uma campanha em condiçoes. Gosto muito do GT, tive a ps1 na altura e o Gt1 e o Gt2. E adorava as campanhas de ambos. Ja so pedia uma campanha parecida ao Gt2, mas ter apenas aqueles desafios tipo escola de condução?? Isso nao é nada e é crime chamar campanha, devia ser chamado tutorial.

Estou a pender cada vez mais para o PC2. No entanto tenho o PC1 e ainda o vou aproveitar mais uns tempos. Depois verei reviews e como cada um é, e decido se compro GT ou PC2. Por agora acho que ainda vou para o Dirt4!
 
Back
Topo