Konami "Enthusia Professional Racing" Impressions

Nemesis11

Power Member
Earlier today, at its pre-E3 2004 press conference, Konami announced its upcoming driving simulation game Enthusia Professional Racing. The creator of the game was on-hand to give a demonstration of the game's impressive driving physics and otherwise highly-touted visuals.

After a brief trailer that displayed some highly polished (though most likely not in-game) car models, the demonstration moved to a scene-by-scene comparison of a real life car speeding around a course full of cones, and then an in-game version of the exact same car speeding around the same course. This demonstration was specifically designed to show just how much the live version of the car compares to the game version of the car. With each turn and skid on the real life video, the game version of the car matched near move-for-move with startling accuracy. Though many recent racing titles have shown off similarly impressive driving physics, we were still quite floored by how well the game version of the car emulated the real car.

After that, the demo moved into a real in-game racing session. The only camera angle that was shown during the couple of races we saw was an on-the-hood view, so we never actually got a look at the in-game car models. However, we were still able to get a sense of the look of the game's tracks, as well as some of the HUD capabilities. The couple of tracks we saw included a nighttime race on a tarmac covered course, surrounded by plenty of urban set pieces and bright, shiny lights. The other was a more foliage-covered, outdoorsy track, set in a more out of the way area. Both included rain effects, which looked quite nice, both as reflective water on the track, and rain droplets hitting the screen. Another desert track was shown during the trailer, which included some more off-road-like racing, but we didn't get much more than a glimpse of it.

The game's HUD includes several unique features. Konami is heavily promoting the game's "Visual Gravity System," which is essentially the official title for the game's physics model. Whether you're turning sharply, or braking subtly, you will see an indicator at the bottom of the screen that shows arrows pointing north, south, east and west, ranging from one to several, depending on the level of g-force that is being put on a specific car. So, for example, if you're making a sharp left turn, the right-pointing arrows will shoot up to indicate where the force is located, whereas if you come to a sudden halt, the front arrows will activate, indicating as if you were lurching forward in your seat. How exactly all of this comes into play during the game was not made especially clear, but it definitely seems as though the meter will need to be watched to make sure you're not overloading g-force.

Other visual effects on the HUD include pressure sensitive gas and brake meters, which show just how much force you're giving on both pedals, and a VGS icon that appears over the g-force meter whenever a powerslide can be performed. The game will also include some interesting non-HUD visual effects when racing, such as a slight blurring effect on the edges of the screen, seemingly to help give you a better sense of speed, as well as a very cool slow-motion flash effect that appears right as you're about to be sent smashing into a nearby wall or barrier.

Konami claims that Enthusia will be able to support up to 6 cars on the track at once, and include over 100 cars from 40 different manufacturers. Online play was discussed, though said to be unlikely to make it into the game. Currently, Enthusia Professional Racing is set for release in 2005 exclusively for the PlayStation 2. We'll have more on the game from the E3 show floor.

http://www.gamespot.com/ps2/driving/enthusiaproracing/preview_6097507.html

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Konami has released new details of its PS2 racing simulation game Enthusia Professional Racing. A new racing game developed by Konami Computer Entertainment Studios, scheduled for release on the PlayStation 2 in US in 2005. Designed to bring all of the white-knuckle energy and thrill of car racing to life, Enthusia features groundbreaking gameplay mechanics, enhanced physics and pixel-perfect graphics to deliver an unprecedented racing experience.

Enthusia steps away from the norm in the racing genre, opting to focus on the driving experience rather than the time spent "under the hood." Winning will require superior driving ability, establishing Enthusia as a true racer for driving enthusiasts who appreciate the details of car physics, performance and motion. The realism of the game is bolstered by the innovative and proprietary Visual Gravity System which conveys a true sense of G-forces experienced by high-speed driving and maneuvering around a race track. This innovative feature is a first for the racing genre and gives gamers the ability to see and "feel" the pressure exerted on a car during racing.

Set to be the most realistic racing game to date, Enthusia will include hundreds of cars from more than 40 real manufacturers - each car driven and captured in real life by the development team. Photo-realistic graphics stand out as players race on dozens of real and fictional tracks around the world. Multiple camera views, including both a first- and third-person orientation, allow for players to either get behind the wheel or on top of the action. Variable weather conditions pose additional challenges that require players to stay on their toes.

As players pass and weave their way to the front of the pack, they benefit from on-the-fly information about car handling, tire traction and more. While stage-based tuning allows even those who could never do their own oil changes a chance to upgrade their cars, proprietary AI demands that even the most "supped-up" entry make the right moves on track. Approachable gameplay for novice drivers yet challenging for experts, Enthusia is a racing game that will appeal to players of all levels.

Playable in single or two player mode, Enthusia takes advantage of the PlayStation 2 controller with pressure sensitive control of the analog buttons - allowing players to "feather" the gas and brake. For gamers that want to take complete control of the action, Enthusia will also be compatible with PlayStation 2 driving wheels, including the Logitech GT Force(tm) steering wheel.

http://www.the-magicbox.com/0405/game050304a.shtml
 
Konami é uma companhia de respeito e o jogo deve estar mt bom.

Os graficos é que duvido muito que cheguem ao nível dos do PGR2 :004:
 
Última edição:
Nemesis11 disse:
PGR2?
Assim de repente, o que é isso?

Project Gotham Racing 2... gráficamente é o melhor jogo de carros de sempre!! :wow:

O Rallysport Challenge 2 tb está lindo... mas o PGR2 em geral é melhor.

Veremos qd sair o Colin 5 e o GT4 :P
 
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