Nvidia’s Transition to Unified Shader Architecture Will Be Gradual

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Nvidia’s Transition to Unified Shader Architecture Will Be Gradual
Nvidia Corp.'s chief scientist David Kirk has once again reaffirmed his stance on the unified shader processors by claiming that shortly from now there may be no point to implement them and said that the company would be "gradually" going to the unified architecture, the approach taken by arch-rival ATI Technologies.

"The vertex shader, pixel shader, ROP (rasterizing operation), tesselator, other hardware units [of the contemporary graphics processors] will probably evolve into something that can execute everything. But time is required for, [such evolution] is not possible at one time. Change probably will happen progressively," said David Kirk in an interview with Japanese PC Watch web-site.

http://www.xbitlabs.com/news/video/display/20060418170458.html
 
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