LG 5K display must be kept at least 2 meters away from Wi-Fi routers

muddymind

1st Folding then Sex
New 5K monitor sold by Apple apparently lacks EM shielding, has other issues.

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The spiritual successor to Apple's Thunderbolt Display, the LG UltraFine 5K monitor, which only started shipping out from the Apple online store this week, appears to suffer from a major fault: when placed within two metres (6.5ft) of a wireless router, the display starts to flicker; move it really close, and the monitor goes black and becomes unusable. An LG Electronics support person confirmed the issue, saying it "only happens for the 5K monitors we have, not other LG monitors."


If that wasn't bad enough, 9to5Mac's Zac Hall reports that his LG 5K monitor, under the duress of a nearby Wi-Fi router, can freeze the MacBook Pro that it's plugged into, forcing a reboot to bring it back. When he moved the router (an Apple AirPort Extreme) from beside the monitor to another room, everything went back to normal.

A support rep for LG Electronics confirmed that the 5K monitor can be adversely affected by a nearby wireless router and said that the issue doesn't affect any other LG monitors. Hall was asked to place the router "at least 2 metres away" from the monitor and "to let us know" if the problem still persists after that.

If you take a look at the monitor's product page on the Apple website, customer reviews started pouring in from January 25; a few of them are positive, but a lot of them are negative. Some of them explicitly call out the router-proximity issue, but many other major issues are also described: kernel panics on the host machine, random flickering even when there are apparently no nearby sources of wireless radiation, and USB devices not being reliably detected when plugged into the monitor.

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Honestamente não consigo perceber os processos de QA destas empresas para deixaram passar uma falha tão grave...
 
Independentemente disso é uma falha demasiado grave e completamente amadora em monitores tão caros. Uma coisa são bleeds, dead pixels, plásticos menos bons, etc. Outra coisa é uma falha deste género que deveria ser facilmente detectada no desenvolvimento e QA.

Isto é como se eu fosse cozinheiro e no prato punha lá uns calhaus. A comida é boa desde que não comas os calhaus ao contrário do normal que é usar ingredientes menos bons e tempos de cozedura desadequados. O primeiro prato é impróprio para consumo enquanto que o segundo quanto muito te faz uma limpeza intestinal.
 
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