Xbox 360 Grand Theft Auto: Episodes From Liberty City

Hands-On With Grand Theft Auto IV: The Lost And Damned

The first of two planned downloadable episodes for the Xbox 360 version of Grand Theft Auto IV, The Lost And Damned, will arrive in February, giving players a fresh look at the well-traveled Liberty City.

In The Lost And Damned, you'll step into the biker boots of Johnny Klebitz, vice president of the motorcycle gang The Lost. Things seem to be going pretty well in low-life biker gangland for Johnny and crew until The Lost's leader, Billy, returns from his stint at rehab to resume control.


Control, in Grand Theft Auto storytelling terms, means something along the lines of total anarchy, as Billy quickly escalates the feud between The Lost and rival gang the Angels of Death in a brutal and bloody fashion. Along the way, Johnny and his biker buddies will work together to wreak havoc and take down their rivals, a substantial change from Niko Bellic's mostly solitary journey in Grand Theft Auto IV.


What Did They Show Us?
We took a look at three of the game's missions, "Action/Reaction," "Buyer's Market" and "Shifting Weight." They introduced us to The Lost And Damned's cast, gameplay changes and the return of on-rails shooting missions. The mission "Buyer's Market" illustrated how Johnny's life in Liberty City will intertwine with Niko Bellic, as the two cross paths via Grand Theft Auto IV's Elizabeta. Less obvious connections and crossovers between GTA IV and The Lost And Damned popped up during cut scene dialogue.


What's Unique About It?
Johnny's already established in Liberty City. He won't be building relationships with the burg's low-life. Johnny and The Lost already have reputations, they already have safehouses to squat in. And they already have enemies.


The Lost And Damned's most obvious changes are new bullet point additions like new weapons, new vehicles, new interiors, and new radio, internet and television content. Johnny has access to weaponry previously unavailable to Niko, including an automatic 9 MM pistol, a sawed off shotgun, an assault shotgun, a grenade launcher and pipe bombs. You'll get access to the fun-to-fire grenade launcher in the mission "Action/Reaction," in which Johnny does serious damage to his rival's clubhouse, thanks to a stream of grenades.


Rockstar reps pointed out that some of the game's new music and radio chatter will be tailored to The Lost And Damned experience. That translates to new music for the game's rock, hardcore and metal radio stations and a little less so for the jazzier, more world beat stations. Think more "Ace of Spades" by Motörhead, less Dizzy Gillespie.


There are even new mini-games (arm wrestling!) and still unannounced multiplayer additions on top of the already revealed changes, neither of which we got a chance to play during our hands on time.


Less obvious additions help to differentiate The Lost And Damned from Niko's trip through Liberty City. Menus have a distinct, grungier look, with a new grittier film-grain effect giving Johnny's story a more appropriate visual style. Even his cell phone looks more bad ass. Rockstar has also added more weight to the expansion's motorcycles — all of them, not just the choppers — to make riding a little easier on the player.


What Did We Like Most?
Curiously enough, it was The Lost And Damned's pack riding mechanic that we found most interesting, even if it feels largely superficial. When Johnny's riding with his crew in formation, The Lost's gang insignia will be emblazoned on the pavement. Ride on it and Johnny can get a health boost and spawn new strings of dialogue from fellow Lost members. It's a minor thing, but considering that we're mostly interested in seeing how Johnny's story line plays out, during our hour of gameplay, we thought it pretty cool.


What Are We Concerned About?
After spending fifty hours cruising through the streets of Liberty City, do we really want to spend another ten, but now in biker outfits? Honestly, yeah. Rockstar North appears to have done a respectable job of making the look and feel of Johnny's version of Liberty City somehow unique. They're careful to start and end missions in spots previously under-explored by Niko, giving the player a fresh perspective on the city.


With an expected minimum of ten hours of new gameplay in The Lost And Damned, in addition to the changes, the first downloadable episode looks like a sound investment at just $20. New gameplay styles and thankful concessions — some missions can be restarted at halfway points, not just from the start — make The Lost And Damned feel less like a tacked on expansion and more of an evolution.


Fonte
 
Parece me bem...E tendo em conta que dura no minimo umas 10h, ja nao me parece assim tao caro. Ha jogos que duram menos e sao bem mais caros.
Em principio devo comprar, mas depois quando sair logo vejo se vale a pena o investimento...
 
E começa o Hype....

Rockstar: New 'GTA' Episode Is A Full Game, Not A 'Magic Hole'

They're not calling it a "Grand Theft Auto" expansion; they're calling it a whole new game.
Rockstar Games gave MTV News a hands-on demonstration with "Grand Theft Auto IV: The Lost and Damned" at the development studio's New York City headquarters yesterday.
"The Lost and Damned" is a $20 downloadable episode add-on to "GTA IV" — coming exclusively to the Xbox 360 on February 17 — that requires ownership of the "GTA IV" game disc.

How can they even suggest that it's a full game? Simple. Rockstar's vice president of product development, Jeronimo Barrera, told MTV News that the adventure could run some players as much as 20 hours and will have to be played over "several marathon sessions." It's not like other video game add-ons, he said. "This isn't a magic hole that opens up that's got some sh-- in it."

Fonte e Resto Artigo
 
Ace of Spades? Se for uma adição à rádio, então óptimo :D

Ok, acho que me convenceram. Se der para fazer 100% de novo, então aí nem questiono mais :-D
 
Última edição:
Xbox Live Goes Free Of Charge For Grand Theft Auto IV Expansion

Displaying the same kind of "throw that money away" attitude that won them exclusivity for the Grand Theft Auto IV expansions, Microsoft have announced that Xbox Live Gold will soon go (sort of) free. Between February 17 and February 22, anybody playing either Grand Theft Auto IV or its upcoming expansion, The Lost & The Damned, will be able to play free of charge. No Gold subscription necessary. But only those two titles! No sneaking in a free game of Gears or Halo.
It's not often Microsoft are this charitable with their online service, so you cheapskates had better keep those five days in your schedule open, make the most of it.


http://kotaku.com/5150337/xbox-live-goes-free-of-charge-for-grand-theft-auto-iv-expansion


parece-me uma boa estrategia para o pessoal por-se a comprar a expansao :002:
 
Não sei se já foi colocado mas cá vai:

-> GTA 4 - The Lost and Damned TRAILER 2

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Boas,

A hora esperada em que o jogo sai, segundo alguns sites é 03:00 AM EST, que no nosso fuzo horário acho que são 08:00 da manhã. Que cena, só vou poder jogar à noite :(... a não ser que "fique" doente e não vá trabalhar hehehehe

Abs
XiriX
 
Com 60 ou mais missões, mais GS para desbloquear, novas motas, armas, sistema de condução de motas melhorado, novos mini-jogos, etc... penso que 1600 MS Points são a quantia exacta para este DLC.
 
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