Legacyprew
Power Member
mas porque é que falam em picks quando aparentemente se pode trocar de char a qualquer altura?
Consulta o Portal de Jogos da ZWAME. Notícias, Artwork, Vídeos, Análises e muito mais.
Conforme , certos mapas e certas fases do mapa adaptam se a certos chars, eu por exemplo troco muito de char durante o jogo.Ninguém troca de char a meio... A não ser que estejas a levar uma sova brutal e só um da team deles está a dar carry, aí sim há algumas pessoas menos egoístas que sabem ver o jogo é vão dar counter ao pick dos outros.
mas porque é que falam em picks quando aparentemente se pode trocar de char a qualquer altura?
Gonna make bullet points as I watch to point out the important stuff that's brought up.
PTR
Symmetra
- Changes to Widowmaker: Increased scope speed. May explore future changes if it isn't enough to make her viable.
- Genji can no longer dash through Junkrat's trap.
- Speeding up activation time of Junkrat's ultimate.
- Full patch notes available on their page (have been for a while)
Spectator mode
- The types of changes they want to make will take a while, since it won't be just changing a few numbers. Could be a change in numbers and cooldowns, or possibly her playstyle/kit.
- They are not looking to explore her possibly becoming a healer, despite being a support class.
- Going to try to make her viable outside of "on defense on the first point."
- Changes coming as early as mid-November, possibly later.
New heroes
- Possible bookmarking certain cameras in certain locations and on certain players that can be switched between using hotkeys.
- Adding a camera that is always focused on the objective.
- Made camera more steady/fluid.
- You can focus on certain heroes using hotkeys while still staying on a different camera. So, let's say you're on a camera that's focused on the point. Tracer is in slot 2, you hit Shift+2, the camera on the point will focus on that Tracer using that camera. If you switch cameras, it will still be focused on that Tracer.
New maps
- Actively working on new heroes, one hero is very far along. "Will see the light of day sooner rather than later."
- Another hero prototype that looks very promising. Placeholder models and effects currently. Will probably come out sometime next year.
Misc
- One map is very far along on a pre-existing mode. They're already adding art for that map. It's "very cool" in terms of appearance and the story behind it.
- Another map in prototype stage which is going to take a bit longer. No further information other than it uses a pre-existing game mode.
- A number of maps that are prototypes of new game modes. Currently developer-only and super experimental. Hard to balance because they're trying to make maps and game modes that has good balance for all heroes.
- Actively exploring new game modes.
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- Also working on many small QOL changes, no details.
- Looking into making the eSports scene a better experience. No real details on that either.
- A lot of passion, time, and effort is being put into this game. They want to make sure everything works right before releasing it. Yay Blizzard!
- No mention of a Halloween update, though possibly hinted at with "upcoming voice line and emote changes/additions" Some mention of "unlocking more and making them available all at once" which could mean we can have multiple emotes/voice lines per hero, or that they won't be loot box exclusive. Remains to be seen.