Nvidia Tegra All-in-One Mobile Processors Aim to Nuke Intel's Atom, 30H HD Playback

Adiantaste-te :x2:

Gostava era de ver um vidiozito para verificar que OS é que tinham.
Mas se os números forem certos ou andarem lá perto então é muito bom especialmente para os "netbooks" caso vinguem.
 
Nvidia's Tegra CPU has a mighty battery life



Today Nvidia’s CEO Jen-Hsun Huang delivered his company’s second Computex address in as many days. Today’s speech was a much more focussed affair than the first – which rambled from ambitious plans for Ion to providing free 3D glasses.

This time, the whole speech focussed on one product: Tegra. It’s a complete ‘system on a chip’ which is barely bigger than a USB thumb drive. Huang called it “one of the most ambitious investments in the history of our company”, and said it has cost Nvidia $500 million and taken over five years to design.

Although Nvidia has talked about Tegra before, this is the first time the company has clearly laid out its aims for the chip and shown off computers which will actually use it.

Tegra has been designed to be frugal with power, with Huang reasoning that “it’s very clear that the reduction in power consumption is what enabled progress from mainframes to PCs to laptops.” According to Nvidia, reducing power by a factor of 100x is what is required to enable designers to create new form factors.

Current high-end gaming PCs can easily draw 500W from the wall (we once had a Vadim machine that managed a scintillating 750W), with laptops taking this figure down to around 20W. Tegra, Nvidia claimed, was designed to use “no power”, although when Tegra General Manager Mike Rayfield took to the stage, he did revise this figure to 1W.

Still, 1W is a lot less than current PCs use, and judging by the onstage demos, it’s a capable chip. Rayfield showed a Tegra unit smoothly playing a 720p trailer for the new Star Trek movie, and browsing Flash-heavy websites.

Tegra features eight independent processors – listed as an Arm 11, an Arm 7, a GPU, a 2D engine, a HD video encoder, a HD video decoder, and Audio and Imaging. According to Nvidia, it achieves its low power usage as it has a processor for each job, and when a processor isn’t being used, it stays powered down.

Huang made an interesting point when he compared the way people use PCs and their mobile phones – the PC is generally powered up when needed, while phones are left on all the time. His claim was that Tegra’s design was frugal enough with power that with a ‘netbook-style’ battery it could be used in a similar manner to a phone – left on and always at your disposal.

A slide then showed a Tegra system’s battery life compared to an Intel Atom machine, and one based on Snapdragon, Qualcomm’s low-power chip. Unsurprisingly, Tegra came out of it rather well, offering 25 days of music playback compared to 5 hours on Atom and 60 hours on Snapdragon. Nvidia claimed Tegra coule play Quake at 46fps, and 10 hours of HD video versus three hours for Atom. Snapdragon was awarded a ‘fail’ mark in this category.

After all the talk, Nvidia then finally showed several different Tegra systems – some were similar to netbooks, others were even smaller. Inventec and Mobinova both had machines with 10.1in displays with a 1,000 x 600 resolution, while the ICD Ultra was a 7in machine with a capactive touch screen. The exact models available will vary from country to country, but Nvidia told bit-tech that it expects the first wave to be in stores before the end of the year and that initially they will be sold, in Europe at least, by mobile phone carriers on 3G data contracts.

Nvidia’s plans are nothing if not ambitious – Huang may have officially signalled the end of the company’s interest in motherboards when he said “we have four brands – GeForce, Tegra, Tesla and Quadro", and then went on to stake out a bright future for Tegra:

"We believe that when we can bring computing power down to less than 1W we can open up the industry to billions of platforms. You car will turn into a computer, your TV will, your picture frame will, your clock radio will. Everything will have a computer inside it."

Link: Bit-Tech.net

Fico à espera que estes "cpu's" nVidia venham para os telemóveis :D
 
Vi aqui esta notícia.
Parece-me que a questão se resume ao seguinte:
estamos com o WinCE porque é mais fácil para as pessoas comprarem. Não sei se estou a dizer alguma asneira mas as pessoas que têm PDA com o CE dizem muito mal daquilo.
Quanto ao problema do "linux" nos netbooks penso que é um problema nas distros mal definidas em termos de aplicações e recursos para algum hardware.
 
Vi aqui esta notícia.
Parece-me que a questão se resume ao seguinte:
estamos com o WinCE porque é mais fácil para as pessoas comprarem. Não sei se estou a dizer alguma asneira mas as pessoas que têm PDA com o CE dizem muito mal daquilo.
Quanto ao problema do "linux" nos netbooks penso que é um problema nas distros mal definidas em termos de aplicações e recursos para algum hardware.

Não dizes asneira alguma, vou no meu 3ºPDA e foi a gota de agua, mal possa vou experimentar um iphone.

Tenho pena que nestas situações ainda suportem esse SO.
 
Engraçado ... o Windows CE dá pro gasto.

Já os iPhones ... circula por ai o rumor que assim que terminarem as fidelizações lá nos USA vai ser só iPhones á venda no ebay.

8|
 
Vi aqui esta notícia.
Parece-me que a questão se resume ao seguinte:
estamos com o WinCE porque é mais fácil para as pessoas comprarem. Não sei se estou a dizer alguma asneira mas as pessoas que têm PDA com o CE dizem muito mal daquilo.
Quanto ao problema do "linux" nos netbooks penso que é um problema nas distros mal definidas em termos de aplicações e recursos para algum hardware.

Todas essas pessoas falam do WinCE/Mobile até às versões 6.x, mas a versão 7.x é um corte radical com o passado, daí a demora para sair (colmatada entretanto com a versão interina 6.5).

A Nvidia está com a Microsoft inicialmente porque os drivers que eles escreveram já suportam a API que desenvolveram em conjunto, o DirectX Mobile 1.0, e estão a ajudar na definição do interface básico do WinMo 7.
De qualquer forma, o Android também é suportado através de um driver OpenGL ES, que actualmente não tem suporte 3D embutido.
Não porque não exista, mas porque todo o SO usa Java, como foi explicado, e esta API tem de usar as extensões Jazelle dos cores ARM, altamente ineficientes a nível energético (por alguma razão os jogos das plataformas WinMo, iPhone e N-Gage recorrem a aplicações para API's nativas do respectivo sistema operativo e não a máquinas virtuais Java).
 
Já experimentaste a versão 7 em beta ou alpha?
Como alguns de vocês são beta testers já podiam ter experimentado.
Eu continuo a dizer que (e após apenas ter experimentado o Acer e o Asus 901) que o Xandros estava mauzinho e o Limpus menos mau. A Asus e a Acer podiam ter facilmente arranjado um parceiro como a Canonical e fazer updates em condições aos SO e os clientes ficavam bem contentes.
Eu vejo isso no Magalhães da minha pequena, o Caixa Mágica vale o que vale e é mais rápido que o Xp. Aquele CM não tem quase optimizações para o netbook.
 
Será que no fim do ano já temos PDA's/ telemóveis com o Tegra dentro? Ainda não comprei PDA pc disso... a mim tanto me fazer ser Linux, como Windows... preciso é que o telemóvel não ande a "lagar", gosto de não ter de esperar pelo telemovel... Blastarr, sabes se o Tegra ainda vai aparecer este ano em mobiles?
 
Será que no fim do ano já temos PDA's/ telemóveis com o Tegra dentro? Ainda não comprei PDA pc disso... a mim tanto me fazer ser Linux, como Windows... preciso é que o telemóvel não ande a "lagar", gosto de não ter de esperar pelo telemovel... Blastarr, sabes se o Tegra ainda vai aparecer este ano em mobiles?

Sim, há os habituais modelos OEM chineses que a Nvidia já mostrou na Computex, e há também fortes rumores de pelo menos um novo modelo topo-de-gama da HTC, a ser revelado no final do Verão...
 
Microsoft confirms Nvidia 'Tegra' chip for Zune HD

"There's been a lot of chatter about us possibly putting the Nvidia Tegra chip in the Zune HD," Matt Akers, software development engineer in test at Microsoft, said in a June 19 podcast.
"Well, we're going to go ahead and confirm that. Yes, the Zune HD does have the Tegra chip in it."

The Zune HD--due later this year--comes with a 3.3-inch, 16:9 OLED (480x272 resolution) screen. And also includes an HD (high-definition) radio, HD (720p) video out, Wi-Fi,
a Web browser (with tap-to-zoom technology), built-in accelerometer, and a touch-screen QWERTY keyboard.

More here
 
Nvidia Expects Large Cell Phone Maker to Adopt Tegra in Q4 2009


Nvidia Corp. on Tuesday said that one of the top five makers of cell phones would utilize the company’s Tegra system-on-chip in one of its mobile phones set to be released in the fourth quarter of the year.
Michael Rayfield, general manager of mobile business unit at Nvidia, said in an interview with The Street web-site that he expected Nvidia Tegra system-on-chip to “debut in a phone from one of the top five cell phone makers” in Q4 2009. Mr. Rayfield decided not to elaborate regarding the actual manufacturer of the devices, which is why rumours that Nvidia had inked a deal with Motorola or Samsung transpired almost instantly.
According to Gartner market tracking firm, Nokia, Samsung, Motorola, LG Electronics and Sony Ericsson are the world’s largest suppliers of mobile phones.
Earlier this year rumours transpired that HTC Corp., the world’s fourth largest maker of smartphones (which commands tiny share of the mobile phone market in general), will utilize one of the Tegra SoCs in its smartphone due in the second half of the year. No official announcements have been released so far.
Considering that Nvidia Tegra can only work with Google Android or Microsoft Windows Mobile or Windows CE operating systems, usage of the chip inside smartphones by Nokia, Apple, Research in Motion and some others can be ruled out.
Nvidia is not completely new to mobile phone business: back in 2003 it acquired MediaQ company and continued to sell a lineup of its media processors for mobile phones for several years. For example, a number of Motorola V3-series phones were powered by Nvidia GoForce/MediaQ processors.
In case a large mobile phone vendor releases a phone powered by Tegra, this may substantially change the destiny of the family that was not adopted by a single company for a year. Recently a number of Taiwan-based contract makers unveiled several mobile Internet devices with Tegra inside, whereas Microsoft Corp. said that Tegra powers the company’s forthcoming Zune HD portable digital media player.
Nvidia Tegra 600-series SoCs feature ARM11 central processing unit core, GeForce graphics core with programmable pixel shader and programmable vertex shader support, build-in low-power DDR memory controller, NAND flash memory controller, high-definition video processor that supports MPEG 4, H.264, VC-1/WMV9 decoding, H.264 and MPEG4 encoding and features some other capabilities. Besides, Tegra 600 and Tegra 650 support two displays, 12MPixel camera sensor, USB, Parallel ATA a variety of display outputs, including HDMI, as well as other necessary interfaces.

Link: XbitLabs

Finalmente vou poder comprar um bom telemovel :D Vamos ver o que sai no fim do ano...
 
É um "micro canhão". Uma coisa destas em associação com um Atom 280 e tínhamos um verdadeiro Netbook...

Também estou ansioso que saiam dispositivos com isto, ando farto dos ARM11 que têm uma qualidade gráfica de *****, bem como velocidade a condizer.

Sorry V3ctor :x
 
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