TrickSF
Power Member
Malta têm um aqui um grande pack.
Metro Redux Bundle
Metro Redux Bundle
https://twitter.com/feralgames/status/986554259469733888?s=19
É amanha
Já instalei as nvidia 396.18 drivers para experimentar a ver se corre tão bem como no windows
initial benchmarks of Rise of the Tomb Raider on Linux with Radeon GPUs while making use of the Mesa RADV driver.
The handful of Radeon graphics cards from Vega to GCN 1.0 were tested while using the Linux 4.16 kernel and Mesa 18.1-dev from the Padoka PPA on Ubuntu 17.10.
https://www.phoronix.com/scan.php?page=article&item=tomb-raider-20&num=1The NVIDIA tests were done using the 396.18 beta driver, which Feral lists as a requirement for this game. In the testing with the NVIDIA Kepler / Maxwell / Pascal graphics cards with the 396.18 driver for this game it's worked out fine with my initial testing from Ubuntu 17.10.
- Beat Saber
- Bejeweled 2 Deluxe
- Doki Doki Literature Club!
- DOOM
- DOOM II: Hell on Earth
- DOOM VFR
- Fallout Shelter
- FATE
- FINAL FANTASY VI
- Geometry Dash
- Google Earth VR
- Into The Breach
- Magic: The Gathering - Duels of the Planeswalkers 2012
- Magic: The Gathering - Duels of the Planeswalkers 2013
- Mount & Blade
- Mount & Blade: With Fire & Sword
- NieR: Automata
- PAYDAY: The Heist
- QUAKE
- S.T.A.L.K.E.R.: Shadow of Chernobyl
- Star Wars: Battlefront 2
- Tekken 7
- The Last Remnant
- Tropico 4
- Ultimate Doom
- Warhammer® 40,000: Dawn of War® - Dark Crusade
- Warhammer® 40,000: Dawn of War® - Soulstorm
https://www.phoronix.com/scan.php?page=news_item&px=DXVK-Direct3D-11-VulkanWhile there's long been VK9 as an effort to get Direct3D 9 running atop Vulkan and Wine developers planning VKD3D for Direct3D 12 over Vulkan, now coming in between is DXVK for Direct3D 11 support.
DXVK is a two month old project working to implement Direct3D 11 using the Vulkan API. The end goal is that DXVK could be used by Wine for accelerating Direct3D 11 using Vulkan rather than currently with its translation layer to OpenGL.
https://www.gamingonlinux.com/artic...veloper-to-work-on-open-source-graphics.11195Daniel Schürmann is the latest, confirmed by Valve developer Pierre-Loup Griffais on Twitter. So they have now hired Samuel "hakzsam" Pitoiset, Timothy Arceri (who previously crowdfunded his work to improve Linux drivers), Andres Rodriguez and more in addition to this latest.
https://www.phoronix.com/scan.php?page=news_item&px=Valve-Steam-Play-Proton-BetaWith the current Proton 3.7-4 Beta available today via Steam, there is Python 3 support rather than being limited to Python 2.7, DXVK has been updated to DXVK 0.70 but the D3D10 support isn't yet turned on, better full-screen game integration, logging improvements with PROTON_LOG=1, controller enhancements, and other work.