PC/Mac/Linux Middle-earth: Shadow of Mordor (Monolith Productions)

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Warner Bros. Interactive Entertainment today announced Middle-earth: Shadow of Mordor, a next-generation, third-person action game set in Middle-earth that explores an original story of vengeance and redemption. Middle-earth: Shadow of Mordor is in development for PlayStation 4 and PlayStation 3 computer entertainment systems, Xbox One, the all-in-one games and entertainment system from Microsoft, the Xbox 360 games and entertainment system from Microsoft and Windows PC.

In Middle-earth: Shadow of Mordor, gamers take on the role of Talion, a valiant ranger whose family is slain in front of him the night Sauron and his army return to Mordor, moments before his own life is taken. Resurrected by a Spirit of vengeance and empowered with Wraith abilities, Talion ventures into Mordor and vows to destroy those who have wronged him. Through the course of his personal vendetta, Talion uncovers the truth of the Spirit that compels him, learns the origins of the Rings of Power and ultimately confronts his true nemesis.

“In Middle-earth: Shadow of Mordor, players will explore the dark and very personal theme of vengeance in a world where decisions have a consequence, and those consequences persist even after death,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “The game introduces new gameplay mechanics to the action genre, creating opportunities for emergent and customized gameplay that will be rewarding for players.”

Every enemy that players face is a unique individual, differentiated by their personality, strengths and weaknesses. Through the Nemesis System, enemy relationships and characteristics are shaped by player actions and decisions to create personal archenemies that remember and adapt to the player and are distinct to every gameplay session. Gamers are able to craft their own battles, enemies and rewards within the dynamic world that remembers and adapts to their choices, delivering a unique experience to every player.

Middle-earth: Shadow of Mordor is under development by Monolith Productions. The team has collaborated with Middle-earth Enterprises, Peter Jackson and the artists at Weta Workshop to ensure that the settings, characters and story align authentically within canon.


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Data de Lançamento: 2014​
 
Também me fez lembrar logo o AC. Mas é interessante fazerem uma coisa diferente do que estamos habituados dentro do mundo do Senhor dos Aneis, só por isso já é digno de se seguir.
 
Acho que seria um jogo mais interessante se fosse um novo IP e não baseado no senhor dos aneis, mas a licensa deve ter de ser usada se não perde-se
 
Parece que não estou sozinho. Aliás, ao ver o gameplay pareceu-me basicamente AC só com a setting e uns pormenores diferentes.
Mas mesmo assim até gostei. Pode ser que traga uma história viciante e bem conseguida.

PS: Algo que não percebi, a personagem principal é suposto ser o quê? Um ranger com um espírito dentro dele?
 
achei interessante a parte de possuir o inimigo, gostava que desse para ver o inimigo numa missão de assassinato a fazer o percurso todo xD
 
Requisitos:

  • Minimum:

  • OS: 64-bit: Vista, Win 7, Win 8
  • Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 | AMD Radeon HD 6950
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Hard Drive: 25 GB available space

  • Recommended:

  • OS: 64-bit: Win 7, Win 8
  • Processor: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 670 | AMD Radeon HD 7970
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Hard Drive: 40 GB available space

http://uk.ign.com/articles/2014/04/...iled?utm_campaign=fbposts&utm_source=facebook

É impressão minha, ou este tem aquela pequeno "problema" do Ghosts que, quem não tiver uma gráfica com Dx11 não o consegue jogar?
 
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