Multiplataforma Need for Speed: Heat (EA/Ghost Games)

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Need for Speed: Heat

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Tipo: Street Racing
Plataformas: PS4, Xbox One e PC
Lançamento: 8 de Novembro de 2019
Site oficial: https://www.ea.com/games/need-for-speed/need-for-speed-heat



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No mais recente relatório financeiro de 7/Maio/2019 da EA.

Lançado entre Outubro e Dezembro deste ano.

Underground 3?
 
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Under the Hood: Turning up the Heat

Hold up . . . we are back!

What have we been up to? Well, as you can imagine, we’re in the business of making games, and Need for Speed games at that. You can also probably guess where this is going, but for those who haven’t– a new Need for Speed game will be releasing later in 2019!

This year is a bit of a special one for NFS, too, as we are turning 25 years. We’ve had almost 25 years going fast, and we can’t wait to kick-start our 26th with the next NFS game.

And while we’ve had some great memories over those twenty-five years, we’re not here to look back and reminisce. We’ve got our eyes set firmly on the future. But even while focusing on the future – especially this year – we’ve also thought a lot about what NFS means to you, and perhaps more importantly what we hope it will mean as we move forward.

Cars naturally top the list. You could say that the cars and customization of NFS are the beating heart of what we do. Without either of these, NFS fails to exist as we know it. These two elements play a pivotal role in the series and are two aspects that we consider to be foundational, meaning they aren’t going anywhere because NFS wouldn’t exist without them.

But NFS is also the culmination of many different aspects, and there’s a special essence that appears when all these aspects come together at a very high quality, an essence that helps create that unique NFS feeling. You could say this essence is our DNA, and it’s exactly what we’re injecting straight into our next project.

Tradition, and our above note about a new game later this year, dictates that this is the time when you’ll be eagerly hitting F5 on our Social Media channels, waiting for that first detailed sign of something new, for that first teaser to drop. But let’s hold fire on that for now.

Because traditions are all well and good, but they can also be broken, and new ones forged. Just because we’ve done something one way for the last few years, doesn’t mean we should continue to do so.

Are you going to hear more about the next NFS title? Yes. Is it being released this year? Yes. Will we be doing anything in June? No. It’s as simple as that, but we wanted to give you a heads up before you started asking “where are you?” Our goal is to deliver a truly memorable high-speed entry into the 25 years of NFS, rather than a series of promotional events. The game matters most – a sentiment we bet you share with us.

With that, know that we’re here, we’re building an amazing game that we can’t wait to show off, and the next time we talk, we’ll be packing our bags and heading south for the full unveiling. We’ll see you then.

– The NFS Team
 
New Need for Speed set for Reveal at Gamescom

EA has announced during its latest quarterly earnings call that it will be revealing the latest entry in its long-running Need For Speed series just before Gamescom later this year.

As part of the conference call, which you can read the transcript of here, CEO Andrew Wilson said "We’ll take the wraps off our new Need for Speed game heading into Gamescom in a few weeks." The upcoming game was first announced via a blog post back in May.

Further details are, naturally, sparse at the moment - but IGN spotted a listing on an Austrian retailer Gameware (since removed) that has listed the upcoming title's name as Need for Speed: Heat, with placeholder box art based on artwork for mobile title Need for Speed: No Limits. It seems we'll find out for sure in a couple of weeks, as Gamescom takes place on the 20th August, 2019.
 
Jogos de corridas que tem viaturas licenciadas raramente são relançados pelo simples facto que as licenças teriam de ser todas renegociadas. Não sei até que ponto é viavel...

Como iam estar a pedir entre 40 a 60 dólares,relicenciar a música e carros não era um investimento a fundo perdido. Para coisas como o Now ou retro-compatibilidade da One percebo ficarem quietos.
 
Como iam estar a pedir entre 40 a 60 dólares,relicenciar a música e carros não era um investimento a fundo perdido. Para coisas como o Now ou retro-compatibilidade da One percebo ficarem quietos.

Não é bem assim... Licenciar uma viatura nova da Peugeot, é bem mais barata do que uma antiga, pelo simples facto de que é do interesse da Peugeot ou de qualquer outra marca dar a conhecer os novos carros do que os antigos... No caso das músicas é a mesma situação, é mais barato licenciar uma música desconhecida do que uma conhecida...

O que podem fazer é usar a fórmula do Most Wanted e o nome, mas com viaturas e cenários actuais...
 
São jogos diferentes,mas o Carbon é a sequela directa( o polícia do Most Wanted, o nosso condutor do Most Wanted).

Pois é, estava-me a passar o pormenor, já foi há tanto tempo. :rcarton:

Não é bem assim... Licenciar uma viatura nova da Peugeot, é bem mais barata do que uma antiga, pelo simples facto de que é do interesse da Peugeot ou de qualquer outra marca dar a conhecer os novos carros do que os antigos... No caso das músicas é a mesma situação, é mais barato licenciar uma música desconhecida do que uma conhecida...

O que podem fazer é usar a fórmula do Most Wanted e o nome, mas com viaturas e cenários actuais...

Acho que ficava perfeito usarem a formula do most wanted 2005 com a temática do underground.
Ficava lindo.
 
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