Xbox 360 Naruto 2: The Broken Bond

Vi isto ontem, e não gostei lá muito. Normalmente jogos de anime não me agradam, pois raramente conseguem captar o espírito da versão TV. Este não parece ser excepção à regra. Acredito que o facto de estar a ser desenvolvido por europeus conte um pouco para que isso aconteça... o felling não é o mesmo.
 
O shippuden esta numa pequena fase de filler para dar a conhecer melhor o asuma sarutobi,e o chakra de vento.
Mas fora isso acho que a saga original do naruto,ou seja ate a batalha no vale,valia um exelente jogo,ao lugar de 2 jogos mediocres
 
Última edição:
O shippuden esta numa pequena fase de filler para dar a conhecer melhor o asuma sarutobi,e o chakra de vento.
Mas fora isso acho que a saga original do naruto,ou seja ate a batalha no vale,valia um exelente jogo,ao lugar de jogos mediocres

Esta a preparar a morte do Asuma :/
Acabei de ver o video inteiro gostei do naruto a usar o rasengan :D
 
eu vi o cannon todo mas desisti de ver no shipudden...a história começou-se a desmoronar e mudaram também o visual (pra pior). Enfim, eles estragam sempre a história quando mudam de temporada :p

O desenho bom está de volta. Não está como no início da série, mas no início da temporada era muito pior.

Esta a preparar a morte do Asuma :/

GAH! Porque é que eu sublinho primeiro, e penso depois?
 
Tu nao les a manga?lol....ui podia te spoilar imenso sobre mortes,mas nahhhhhhh.
Essa personagem tinha sido muito pouco trabalhada no Manga por isso gostei de uns fillers so sobre ele e a tal guarda que ele fazia parte
 
Desisti de ver naruto, então agora que está novamente a dar episodios para encher.. Tenho apenas acompanhado a manga, porém, sabe-me a pouco :S
 
eles nunca na vida iam fazer um jogo que cobrisse até ao chapter actual,nao fazendo isso têm historia para 10 jogos

btw supostamente a historia devia-se tornar melhor ao longo do tempo,mas está a desmoronar-se cada vez mais(falando da manga)

...rapaz da profecia YEAH RIGHT
 
Nunca ví um manga a ser lido por tantos haters lol, eu acho que a história está a tomar um bom rumo, bastante interessante, se acham que se está a desmoronar, não leiam!
 
Nunca ví um manga a ser lido por tantos haters lol, eu acho que a história está a tomar um bom rumo, bastante interessante, se acham que se está a desmoronar, não leiam!

Eu só leio porque curto o Sasuke :P
Está a tomar um rumo algo previsível, mas não me queixo. Há mangas/animes bem melhores que isto, mas este é dos tais que consegue sempre oferecer alguma diversão (embora meta muita palha pelo meio). A nível de videojogos é que parece ser mesmo o melhor quando comparado com outros conhecidos (Bleach, One Piece)... tive oportunidade de experimentar o da concorrência e de facto consegue captar bastante o espírito do anime. Este da Xbox 360 como jogo parece estar excelente, mas como adaptação da história do Naruto não sei não...
 
mais info

Naruto: The Broken Bond

Published by: Ubisoft
Developed by: Ubisoft Montreal
Release Date: TBA 2008
Genre: Action Adventure

Building on the success of Naruto: Rise of a Ninja, this new action adventure takes the story to a deeper level within the Naruto Universe. Now a respected ninja, Naruto evolves into a mature and strong hero. However, with his new status comes responsibility, and Naruto will soon find himself surrounded by conflict. Forced to relive bitter memories, Naruto's best friend Sasuke strikes out on a self-destructive quest for power. Now with the help of his friends, Naruto must confront Sasuke and save him before it's too late. Team up with multiple characters, explore open 3D environments and challenge some of the fiercest enemies from the Naruto Universe.
Fonte: http://ign.com

Imagens:
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Interview with Ubisoft

- Game will have around 15 hours ( not counting mini-quests)
- 70 enemy models, compared to the 7 models from the Rise of a Ninja
- Bigger and better Stages
- Techniques from Rise of a Ninja are already available from the start
- New Air Grab
- Most characters to be included from the beggining (no Characters DLC )



Q: Does each character have unique combos and grabs this time ?

A: All the characters now have signature combos that bring forth each character's personality and uniqueness, as well as making everyone feel more like their anime counterpart. We also added a new Air Grab that can be used in air combos (if you're skilled enough to chain it).


Q: What modifications have been made to characters to balance out the game play ? (e.g. take away unlimited chakra that some characters have and replace it with a bit more power or whatever.)

A: Each character now has an equivalent amount of chakra to perform their Jutsus or substitution. We also gave a lot more emphasis on the blocking in this game, and tried to prevent some abuse with the reversal attacks. This game will be much more about having a set of different abilities and learn how to master them depending on the situation in order put them to the best usage possible.


Q: Apart from the 2 vs 2 mode, could you tell us some more about online ?

A: The online section will have several game modes. There's the Quick match and Custom Match modes, which are playable in solo, tag team and ranked mode. There's also the online tournament, in which you start as a student in the Ninja Academy, and will need to pass fight exams to progress as a ninja, earn new ranks, and maybe become Hokage! There will also be worldwide rankings of 1 vs 1 fights. And yes, there will be an online lobby system


Q: Is there going to be spectating mode ? (So people can watch fights and clan battle results can't be forged.)

A: No. You'll be able to see in the leaderboards the progress and the ninja ranks of all your friends.


Q: Will there be a sufficient amount of dlc ? i mean you developed a game that ended the part 1 series, so there's no reason to hold back on characters this time around. characters like minato namikaze, hashirama senju, the second hokage even hinabi should be playable through dlc.

A: For now there is no plan to release any characters for download. This time around we've decided to include every character on the disc! Stay tuned, we will release more information about DLCs soon.


Q: Will the story mode include any multiplayer features or is it full on single player ?

A: The journey mode is single player. Fight mode is 2-4 players.


Q: As seen in the first teaser trailer of the game, you were able to see curse mark transformations on the characters. Will there be any other transformations for any other characters ? Will these transformations only be available in rage mode ? Or be able to be used freely ? Will there be a certain time limit to these transformations ? And finally will new move sets be available to use after transformation including new Jutsus ?

A: There will definitely be more transformations for different characters. We won't go much into them right now… there are some surprises coming!


Q: Is the hidden leaf village going to be extended more like the anime ?

A: We are in constant relations with the creators of Naruto, validating every element we create for the game, and the Leaf Village is very faithful to the anime. If you follow the anime, you'll know the status of the village after Naruto: Rise of a Ninja, and our game is very faithful to the look.


Q: Will all Jutsu's be 2 inputs such as (up, down) ?

A: For most of them yes, but some special Jutsus will require a special combination that's not just 2 inputs like up and down.


Q: How have the developers removed the disconnection problems ?

A: The disconnection problems were fixed shortly after we released the last game, so the problem doesn't exist in The Broken Bond -- it's been fixed in our code from the very beginning of development.


Q: Will we be able to transfer Naruto's abilities and scrolls from RoaN ?

A: No. When you begin Naruto: The Broken Bond, you will have all the abilities that Naruto had at the end of Naruto: Rise of a Ninja, and you will learn new abilities which are true with the story.


Q: Can there be an option to turn off Rage Modes ? And can it be removed from Ranked Matches ?

A: The Rage mode is now a special power that the player will have to acquire thanks to his skills. And launching it will be a calculated choice, because it will restrict other fight moves. So now the Rage is completely balanced within the fight system.


Q: How much open world exploration/action will there be ?

A: The world outside Konoha is bigger and better than in Naruto: Rise of a Ninja! There's a lot to explore, and many hidden places to discover!


Q: How much time you can spend with the Story mode ?

A: The story mode is much longer than Naruto: Rise of a Ninja, and quite a decent length. And there are many mini games/side missions that will keep you entertained throughout your journey. As for how long the game itself will take ? I'm not sure because I keep playing all the mini games *laughs*, but more than 15 hours for the first play through is my guess (without side missions/mini games).


Q: Will there be any weapons used in the game ? Swords ? Katanas ? Shurikens ? Exploding Shurikens ? Blades (the ones asuma has) ?

A : All characters can use kunai, and many characters fight with weapons (Kisame, Sarutobi, Temari, etc).


Q: Are there any on-water stages or on-wall stages ?

A: We don't want to spoil anything just yet. Keep watching for videos and you'll see something soon.


Q: Is there going to be bigger arenas ?

A: Some are like Naruto : Rise of a Ninja. Most of them are bigger indeed, and some are just EPIC in size, leaving you plenty of room to dodge and counterattack the opponent.


Q: Will there be more enemies than the same random bandits/ninja that popped up over and over.

A: Compared to Naruto: Rise of a Ninja (with about 7 enemy models), there are now over 70 different enemy models.
 
Gostei de ler essa entrevista, eu comprei RoaN e até gostei do jogo, este será mais um jogo que compro quando apanhar a baixo preço, tendo em conta que parece bem melhor que o 1º.
 
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