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Review IGN (8.0): http://wii.ign.com/articles/992/992615p1.html
err... 8.5
And from what I've played of online mode thus far (local matches and online against a couple USA players) Grand Slam Tennis is a great Wi-Fi Wii game. Once connected I didn't notice a single frame drop or moment of slowdown, and everything worked as if connected locally. This may change when going across the globe – part of Grand Slam's main online mode is based on country vs. country play, so each time you win against someone else you actually earn points for your nation as well as yourself – but during USA play it was a blast. You've got leaderboards for nations, a top 100 players list for single and doubles play, and a full-on My Stats page that shows wins, losses, total rank, and current EA Online level for your account. The standard message system is back as well, so you can use your EA Nation login info and not have to deal with friend codes. It looks and feels identical to Tiger or Madden's online infrastructure, but works great.
Curioso colocares esse e não o 9,5 e outra coisa qualquer de outro
Curioso colocares esse e não o 9,5 e outra coisa qualquer de outro
Pessoal, voltámos há 3 anos atrás. Até os reviewers aprenderem a jogar com o WM+, vamos ter jogos com reviews de 10 e 3 para o mesmo jogo
Para mim esses merecem um lol.
Querias que colocasse o quê? Vim a este tópico colocar as reviews da IGN e da Eurogamer que foram as únicas que sairam hoje e como já tinham colocado às da IGN querias que voltasse a por? Será que só se pode colocar boas reviews nesta secção do fórum? Vê o meu historial de posts e repara se não tenho o hábito de colocar reviews nos tópicos de alguns jogos, sejam elas boas ou más, basta veres os tópicos do FUEL com uma review semelhante a esta da Eurogamer... curioso que aí ninguém achou curioso...
É que nem por acaso, já tenho posts neste tópico a defender este jogo pois estou interessado nele, mas pelos vistos só posso faze-lo se for para falar bem.
Mas uma coisa é certa, é mesmo curioso que sejas tu a questionar a intenção de outros utilizadores, quando és tu que passas a vida em outras secções a por defeitos em tudo e mais alguma coisa.
Possibly. There is always the possibility that I'm just crap at the game, but that should be taken in the context of other tennis titles where I generally do exceptionally well.
HMM.
Fonte: http://www.gamesradar.com/wii/grand...20090608155625532060/g-200902261562538080/p-2Grand Slam Tennis: The best Wii tennis game. And yes, we are serious
You can tell the difference immediately. You open up the invisible face of your ‘racquet’ to drive an imaginary forehand down the line, and that’s exactly where the on-screen ball goes. Put a bit more angle on the swing, aiming for the opposite corner, and the ball goes that way, too. Impressive!
After a couple of years of growing accustomed to the timing-based way of doing things, as seen in every single tennis game since Wii Sports, it’s quite remarkable. It took a while to lose the bad old habit of just flicking the remote nonchalantly from the wrist, but by the time we felt comfortable enough to really let rip, we probably had an 80% success rate putting the ball where we wanted it. Finally, the Wii remote works like we always wanted it to in a tennis game.
Of course this is all dependent on using the MotionPlus add-on, which is bundled with the premium version of Grand Slam Tennis. Without that insubstantial widget plugged into the bottom of the remote, it plays much like any other Wii tennis game, with the direction of the shots based entirely on how early or late you took a swing. You can switch between control methods on the fly, by plugging in combinations of MotionPlus and a Nunchuk during play. The game recognises what you’ve got and adjusts accordingly, with the appropriate degree of AI assistance.
The Nunchukless MotionPlus set-up is the most satisfying to use, but it means you have to pay close attention to the orientation of your player. If you swing a forehand when the ball is on the backhand side, your player will swipe at thin air and commentator Pat Cash will call you an arsewipe.
That won’t happen so much if you add a Nunchuk, as you’ll be able to run around the ball to hit it on your strongest side. Unfortunately you’ll also run the risk of whipping yourself in the face with the cord or pulling the plug out of the bottom of the remote if you swing too wildly, but at least the game won’t freeze and ask you to reconnect it when that happens.
After playing this in our somewhat cramped games room, we know why the MotionPlus comes pre-fitted into one of those nasty silicon safety jackets. You can take it out if you want, and we did, but if you’ve got a nice TV, light fittings or double glazing that you’d like to keep intact, we’d recommend using it. And the strap, too – make sure that’s double tight – Grand Slam Tennis makes Wii Sports Bowling look tame as far as furniture-threatening motions go.
The perfectly tuned controls go hand in hand with a physical solidity that gives the whole game an impressive sensation of weight. The way the ball bounces, the way the players slide when changing direction, the speed and angles you can get on your shots.
It reminds us of the brilliant Super Tennis on SNES, where we could zing cross-court balls like missiles over the net, swerving shots that landed just inside the tramlines. We can do the same sort of thing in Grand Slam Tennis, and that’s definitely a first on Wii as far as we’re concerned.
Any negative points? Well, the character creation tool used in the career mode isn’t particularly good, featuring a miserly selection of parts. The career mode itself can be a bit tricky in the early stages, pitting your weakling player against difficult opponents right from the start. And it doesn’t have the great bonus modes that Virtua Tennis has. Not a huge problem when the main part of the game is so strong, but it’s one area where Sega’s game has a clear advantage.
If this is an indication of the future of tennis on Wii, MotionPlus is a godsend and EA have scored a coup by getting it bundled with their game rather than Sega’s. Next year’s versions of both may be even better, but right now it’s hard to look beyond Grand Slam if you’re searching for something that makes Wii Sports look like a toy.
That won’t happen so much if you add a Nunchuk, as you’ll be able to run around the ball to hit it on your strongest side. Unfortunately you’ll also run the risk of whipping yourself in the face with the cord or pulling the plug out of the bottom of the remote if you swing too wildly, but at least the game won’t freeze and ask you to reconnect it when that happens.
Review IGN (8.5): http://wii.ign.com/articles/992/992615p1.html
IGN disse:Let's be honest here. For about three years Wii motion control has been – minus a few big exceptions – one big joke. The promise of motion gaming was replaced by "waggle" (a term that even publishers are using to promote games now) and as I sit here now having played just about 100% of the system's library I can't think of too many games that have used motion control as well as Wii Sports Bowling did. Yikes… you know there are issues when the system's pack-in launch game is the best control offering out there.