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pacman

Discussão em 'Programação' iniciada por poppei, 8 de Junho de 2009. (Respostas: 6; Visualizações: 619)

  1. poppei

    poppei Power Member

    Boas

    pessoal estou a criar um pacman em java. a minha questão agora e a seguinte, queria meter que quando o utilizador carrega-se no espaço o jogo entra-se em pause e quando volta-se a carregar continua-se. alguem me pode ajudar??
    o codigo que tenho e o seguinte:


    if (key==Event.32)
    {
    ingame=pause;
    }

    ingame e a minha funcao que controla o jogo

    cumps
     
  2. Ronnie_03

    Ronnie_03 Power Member

    Experimenta:

    Código:
    if (key == Event.32)
    {
    while(key != Event.32)
    continue;
    }
    
    Não sei se isso executa, porque não conheço a sintase do Java nem sei se o event.32 identifica a tecla de espaço, mas caso identifique penso que isso esteja correcto.

    Cumps
     
  3. poppei

    poppei Power Member

    pois ja testei e não dá:P
     
  4. Reis_73

    Reis_73 Power Member

    Experimenta:

    Código:
    if (key == Event.32)
    {
    while(key == Event.32)
    pause;
    }
    
     
    Última edição: 9 de Junho de 2009
  5. poppei

    poppei Power Member

    Código:
    [noparse]import java.awt.*;
    import java.applet.Applet;
    
    public class PacMan extends Applet implements Runnable
    {
      Dimension    d;
      Font         largefont = new Font("Helvetica", Font.BOLD, 24);
      Font        smallfont = new Font("Helvetica", Font.BOLD, 14);
    
      FontMetrics    fmsmall, fmlarge;
      Graphics    goff;
      Image        ii;
      Thread    thethread;
      MediaTracker  thetracker = null;
      Color        dotcolor=new Color(192,192,0);
      int        bigdotcolor=192;
      int        dbigdotcolor=-2;
      Color        mazecolor;
    
      boolean    ingame=false;
      boolean    showtitle=true;
      boolean       scared=false;
      boolean       dying=false;
    
      final int    screendelay=120;
      final int     blocksize=24;
      final int     nrofblocks=15;
      final int     scrsize=nrofblocks*blocksize;
      final int    animdelay=8;
      final int     pacanimdelay=2;
      final int     ghostanimcount=2;
      final int     pacmananimcount=4;
      final int     maxghosts=12;
      final int    pacmanspeed=6;
    
      int        animcount=animdelay;
      int           pacanimcount=pacanimdelay;
      int        pacanimdir=1;
      int        count=screendelay;
      int        ghostanimpos=0;
      int        pacmananimpos=0;
      int        nrofghosts=6;
      int        pacsleft,score;
      int        deathcounter;
      int[]        dx,dy;
      int[]        ghostx, ghosty, ghostdx, ghostdy, ghostspeed;
    
      Image        ghost1,ghost2,ghostscared1,ghostscared2;
      Image        pacman1, pacman2up, pacman2left, pacman2right, pacman2down;
      Image        pacman3up, pacman3down, pacman3left, pacman3right;
      Image        pacman4up, pacman4down, pacman4left, pacman4right;
    
      int        pacmanx, pacmany, pacmandx, pacmandy;
      int        reqdx, reqdy, viewdx, viewdy;
      int        scaredcount, scaredtime;
      final    int    maxscaredtime=120;
      final int     minscaredtime=20;
    
      final short   level1data[] = {
        19,26,26,22, 9,12,19,26,22, 9,12,19,26,26,22,
        37,11,14,17,26,26,20,15,17,26,26,20,11,14,37,
        17,26,26,20,11, 6,17,26,20, 3,14,17,26,26,20,
        21, 3, 6,25,22, 5,21, 7,21, 5,19,28, 3, 6,21,
        21, 9, 8,14,21,13,21, 5,21,13,21,11, 8,12,21,
        25,18,26,18,24,18,28, 5,25,18,24,18,26,18,28,
         6,21, 7,21, 7,21,11, 8,14,21, 7,21, 7,21,03,
         4,21, 5,21, 5,21,11,10,14,21, 5,21, 5,21, 1,
        12,21,13,21,13,21,11,10,14,21,13,21,13,21, 9,
        19,24,26,24,26,16,26,18,26,16,26,24,26,24,22,
        21, 3, 2, 2, 6,21,15,21,15,21, 3, 2, 2,06,21,
        21, 9, 8, 8, 4,17,26, 8,26,20, 1, 8, 8,12,21,
        17,26,26,22,13,21,11, 2,14,21,13,19,26,26,20,
        37,11,14,17,26,24,22,13,19,24,26,20,11,14,37,
        25,26,26,28, 3, 6,25,26,28, 3, 6,25,26,26,28  };
    
      final int    validspeeds[] = { 1,2,3,4,6,8 };
      final int    maxspeed=6;
    
      int        currentspeed=1;
      short[]    screendata;
    
    
      public String getAppletInfo()
      {
        return("PacMan - by Brian Postma");
      }
    
      public void init()
      {
        short i;
        GetImages();
    
        screendata=new short[nrofblocks*nrofblocks];
    
        Graphics g;
        d = size();
        setBackground(Color.black);
        g=getGraphics();
        g.setFont(smallfont);
        fmsmall = g.getFontMetrics();
        g.setFont(largefont);
        fmlarge = g.getFontMetrics();
        ghostx=new int[maxghosts];
        ghostdx=new int[maxghosts];
        ghosty=new int[maxghosts];
        ghostdy=new int[maxghosts];
        ghostspeed=new int[maxghosts];
        dx=new int[4];
        dy=new int[4];
        GameInit();
      }
    
    
      public void GameInit()
      {
        pacsleft=3;
        score=0;
        scaredtime=maxscaredtime;
        LevelInit();
        nrofghosts=6;
        currentspeed=1;
        scaredtime=maxscaredtime;
      }
    
    
      public void LevelInit()
      {
        int  i;
        for (i=0; i<nrofblocks*nrofblocks; i++)
          screendata[i]=level1data[i];
    
        LevelContinue();
      }
    
    
      public void LevelContinue()
      {
        short i;
        int dx=1;
        int random;
    
        for (i=0; i<nrofghosts; i++)
        {
          ghosty[i]=7*blocksize;
          ghostx[i]=7*blocksize;
          ghostdy[i]=0;
          ghostdx[i]=dx;
          dx=-dx;
          random=(int)(Math.random()*(currentspeed+1));
          if (random>currentspeed)
            random=currentspeed;
          ghostspeed[i]=validspeeds[random];
        }
        screendata[7*nrofblocks+6]=10;
        screendata[7*nrofblocks+8]=10;
        pacmanx=7*blocksize;
        pacmany=11*blocksize;
        pacmandx=0;
        pacmandy=0;
        reqdx=0;
        reqdy=0;
        viewdx=-1;
        viewdy=0;
        dying=false;
        scared=false;
      }
    
    
      public void GetImages()
      {
        thetracker=new MediaTracker(this);
    
        ghost1=getImage(getDocumentBase(),"pacpix/Ghost1.gif");
        thetracker.addImage(ghost1,0);
        ghost2=getImage(getDocumentBase(),"pacpix/Ghost2.gif");
        thetracker.addImage(ghost2,0);
        ghostscared1=getImage(getDocumentBase(),"pacpix/GhostScared1.gif");
        thetracker.addImage(ghostscared1,0);
        ghostscared2=getImage(getDocumentBase(),"pacpix/GhostScared2.gif");
        thetracker.addImage(ghostscared2,0);
    
        pacman1=getImage(getDocumentBase(),"pacpix/PacMan1.gif");
        thetracker.addImage(pacman1,0);
        pacman2up=getImage(getDocumentBase(),"pacpix/PacMan2up.gif");
        thetracker.addImage(pacman2up,0);
        pacman3up=getImage(getDocumentBase(),"pacpix/PacMan3up.gif");
        thetracker.addImage(pacman3up,0);
        pacman4up=getImage(getDocumentBase(),"pacpix/PacMan4up.gif");
        thetracker.addImage(pacman4up,0);
    
        pacman2down=getImage(getDocumentBase(),"pacpix/PacMan2down.gif");
        thetracker.addImage(pacman2down,0);
        pacman3down=getImage(getDocumentBase(),"pacpix/PacMan3down.gif");
        thetracker.addImage(pacman3down,0);
        pacman4down=getImage(getDocumentBase(),"pacpix/PacMan4down.gif");
        thetracker.addImage(pacman4down,0);
    
        pacman2left=getImage(getDocumentBase(),"pacpix/PacMan2left.gif");
        thetracker.addImage(pacman2left,0);
        pacman3left=getImage(getDocumentBase(),"pacpix/PacMan3left.gif");
        thetracker.addImage(pacman3left,0);
        pacman4left=getImage(getDocumentBase(),"pacpix/PacMan4left.gif");
        thetracker.addImage(pacman4left,0);
    
        pacman2right=getImage(getDocumentBase(),"pacpix/PacMan2right.gif");
        thetracker.addImage(pacman2right,0);
        pacman3right=getImage(getDocumentBase(),"pacpix/PacMan3right.gif");
        thetracker.addImage(pacman3right,0);
        pacman4right=getImage(getDocumentBase(),"pacpix/PacMan4right.gif");
        thetracker.addImage(pacman4right,0);
    
        try
        {
          thetracker.waitForAll();
        }
        catch (InterruptedException e)
        {
          return;
        }
      }
    
    
      public boolean keyDown(Event e, int key)
      {
        if (ingame)
        {
          if (key == Event.LEFT)
          {
            reqdx=-1;
            reqdy=0;
          }
          else if (key == Event.RIGHT)
          {
            reqdx=1;
            reqdy=0;
          }
          else if (key == Event.UP)
          {
            reqdx=0;
            reqdy=-1;
          }
          else if (key == Event.DOWN)
          {
            reqdx=0;
            reqdy=1;
          }
          else if (key == Event.ESCAPE)
          {
            ingame=false;
          }
        /* else if (key == Event.32)
          {
            if (key == Event.32)
            {
                while(key == Event.32)
                pause();
              }
          }*/
    
        }
        else
        {
          if (key == 's' || key == 'S')
          {
            ingame=true;
            GameInit();
          }
        }
        return true;
      }
    
    
      public boolean keyUp(Event e, int key)
      {
        if (key == Event.LEFT || key == Event.RIGHT || key == Event.UP ||  key == Event.DOWN)
        {
          reqdx=0;
          reqdy=0;
        }
        return true;
      }
    
    
      public void paint(Graphics g)
      {
        String s;
        Graphics gg;
    
        if (goff==null && d.width>0 && d.height>0)
        {
          ii = createImage(d.width, d.height);
          goff = ii.getGraphics();
        }
        if (goff==null || ii==null)
          return;
    
        goff.setColor(Color.black);
        goff.fillRect(0, 0, d.width, d.height);
    
        DrawMaze();
        DrawScore();
        DoAnim();
        if (ingame)
          PlayGame();
        else
          PlayDemo();
    
        g.drawImage(ii, 0, 0, this);
      }
    
    
      public void DoAnim()
      {
        animcount--;
        if (animcount<=0)
        {
          animcount=animdelay;
          ghostanimpos++;
          if (ghostanimpos>=ghostanimcount)
            ghostanimpos=0;
        }
        pacanimcount--;
        if (pacanimcount<=0)
        {
          pacanimcount=pacanimdelay;
          pacmananimpos=pacmananimpos+pacanimdir;
          if (pacmananimpos==(pacmananimcount-1) ||  pacmananimpos==0)
            pacanimdir=-pacanimdir;
        }
      }
    
    
      public void PlayGame()
      {
        if (dying)
        {
          Death();
        }
        else
        {
          CheckScared();
          MovePacMan();
          DrawPacMan();
          MoveGhosts();
          CheckMaze();
        }
      }
    
    
      public void PlayDemo()
      {
        CheckScared();
        MoveGhosts();
        ShowIntroScreen();
      }
    
    
      public void Death()
      {
        int k;
    
        deathcounter--;
        k=(deathcounter&15)/4;
        switch(k)
        {
          case 0:
            goff.drawImage(pacman4up,pacmanx+1,pacmany+1,this);
            break;
          case 1:
            goff.drawImage(pacman4right,pacmanx+1,pacmany+1,this);
            break;
          case 2:
            goff.drawImage(pacman4down,pacmanx+1,pacmany+1,this);
            break;
          default:
            goff.drawImage(pacman4left,pacmanx+1,pacmany+1,this);
        }
        if (deathcounter==0)
        {
          pacsleft--;
          if (pacsleft==0)
            ingame=false;
          LevelContinue();
        }
      }
    
    
      public void MoveGhosts()
      {
        short i;
        int pos;
        int count;
    
        for (i=0; i<nrofghosts; i++)
        {
          if (ghostx[i]%blocksize==0 && ghosty[i]%blocksize==0)
          {
            pos=ghostx[i]/blocksize+nrofblocks*(int)(ghosty[i]/blocksize);
    
            count=0;
            if ((screendata[pos]&1)==0 && ghostdx[i]!=1)
            {
              dx[count]=-1;
              dy[count]=0;
              count++;
            }
            if ((screendata[pos]&2)==0 && ghostdy[i]!=1)
            {
              dx[count]=0;
              dy[count]=-1;
              count++;
            }
            if ((screendata[pos]&4)==0 && ghostdx[i]!=-1)
            {
              dx[count]=1;
              dy[count]=0;
              count++;
            }
            if ((screendata[pos]&8)==0 && ghostdy[i]!=-1)
            {
              dx[count]=0;
              dy[count]=1;
              count++;
            }
            if (count==0)
            {
              if ((screendata[pos]&15)==15)
              {
                ghostdx[i]=0;
                ghostdy[i]=0;
              }
              else
              {
                ghostdx[i]=-ghostdx[i];
                ghostdy[i]=-ghostdy[i];
              }
            }
            else
            {
              count=(int)(Math.random()*count);
              if (count>3) count=3;
              ghostdx[i]=dx[count];
              ghostdy[i]=dy[count];
            }
          }
          ghostx[i]=ghostx[i]+(ghostdx[i]*ghostspeed[i]);
          ghosty[i]=ghosty[i]+(ghostdy[i]*ghostspeed[i]);
          DrawGhost(ghostx[i]+1,ghosty[i]+1);
    
          if (pacmanx>(ghostx[i]-12) && pacmanx<(ghostx[i]+12) &&
              pacmany>(ghosty[i]-12) && pacmany<(ghosty[i]+12) && ingame)
          {
            if (scared)
            {
              score+=10;
              ghostx[i]=7*blocksize;
              ghosty[i]=7*blocksize;
            }
            else
            {
              dying=true;
              deathcounter=64;
            }
          }
        }
      }
    
    
      public void DrawGhost(int x, int y)
      {
        if (ghostanimpos==0 && !scared)
        {
          goff.drawImage(ghost1,x,y,this);
        }
        else if (ghostanimpos==1 && !scared)
        {
          goff.drawImage(ghost2,x,y,this);
        }
        else if (ghostanimpos==0 && scared)
        {
          goff.drawImage(ghostscared1,x,y,this);
        }
        else if (ghostanimpos==1 && scared)
        {
          goff.drawImage(ghostscared2,x,y,this);
        }
      }
    
    
      public void MovePacMan()
      {
        int     pos;
        short   ch;
    
        if (reqdx==-pacmandx && reqdy==-pacmandy)
        {
          pacmandx=reqdx;
          pacmandy=reqdy;
          viewdx=pacmandx;
          viewdy=pacmandy;
        }
        if (pacmanx%blocksize==0 && pacmany%blocksize==0)
        {
          pos=pacmanx/blocksize+nrofblocks*(int)(pacmany/blocksize);
          ch=screendata[pos];
          if ((ch&16)!=0)
          {
            screendata[pos]=(short)(ch&15);
            score++;
          }
          if ((ch&32)!=0)
          {
            scared=true;
            scaredcount=scaredtime;
            screendata[pos]=(short)(ch&15);
            score+=5;
          }
    
          if (reqdx!=0 || reqdy!=0)
          {
            if (!( (reqdx==-1 && reqdy==0 && (ch&1)!=0) ||
               (reqdx==1 && reqdy==0 && (ch&4)!=0) ||
               (reqdx==0 && reqdy==-1 && (ch&2)!=0) ||
               (reqdx==0 && reqdy==1 && (ch&8)!=0)))
            {
              pacmandx=reqdx;
              pacmandy=reqdy;
              viewdx=pacmandx;
              viewdy=pacmandy;
            }
          }
    
          // Check for standstill
          if ( (pacmandx==-1 && pacmandy==0 && (ch&1)!=0) ||
               (pacmandx==1 && pacmandy==0 && (ch&4)!=0) ||
               (pacmandx==0 && pacmandy==-1 && (ch&2)!=0) ||
               (pacmandx==0 && pacmandy==1 && (ch&8)!=0))
          {
            pacmandx=0;
            pacmandy=0;
          }
        }
        pacmanx=pacmanx+pacmanspeed*pacmandx;
        pacmany=pacmany+pacmanspeed*pacmandy;
      }
    
    
      public void DrawPacMan()
      {
        if (viewdx==-1)
          DrawPacManLeft();
        else if (viewdx==1)
          DrawPacManRight();
        else if (viewdy==-1)
          DrawPacManUp();
        else
          DrawPacManDown();
      }
    
      public void DrawPacManUp()
      {
        switch(pacmananimpos)
        {
          case 1:
            goff.drawImage(pacman2up,pacmanx+1,pacmany+1,this);
            break;
          case 2:
            goff.drawImage(pacman3up,pacmanx+1,pacmany+1,this);
            break;
          case 3:
            goff.drawImage(pacman4up,pacmanx+1,pacmany+1,this);
            break;
          default:
            goff.drawImage(pacman1,pacmanx+1,pacmany+1,this);
            break;
        }
      }
    
    
      public void DrawPacManDown()
      {
        switch(pacmananimpos)
        {
          case 1:
            goff.drawImage(pacman2down,pacmanx+1,pacmany+1,this);
            break;
          case 2:
            goff.drawImage(pacman3down,pacmanx+1,pacmany+1,this);
            break;
          case 3:
            goff.drawImage(pacman4down,pacmanx+1,pacmany+1,this);
            break;
          default:
            goff.drawImage(pacman1,pacmanx+1,pacmany+1,this);
            break;
        }
      }
    
    
      public void DrawPacManLeft()
      {
        switch(pacmananimpos)
        {
          case 1:
            goff.drawImage(pacman2left,pacmanx+1,pacmany+1,this);
            break;
          case 2:
            goff.drawImage(pacman3left,pacmanx+1,pacmany+1,this);
            break;
          case 3:
            goff.drawImage(pacman4left,pacmanx+1,pacmany+1,this);
            break;
          default:
            goff.drawImage(pacman1,pacmanx+1,pacmany+1,this);
            break;
        }
      }
    
    
      public void DrawPacManRight()
      {
        switch(pacmananimpos)
        {
          case 1:
            goff.drawImage(pacman2right,pacmanx+1,pacmany+1,this);
            break;
          case 2:
            goff.drawImage(pacman3right,pacmanx+1,pacmany+1,this);
            break;
          case 3:
            goff.drawImage(pacman4right,pacmanx+1,pacmany+1,this);
            break;
          default:
            goff.drawImage(pacman1,pacmanx+1,pacmany+1,this);
            break;
        }
      }
    
    
      public void DrawMaze()
      {
        short i=0;
        int x,y;
    
        bigdotcolor=bigdotcolor+dbigdotcolor;
        if (bigdotcolor<=64 || bigdotcolor>=192)
          dbigdotcolor=-dbigdotcolor;
    
        for (y=0; y<scrsize; y+=blocksize)
        {
          for (x=0; x<scrsize; x+=blocksize)
          {
        goff.setColor(mazecolor);
            if ((screendata[i]&1)!=0)
        {
               goff.drawLine(x,y,x,y+blocksize-1);
        }
        if ((screendata[i]&2)!=0)
        {
              goff.drawLine(x,y,x+blocksize-1,y);
        }
        if ((screendata[i]&4)!=0)
        {
              goff.drawLine(x+blocksize-1,y,x+blocksize-1,y+blocksize-1);
        }
        if ((screendata[i]&8)!=0)
        {
              goff.drawLine(x,y+blocksize-1,x+blocksize-1,y+blocksize-1);
        }
        if ((screendata[i]&16)!=0)
        {
              goff.setColor(dotcolor);
              goff.fillRect(x+11,y+11,2,2);
        }
        if ((screendata[i]&32)!=0)
        {
              goff.setColor(new Color(224,224-bigdotcolor,bigdotcolor));
              goff.fillRect(x+8,y+8,8,8);
        }
        i++;
          }
        }
      }
    
      public void ShowIntroScreen()
      {
        String s;
    
        goff.setFont(largefont);
    
        goff.setColor(new Color(0,32,48));
        goff.fillRect(16, scrsize/2 - 40, scrsize-32,100);
        goff.setColor(Color.white);
        goff.drawRect(16, scrsize/2 - 40, scrsize-32,100);
    
        if (showtitle)
        {
          s="Visita-me no ";
          scared=false;
    
          goff.setColor(Color.white);
          goff.drawString(s,(scrsize-fmlarge.stringWidth(s)) / 2 +2, scrsize/2 - 20 +2);
          goff.setColor(new Color(96,128,255));
          goff.drawString(s,(scrsize-fmlarge.stringWidth(s)) / 2, scrsize/2 - 20);
    
          s="Curia Tecnoparque";
          goff.setFont(smallfont);
          goff.setColor(new Color(255,160,64));
          goff.drawString(s,(scrsize-fmsmall.stringWidth(s))/2,scrsize/2 + 10);
    
          s=" ou em ";
          goff.setColor(new Color(255,160,64));
          goff.drawString(s,(scrsize-fmsmall.stringWidth(s))/2,scrsize/2 + 30);
    
          s=" [URL="http://www.wrc.pt"]www.wrc.pt[/URL] ";
          goff.setColor(new Color(255,160,64));
          goff.drawString(s,(scrsize-fmsmall.stringWidth(s))/2,scrsize/2 + 50);
        }
        else
        {
          goff.setFont(smallfont);
          goff.setColor(new Color(96,128,255));
          s="'S' para iniciar";
          goff.drawString(s,(scrsize-fmsmall.stringWidth(s))/2,scrsize/2 - 10);
          goff.setColor(new Color(255,160,64));
          s="usar as setas de controlo";
          goff.drawString(s,(scrsize-fmsmall.stringWidth(s))/2,scrsize/2 + 20);
          scared=true;
        }
        count--;
        if (count<=0)
        { count=screendelay; showtitle=!showtitle; }
      }
    
    
      public void DrawScore()
      {
        int i;
        String s;
    
        goff.setFont(smallfont);
        goff.setColor(new Color(96,128,255));
        s="Score: "+score;
        goff.drawString(s,scrsize/2+96,scrsize+16);
        for (i=0; i<pacsleft; i++)
        {
          goff.drawImage(pacman3left,i*28+8,scrsize+1,this);
        }
      }
    
    
      public void CheckScared()
      {
        scaredcount--;
        if (scaredcount<=0)
          scared=false;
    
        if (scared && scaredcount>=30)
          mazecolor=new Color(192,32,255);
        else
          mazecolor=new Color(32,192,255);
    
        if (scared)
        {
          screendata[7*nrofblocks+6]=11;
          screendata[7*nrofblocks+8]=14;
        }
        else
        {
          screendata[7*nrofblocks+6]=10;
          screendata[7*nrofblocks+8]=10;
        }
      }
    
    
      public void CheckMaze()
      {
        short i=0;
        boolean finished=true;
    
        while (i<nrofblocks*nrofblocks && finished)
        {
          if ((screendata[i]&48)!=0)
            finished=false;
          i++;
        }
        if (finished)
        {
          score+=50;
          DrawScore();
          try
          {
            Thread.sleep(3000);
          }
          catch (InterruptedException e)
          {
          }
          if (nrofghosts < maxghosts)
            nrofghosts++;
          if (currentspeed<maxspeed)
            currentspeed++;
          scaredtime=scaredtime-20;
          if (scaredtime<minscaredtime)
            scaredtime=minscaredtime;
          LevelInit();
        }
      }
    
    
      public void run()
      {
        long  starttime;
        Graphics g;
    
        Thread.currentThread().setPriority(Thread.MAX_PRIORITY);
        g=getGraphics();
    
        while(true)
        {
          starttime=System.currentTimeMillis();
          try
          {
            paint(g);
            starttime += 40;
            Thread.sleep(Math.max(0, starttime-System.currentTimeMillis()));
          }
          catch (InterruptedException e)
          {
            break;
          }
        }
      }
    
      public void start()
      {
        if (thethread == null) {
          thethread = new Thread(this);
          thethread.start();
        }
      }
    
      public void stop()
      {
        if (thethread != null) {
          thethread.stop();
          thethread = null;
        }
      }
    }
    [/noparse]

    ai está uma carrada de codigo que tenho:P
     
    Última edição pelo moderador: 9 de Junho de 2009
  6. Chaosweaver

    Chaosweaver [email protected] Member

    Se fosse a ti trocava isto

    Código:
    public String getAppletInfo()
      {
        return("PacMan - by Brian Postma");
      }
    Ou chamas-te Brian Postma? :)
     
  7. poppei

    poppei Power Member

    é mesmo para ficar. ele e o autor do código.
     

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