nVidia Geforce 6200

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Nemesis11

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The configuration of the GeForce 6200 is as follows:

* 4 Pixel / Texture / Fragment Pipelines
* 3 Vertex Pipelines
* 300MHz Core speed
* 275MHz DDR RAM
* PCI Express Interface
* $129 Expected MSRP for 128MB, $149 for 256MB
For starters, the 6200 features half the pixel pipes of the 6600, and 1/4 that of the 6800. Next, the 6200 will be available in two versions: one with a 128-bit memory bus like the 6600 and one with a 64-bit memory bus, effectively cutting memory bandwidth in half. Finally, NVIDIA cut the core clock on the 6200 down to 300MHz as the final guarantee that it would not cannibalize sales of their more expensive cards.

The 6200 is a NV43 derivative, meaning it is built on the same 0.11-micron (110nm) process on which the 6600 is built. In fact, the two chips are virtually identical with the 6200 having only 4 active pixel pipelines on its die. There is one other architectural difference between the 6200 and the rest of the GeForce 6 family, and that is the lack of any color or z-compression support in the memory controller. Color and Z-compression are wonderful ways of reducing the memory bandwidth overhead of enabling technologies such as anti-aliasing. So, without support for that compression, we can expect the 6200 to take a bigger hit when turning on AA and anisotropic filtering. The benefit here is that the 6200 doesn't have the fill rate or the memory bandwidth to run most games at higher resolutions. Therefore, those who buy the 6200 won't be able to play at resolutions where the lack of color and z-compression would really matter with AA enabled. We'll investigate this a bit more in our performance tests.

The next issue of variability comes in the topic of clock speeds. NVIDIA has "put a stake in the ground" at 300MHz as the desired clock speed for the 6200 GPUs regardless of configuration, and it does seem that add-in board vendors would have no reason to clock their 6200s any differently, since they are all paying for a 300MHz part. The variability really comes when you start talking about memory speeds. The 6200 only supports DDR1 memory and is spec'd to run at 275MHz (effectively 550MHz). However, as we've seen in the past, this is only a suggestion - it is up to the manufacturers as to whether or not they will use cheaper memory.

In most cases, the GeForce 6200 does significantly outperform the X300 and X600 Pro, its target competitors from ATI. The X300 is priced significantly lower than the 6200's $129 - $149 range, so it should be outperformed by the 6200 and it is. The X600 Pro is a bit more price-competitive with the GeForce 6200, and despite offering equal and even greater performance in certain cases, overall, the 6200 takes the crown.

However, we end up back at square one. In order for the 6200 to be truly successful, it needs to either hit well below its $129 - $149 price range, or ATI's X700 needs to be much more expensive than $149. In the latter case, if the card is out of your budget, then the 6200 is a reasonable option, but in the former case, you can't beat the X700. Given that neither one of the cards we're debating about right now are even out, anything said right now would be pure speculation. But keep an eye on the retailers. When these cards do hit the streets, you should know what the right decision should be.

http://www.anandtech.com/printarticle.aspx?i=2238

Mais reviews:
http://www.nvnews.net/previews/geforce_6200/index.shtml
http://www.hardocp.com/articleprint.html?article_id=674
http://www.guru3d.com/article/Videocards/155/
 
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Esta sera a low-end das 6xxx, certo?
Para low-end andar a morder a X600Pro não me parece nada mau.
O preço é que podia ser melhor... :D
 
Parece-me um sucessor digno da gama baixa. Não é nem baseado em arquitecturas antigas como foi o GF4MX, nem é extra-lento como o FX5200.

Parece que o potencial de overclock é gigantesco, pelo que viram na nvnews.
O core foi dos 300Mhz em default para os 520Mhz!
 
isto sem contar com o potencial para o softmod! o Unwinder (programador do rivatuner) já afirmou que o modo de activação de pipelines/vertex nas nv43 é igual aos nv40 e logo o rivatuner actual já pode ser utilizado para tentar modar as 6200...o que seria absolutamente excelente!!e ainda por cima o Unwinder tb referiu que existiam dois parametros que ele ainda não sabia o que eram, e parece que um deles é o z-compression...portanto bem podemos esperar um softmod pa por uma 6200 como uma 6600(pipelines, vertex e z-compression), e dp com o fantastico potencial de overclock...nem quero saber!! :004: cheira-me que estas placas vão dar muitas cartas...
 
essa 6200 é boa de mais pró mercado alvo... parece q nos ultimos tempos começamos a ver a Nvidia a voltar aos bons velhos tempos...
 
É caso para agradecer à ATI por ter obrigado a nVidia a mexer o cu e voltar a fazer coisas boas. :)

Venham de lá mais detalhes desses mods... ;)
 
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