PC Hogwarts Legacy (Avalanche Software)

Saiu um patch, com promessa de melhorias:
Bug Fixes:

  • General
    • Online
      • Improve player account network registration and tracking.
      • Fixed DLC related issues during pause menu, gear menu.
      • Fixed DLC flying mount inventory issue potentially disappearing during a mission.
    • Gameplay
      • Missions
        • Fixed blocker issue when unlocking the bandit camp cage before starting the mission. Resolves the following reported issue: HL-437.
        • Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk. Resolves the following reported issue: HL-1173.
        • Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
        • Fixed a duplication collision next to one of the store entrances.
        • Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
        • Fixed objective maker being over Fig properly after waiting period.
        • Fixed missing exit prompt on some doors within Hogwarts.
        • Fixed opening butterfly chests other than the intended ones for a quest doesn't count toward mission progression. Resolves the following reported issue: HL-5620.
        • Fixed butterflies to not appearing at the specified area to progress the mission again. Resolves the following reported issue: HL-4807.
        • Fixed incorrect merge mission progression.
        • Fixed stability issue in the Spoons in the Potion’s classroom.
        • Fixed stars being present when focusing telescope during Astronomy class on low settings. Resolves the following reported issue: HL-3032.
        • Fixed stars brightness and pop issues with Astronomy mini-games.
        • Fixed shields not displaying correctly during Crossing Wands missions.
      • Broom flight
        • Fixed player getting trapped while mounting a broom or while or rotating a statue.
        • Fixed not landing on Viaduct bridge.
        • Fixed mesh breaking when avatar mounts broom after teleporting in open area.
        • Fixed flash and shuttering when mounting any broom.
      • World Events
        • Fixed wagon carts clipping into one another while avatar is blocking them.
        • Fixed occasional respawning duplication of One-Man Band in Hogsmeade.
      • Characters
        • Fixed issue with characters that do not have hair.
      • VFX
        • Fixed broom speed parameters.
        • Fixed enemy shields not displaying correctly during Cross Wands missions.
        • Fixed enemy shields disappearing after being hit several times.
        • Fixed visibility of constellations at the astronomy table.
        • Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.
    • Audio
      • Fixed audio of waterfall in the cliffside based on avatars proximity.
      • Update latest audio sound banks.
    • UI
      • Updated localization strings
      • Fixed female avatar face appearing different from the creation preview during gameplay. Resolves the following reported issue: HL-543.
      • Fixed transition between UI purchase window and forced conversation with vendors.
      • Fixed map showing wrong path to the map chamber.
      • Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw. Resolves the following reported issue: HL-4810.
      • Improve tracking for Room of Requirement.
    • Cinematics
      • Updated facial animations.
      • Fixed NPC treadmilling during the House Cup.
      • Fixed blurred texture and LOD pop.
      • Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.
    • Raytracing
      • Improve stability and performance after long play throughs.
      • Improve VFX performance during while raytracing.
      • Improve performance by batching and caching raytracing buffers.
      • Removed fog volumes for better BVH performance.
    • Save Game
      • Fixed not being able to talk to Vendors during sequential saves after issue being patched. Resolves the following reported issues: HL-412, HL-494, HL-590, HL-5260.
      • Fixed streaming in and out after getting the 'Dung Bomb' field guide and loading a manual save.
      • Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
      • Fixed voice pitch setting save issue with avatar.
    • Performance and Stability
      • Fixed streaming issues throughout Hogwarts.
      • Fixed crash when common room is being shown to the player.
      • Fixed crash with skeletal mesh.
      • Fixed crash with deflection impacts.
      • Fixed crash when reading dictionary files.
      • Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
      • Improve rendering performance of translucent objects.
      • Fixed crash during a story graph.
      • Fixed streaming of plants in the Slytherin Common Room.
      • Fixed several memory leaks.
      • Fixed crash with map icon state.
      • Fixed crash with invalid UI.
      • Fixed streaming out of the Great Hall while navigating Hogwarts. Resolves the following reported issue: HL-71.
      • Fixed crash during audio occlusion checks around player.
      • Fixed crash when using explosive barrels.
      • Fixed crash when using Incendio spell.
      • Fixed crash when using Accio, Congringo, or Stupefy spells.
      • Fixed crash when updating gear items.
      • Fixed crash recursive crash with Solomons shields.
      • Fixed crash with mount zones.
      • Fixed crash during combat cursed lifetime.
      • Fixed crash during and spawning race on broom.
      • Fixed occlusion culling with doors opening and closing.
      • Fixed occlusion culling issue.
      • Fixed a crash when travelling to Professor Fig’s classroom.
      • Fixed crashes related with Niagara and destructible related VFX.
      • Fixed a crash with damage over time not registering correctly.
      • Fixed crash spawning actor not being stored correctly.
      • Fixed crash with spawning actors correctly.
      • Fixed crash during character creation. Resolves the following reported issue: HL-232.
      • Fixed optimization animation instancing.
      • Fixed crash with moving stairs.
      • Fixed crash with VFX after prolonged play throughs.
      • Fixed crash related transformations in Overland.
      • Fixed crash dealing with object state.
      • Fixed crash with parry in combat.
      • Fixed crash with VFX AOE.
      • Fixed crash with hints.
      • Fixed crash with achievements with an invalid online user id.
      • Fixed crash while speaking to Rackham.
      • Fixed crash when using Wingardium.
      • Fixed performance drops experienced during longevity of the game.
      • Fixed performance drop in Divination classroom.
    • Miscellaneous
      • Updated “Special Thanks” credits and legal lines.
  • PS5
    • Gameplay
      • Characters
        • Fixed character lip-sync animation when “Original Audio” is set.
    • Cinematics
      • Fixed localized VO not playing correctly when set to “Original Audio” is set.
    • Controllers
      • Improve LED effects.
    • Activities and Game Help
      • Improve Activities performance update and memory usage.
      • Update to Game Help hints and videos.
  • XSX
    • Cinematics
      • Fixed black flickering on characters face.
      • Fixed graphical glitches with Fig’s head when he first opens the door. Resolves the following reported issue: HL-29.
      • Fixed shadow flicker in tea cup.
    • Performance and Stability
      • Improved frame rate performance issue when dismissing the contextual menu.
      • Improve fidelity mode performance for smooth 30 FPS experience.
 
Bem melhor depois do patch, fps mais estáveis sem quebras. Sem problemas com uma 2060 Super em 1440p High/Medium settings, 65-125 fps em Hogwarts.
 
Build Version - 1126182

Developer Note - This patch addresses overall gameplay, performance and stability as well as online connection improvements.

Bug Fixes:

Online

  • Improve player account network registration and tracking.
  • Fixed DLC related issues during pause menu, gear menu.
  • Fixed DLC flying mount inventory issue potentially disappearing during a mission.
Gameplay
Missions

  • Fixed blocker issue when unlocking the bandit camp cage before starting the mission. Resolves the following reported issue: HL-437.
  • Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk. Resolves the following reported issue: HL-1173.
  • Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
  • Fixed a duplication collision next to one of the store entrances.
  • Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
  • Fixed objective maker being over Fig properly after waiting period.
  • Fixed missing exit prompt on some doors within Hogwarts.
  • Fixed opening butterfly chests other than the intended ones for a quest doesn't count toward mission progression. Resolves the following reported issue: HL-5620.
  • Fixed butterflies to not appearing at the specified area to progress the mission again. Resolves the following reported issue: HL-4807.
  • Fixed incorrect merge mission progression.
  • Fixed stability issue in the Spoons in the Potion's classroom.
  • Fixed stars being present when focusing telescope during Astronomy class on low settings. Resolves the following reported issue: HL-3032.
  • Fixed stars brightness and pop issues with Astronomy mini-games.
  • Fixed shields not displaying correctly during Crossing Wands missions.
Broom flight
  • Fixed player getting trapped while mounting a broom or while rotating a statue.
  • Fixed not landing on Viaduct bridge.
  • Fixed mesh breaking when avatar mounts broom after teleporting in open area.
  • Fixed flash and shuttering when mounting any broom.
World Events
  • Fixed wagon carts clipping into one another while avatar is blocking them.
  • Fixed occasional respawning duplication of One Man Band in Hogsmeade.
Characters
Fixed issue with characters that do not have hair.
VFX
  • Fixed broom speed parameters.
  • Fixed enemy shields not displaying correctly during Cross Wands missions.
  • Fixed enemy shields disappearing after being hit several times.
  • Fixed visibility of constellations at the astronomy table.
  • Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.
Audio
  • Fixed audio of waterfall in the cliffside based on avatars proximity.
  • Update latest audio soundbanks.
  • Resolved localization and VO selection properly playing correctly.
UI
  • Updated localization strings.
  • Fixed female avatar face appearing different from the creation preview during gameplay. Resolves the following reported issue: HL-543.
  • Fixed transition between UI purchase window and forced conversation with vendors.
  • Fixed map showing wrong path to the map chamber.
  • Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw. Resolves the following reported issue: HL-4810.
  • Improve tracking for Room of Requirement.
  • Fixed Ansel issue when FOV is set too high.
  • Fixed UI controller icons displaying correctly based on controller platform type.
Cinematics
  • Updated facial animations.
  • Fixed NPC treadmilling during the House Cup.
  • Fixed blurred texture and LOD pop.
  • Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.
Raytracing
  • Improve stability and performance after long play throughs.
  • Improve VFX performance during while raytracing.
  • Improve performance by batching and caching raytracing buffers.
  • Removed fog volumes for better BVH performance.
  • Fixed RTAO making decals black.
  • Fixed directional light shadows.
  • Fixed shadows on trees.
  • Fixed performance of the culling of lights in the frontend.
Save Game
  • Fixed not being able to talk to Vendors during sequential saves after issue being patched. Resolves the following reported issues: HL-412, HL-494, HL-590, HL-5260.
  • Fixed streaming in and out after getting the 'Dung Bomb' field guide and loading a manual save.
  • Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
  • Fixed voice pitch setting save issue with avatar.
Performance and Stability
  • Fixed streaming issues throughout Hogwarts.
  • Fixed crash when common room is being shown to the player.
  • Fixed crash with skeletal mesh.
  • Fixed crash with deflection impacts.
  • Fixed crash when reading dictionary files.
  • Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
  • Improve rendering performance of translucent objects.
  • Fixed crash during a story graph.
  • Fixed streaming of plants in the Slytherin Common Room.
  • Fixed several memory leaks.
  • Fixed crash with map icon state.
  • Fixed crash with invalid UI.
  • Fixed streaming out of the Great Hall while navigating Hogwarts. Resolves the following reported issue: HL-71.
  • Fixed crash during audio occlusion checks around player.
  • Fixed crash when using explosive barrels.
  • Fixed crash when using Incendio spell.
  • Fixed crash when using Accio, Confringo, or Stupefy spells.
  • Fixed crash when updating gear items.
  • Fixed crash recursive crash with Solomons shields.
  • Fixed crash with mount zones.
  • Fixed crash during combat cursed lifetime.
  • Fixed crash during and spawning race on broom
  • Fixed occlusion culling with doors opening and closing.
  • Fixed occlusion culling issue.
  • Fixed a crash when travelling to Professor Fig's classroom.
  • Fixed crashes related with Niagara and destructible related VFX.
  • Fixed a crash with damage over time not registering correctly.
  • Fixed crash spawning actor not being stored correctly.
  • Fixed crash with spawning actors correctly.
  • Fixed crash during character creation. Resolves the following reported issue: HL-232.
  • Fixed optimization animation instancing.
  • Fixed crash with moving stairs.
  • Fixed crash with VFX after prolonged play throughs.
  • Fixed crash related transformations in Overland.
  • Fixed crash dealing with object state.
  • Fixed crash with parry in combat.
  • Fixed crash with VFX AOE.
  • Fixed crash with hints.
  • Fixed crash with achievements with an invalid online userid.
  • Fixed crash while speaking to Rackham.
  • Fixed crash when using Wingardium.
  • Fixed performance drops experienced during longevity of the game.
  • Fixed performance drop in Divination classroom.
  • Improve VRAM usage specially for video cards with reduced memory.
  • Fixed raytracing lighting performance in the frontend.
  • Fixed using Ansel while a spell is being cast.
  • Fixed using Ansel while the avatar is riding a broom.
  • Updated shader compilation with latest PSO cache.
  • Fixed lighting optimization with Nvidia drivers.
Display
  • Resolved 32:9 aspect ratio issue when using an Ultrawide monitor. Resolves the following reported issue: HL-260.
  • Fixed Ansel issue when FOV is set too high.
Miscellaneous
  • Updated "Special Thanks" credits and legal lines.
  • Updated minimum Nvidia and AMD video driver recommendations.
Source: WB Games
 
Lá acabei o jogo: fiquei a 95% de completar o mapa, 62 horas (o Steam no entanto diz-me que o jogo esteve ligado durante 76).

Gostei bastante, mesmo não sendo fã de "Harry Potter".

8/10
 
No Charles Rookwood trial, no final boss, o pensieve guardian a fazer o primeiro ataque dá-me shutdown no jogo, simplesmente dá break e sai do jogo. [emoji849][emoji849][emoji849]

Alguma solução?
 
Terminei os trials a semana passada, agora para terminar o jogo mesmo falta chegar a nivel 34 para a ultima missão.
Estou assim:
Merlin trials: 75/95
Demiguise's: 30/30
Field Guide Pages: 125/150
Landing Platforms: 8/8
Hogwarts Secrets: 3/3
Astronomy Tables: 10/14
Ancient Magic Traces: 12/20
 
No Charles Rookwood trial, no final boss, o pensieve guardian a fazer o primeiro ataque dá-me shutdown no jogo, simplesmente dá break e sai do jogo. [emoji849][emoji849][emoji849]

Alguma solução?
Problem solved.

A última atualização da Nvidia do dia 23, apesar de não constar nada nas informações, deu fix a este problema. [emoji106]
 
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