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According to the website, “The Phantom Pain” is currently in development for Xbox 360 and PS3 and that the trailer shown on Friday evening, was running in real-time on hardware equivalent to current generation consoles (PS3 & XBOX360).
Source: gematsu.comNext Famitsu to have “something surprising for MGS fans”
Perhaps a full reveal for that oh-so-obvious Metal Gear Solid teaser?
The next issue of Famitsu, due out next week, will have a “something surprising for Metal Gear Solid fans,” this week’s copy of the magazine teases.
Perhaps it has something to do with The Phantom Pain? Which many believe is in fact Metal Gear Solid V ?
Thanks, Game Jouhou.
"That's precisely what I want to try to tackle with Ground Zeroes. Honestly I'm going to be targeting a lot of taboos, a lot of mature themes that really are quite risky," Kojima said. "I'm not even sure if I'm going to be able to release the game, and even if I did release the game then maybe it wouldn't sell because it's too much. As a creator I want to take that risk."
Kojima said games have not matured much in the past 25 years--including Metal Gear Solid games--, saying "It's always about killing aliens and zombies." He said he thinks these games are fun, but claimed they have "a long way to go before they can mature."
Kojima does not seem too worried about hitting sales targets for Ground Zeroes. Ultimately, he said creativity trumps sales.
"I'm approaching the project as a creator and prioritizing creativity over sales," he said.
Algum destes jogos vai sair na ps3 ?!!
No video onde estão os tipos com bata branca e cod morse por detrás, dá para entender que estão a trabalhar na máquina IA que se entitulará como boss aos olhos de snake.
Essa máquina é mostrada no MGS PW numa sala e o snake tem uma espécie de dialogo com ela, a tentar compreender se é apenas uma mera maquina ou se o espirito da boss estava embebido na máquina.
Eu li algures que o jogo era mundo aberto.
Please Kojima Don't ! se há algo que estou mesmo farto, são jogos sandbox. Farto estou eu de correr de um lado para o outro para apanhar / completar objectivos.
It’s an open world game, and Kojima is quick to point out just how much freedom this will give players, “because it’s open world you can move freely, and infiltrate the base any way you want. But this area here is just a prologue of the game.”
“You can call in a chopper any time, anywhere you want,”