Nvidia 1080ti e depois comparam com 2080ti.. de qualquer forma vou testar isso.
Gostava de ver era maças com maças na comparação mas venham lá mais jogos com RTX e DLSS é que passados 3 ou 4 meses ainda só temos o BF5 com RTX, depois DLSS é a mesma coisa.
A Techspot tem um artigo interessante e para quem não quer ler tudo basta ler a conclusão.
https://www.techspot.com/article/1712-nvidia-dlss/
Closing Remarks
There are a few interesting takeaways here from this early look at DLSS. But let’s first start with the limitations. We only have two demos to go on, neither of which are games we can jump in and freely play. Instead, they are fully canned, on-rails benchmarks, and it could be easier for Nvidia to optimize their AI network for these rather than for a dynamic game. So what we’re seeing here could be better DLSS image quality than in a real game output.
It’s also a pretty small sample size. Final Fantasy XV is a particularly poor comparison because its stock standard anti-aliasing, TAA, is a rubbish implementation of that technology, which blurs the otherwise sharp, clear imagery you normally get with native 4K. And while Infiltrator isn’t as limited in that regard, it’s not an actual game.
Nvidia also provided these benchmarks in a way that makes it very difficult to test anything other than the resolutions and quality settings they want us to use. Both demos are launched using batch files with pretty much everything locked down, which is why you might have only seen DLSS vs 4K TAA comparisons up to this point.
I’d have loved to pit DLSS up against better anti-aliasing techniques but it just wasn’t possible.
This is partly why I didn’t want to explore DLSS fully until we had more tools at our disposal. We still don’t know how DLSS compares to different AA techniques, or whether running at something like 1800p with a superior form of low-cost AA would deliver better results than DLSS. Without proper integration in real games, it’s simply too early to say for sure, but going on what I’ve seen so far, I don’t think DLSS is as revolutionary or important as Nvidia are making out.