DS World Destruction/Sands of Destruction (Sega)

Alchemist

I'm cool cuz I Fold
A Sega acaba de anunciar mais um jogo de role-play para a DS.

Os rapazes da Sega aproveitaram a Famitsu para revelarem um novo RPG para a portátil Nintendo.

Intitulado World of Destruction, o jogo deve chegar ao Japão durante a época estival, sendo acompanhado de uma série anime.

A saber, o título mistura 2D e 3D, tendo argumento de Masato Katô (Final Fantasy VII), personagens criadas por Kunihiko Tanaka (Xenosaga Episode 1) e banda sonora a cargo de Yasunori Mitsuda (Xenogears).
Fonte: Gameover
 
Pá... habituem-se a meter fontes com link e não só nome do site (senão daqui a bocado mete-se o google... com as bases de dados que esses sites têm), além de que o nome oficial do jogo não é World of Destruction mas sim, World Destruction, final ou não... não sei, mas é o que é. E se alguma coisa o Yasunori Mitsuda merece ser quotado como o compositor da saga Chrono do que pelo Xenogears (e também foi o responsável pelo Xenosaga ep 1)

A unica relevancia para meter o Yasunori Mitsuda como tendo trabalhado no Xenogears é porque tanto o Masato Kato como o Kunihiko Tanaka também trabalharam no Xenogears (saí uma tripla) mas eles estragaram essa associação quando começaram a referir outros titulos que não xenogears nos profiles deles... e deixaram o do Mitsuda.

Dito isto...

Vai haver um anime:

- Anime feito pela Production I.G
- director Shunsuke Tada
- supervisor/co-writer Masahiro Yokotani
- character adaptations Keita Matsumoto
- composer Yoshihiro Ike
- Voice of Morute - Maaya Sakamoto
- Voice of Kirie - Mamoru Miyano
- Voice of Ria - Yu Kobayashi ()
- Voice of Agan - Hiroyuki Yoshino
- Voice of Naja - Daisuke Ono

Manga também está previsto.

Tidbits:

- scenario writer Masato Kato
- composer Yasunori Mitsuda
- character designer Kunihiko Tanaka
- Masato Kato, Yasunori Mitsuda and Kunihiko Tanaka worked together on Xenogears
- Kimihiko Fujisaka (Drakengard, Last Renmant), Shin Nagasawa (FF9, Parasite Eve, Etrian Odyssey), and Masatoshi Azumi (Grandia) are also involved
- team of almost 50 members. (pretty big for DS standards)
- pushing the DS hardware hard in terms of visuals
- main character - Kirie
- Kirie has the ability to destroy the world, and is forced to join a committee that is hell-bent on doing so
- female lead - Morte
- Morte is in the committee as well due to a tragic past. She is a skilled fighter, but not a skilled in the ways of love
- Other characters: Naja (half-man half-wolf) Agan (friend of Morte) Lia (appears young, but is over 300 years old)
- turn-based
- build Battle Points (BP) which can be used for techniques, special techniques and combination attacks
- well-timed button presses add more damage
Fonte: http://rpgfan.com/news/2008/1149.html

Website:

http://wd.sega.jp/index.html

Imagens:

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Artwork/FMV's:

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Scans:







clicar para ver maior [1] [2] [3]
 
B-E-A-UTIFUL!!

Parece-se uma mistura de FF da Playstation(Estilo de combate por turnos) com o FF Revenant WIngs(nos graficos in-game).

Fico a aguardar updates :D

Melhores Cumprimentos
 
Hoje no japão houve um evento especial sobre este jogo

Site oficial:

-> http://wd.sega.jp

Trailers:

-> http://japan.gamespot.com/ds/videos/story/0,3800076101,20374378,00.htm?ref=rss (musica do Mitsuda :D)

-> http://japan.gamespot.com/ds/videos/story/0,3800076101,20374383,00.htm?ref=rss (segmentos in-game)

-> http://japan.gamespot.com/ds/videos/story/0,3800076101,20374380,00.htm?ref=rss (anime)

Tidbits:

- There will be 3 formats: anime, manga, game

- The game is called World Destruction ~ The Will that leads, and will be released on 18th Sept for 5980yen
- The game's story is the original base for all 3 projects, but each project will have an original spin on the story and they are not related to one another
- The game uses a 2gbit cart (biggest ever), and the extra space will be used to contain "a huge variety of rotatable 3D maps", "over 300 event scenes", "an abundance of sprite animation for the characters".
- The game cast list is as follows, Kyrie Ilnis: Mamoru Miyano, Molte Ashera: Maaya Sakamoto, Agan Mardol: Hiroyuki Yoshino, Li-ah Dragnell: Yui Ichikawa, Nadja Gref: Hiro Mizushima, Toppi Topran: Toru Furuya
- World Destruction was conceptualized as a return to the classic days of RPGs while using the newest technology and methods possible. This means well animated 2D sprites on detailed 3D backgrounds which are rotatable, and a fast and fun battle system with tons of attacks.

- The anime is called World Destruction ~ The 6 who destroy the world, it will debut on TV Tokyo on 7th July at 1:30 am
- It will be animated by Production IG's Studio 10, a new internal studio that previously worked on the Tsubasa Chronicle Tokyo Revelations OVA
- The anime cast list is as follows, Kyrie Ilnis: Mamoru Miyano, Molte Ashera: Maaya Sakamoto, Agan Mardol: Hiroyuki Yoshino, Li-ah Dragnell: Yu Kobayashi, Nadja Gref: Daisuke Ono, Toppi Topran: Toru Furuya

- The manga is called World Destruction ~ The two Angels, and will debut with chapter 0 in Dengeki Maou's September issue that streets on 26th July
- The manga will be drawn by Minoru Murao, who worked as animation character designer on both Last Exile and Submarine 707R.

Imagens:

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Fonte: http://www.inside-games.jp/media/screenshot.php?gameid=22570
 
todos os membros da party teem as mesmas stats??
Só numa das screenshots, é claramente debug/beta testing ou ainda, sistema ainda sem balanceamento. Mas é natural que isso seja das ultimas coisas.

Também o HP máximo está sempre em múltiplos de 10, o que em level-up normal seria estranho (a não ser que cada nível extra desse mais 10 de HP)... placeholders.


EDIT1: Tidbits das ultimas Famitsus...

Famitsu de 20 de Junho:

The battle system appears to be quite a bit like Xenogears. It is a turn based command battle system, with a visible turn order at the bottom left of the lower screen. Battles use both screens on the DS because there can be flying enemies, as well as enemies that could take up both screens.

The character stat windows at the top of the upper screen show each character's HP, SP and BP. The game uses a 3 character party. The BP for each character is represented as dots on the last row, with the number of dots indicating the max BP, and the dots which are lighted indicating the current available BP.

BP are battle points, and each available BP will allow that character to perform that many attacks in a turn. During a character's turn, the X button is used for the equipped Blow attack, while the Y button is used for the equipped Rush attack. A will back out of the attack menu and allow you to use skills or items. B makes the character defend. L will list Help commands, and R will attempt to escape from battle.

Blow attacks are strong attacks with high accuracy that will knock enemies back or make then fall from the air, while Rush attacks are weaker attacks with low accuracy that could hit more than once. Each character can have one Blow type and one Rush type attack equipped at a time. Skills are basically attacks and spells that take up SP and deal large amounts of damage, recovers HP, etc.


Famitsu de 4 de Julho:

The 6 different party members will each have their own weapon type and skill types, like any typical RPG. There are 10 different category types of normal attacks - Ground Rush 1st, Ground Rush 2nd, Ground Rush 3rd, Ground Blow 1st, Ground Blow 2nd, Ground Blow 3rd, Ground Extra, Aerial Rush, Aerial Blow and Aerial Extra.

The 2nd type of Rush and Blow attacks are unlocked when the custom level of the 1st attack reaches a certain level. When the 2nd reaches a certain custom level, the 3rd attack is unlocked. The Ground Extra attack is an additional attack that works on an enemy that has been knocked out, while the Aerial Extra attack works on an enemy that has been knocked into the air.

Aside from the normal level of a character gained through experience points, you also gain custom points from battles. These custom points can be used to improve the properties of both attacks and skills. For attacks you can spend CP to increase the attack power and the accuracy of the attack, for skills you can increase the effectiveness and reduce the SP cost of the skill.

As you increase the stats for an attack or skill, the custom level of the attack and skill will go up. When it reaches a certain level new attacks and skills will be unlocked. For each attack, there is also a special property that can be powered up as the custom level increases. For example, if an attack has a special combo property, gaining a custom level up bonus could result in that attack being linked with another attack. From then on, using that one attack will result in two attacks being consecutively executed at only the cost of a single BP.

Special conditions in battle, for example scoring a critical hit, will result in the character gaining extra BP from the attack. By taking advantage of this, players can score multiple attacks in the subsequent turn. Weapons in the game can also be combined with materials found throughout the game to power them up. Different materials will give the weapons different buffs.

EDIT2: Boxart Japonesa:

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Imagens:

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Artwork:


EDIT3: Opening Anime+Anuncio do jogo:

-> http://www.youtube.com/watch?v=B87hCB0L1G4
 
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