Mais alguma informação sobre o jogo:Tripwire Interactive has today announced Killing Floor, a massively enhanced retail release of a mod originally made available for free in 2005 for Unreal Tournament 2004. Alex Quick, the mod's lead developer, approached Tripwire about porting Killing Floor over to Red Orchestra: Ostfront 41-45, the winner of Epic Games' original Make Something Unreal competition, and one of the most successful independently developed titles to be released through Steam. Tripwire countered, offering instead to purchase Killing Floor, and to help a group of the original developers release it as a highly polished, upgraded retail product.
Primarily, Killing Floor is a first-person, co-op, mutated-clone, survival horror game set in the United Kingdom. Players must withstand waves of attacks, using accrued points to purchase new weapons from each map's vendor, who could be some distance from the best survival spot. The story for the original mod is as follows:In a laboratory under the city, a series of human experiments in cloning and biological augmentation are being conducted by the employees of "Horizon". Horizon is a BioTech corporation formerly employed by the government to do the R&D on a top secret series of synthetic combat drugs which would enhance the effectiveness of soldiers in the field. Horizon's funding was cut, when their practices were deemed too immoral even for such a controversial project, but the research didn't stop. Funded by private money from the deep pockets of Horizon chairman and research scientist Kevin Clalemay, tests continued in a more...private location.Killing Floor will be released through Steam in the not too distant future, at a low, recession-friendly price point. For further details, stay tuned - Killing Floor is a wonderful game that a lot of people will greatly enjoy.
That was until something went wrong. There were reports that the lab had been comprimised; that the subjects were behaving abnormally...then, silence.
Several days later, twisted shapes began to emerge from the confines of the lab into the city above.
O jogo utiliza uma versão modificada do UE 2.5 e os requerimentos de hardware são bastante reduzidos:•Co-op game mode for up to six players obliterating multiple waves of specimens
•Solo game mode for offline play
•Watch those crucial and violent creature deaths in slomo “ZEDtime”, even in multiplayer
•9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers
•12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower
•Add in a welder, medical tools and body armor to help the players survive
•Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character’s skills and abilities
•Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors
•Open, non-linear play areas: choose when and where to fight – or run; weld doors closed to try and direct the monster horde
•Full support for Steamworks features, including Steam Achievements and Friends
•Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters
•Includes SDK for the creation of new levels and mods
Ficam aqui algumas screenshots:
- Minimum:
- OS: Windows 2000/XP/Vista
- Processor: 1.2 GHZ or Equivalent
- Memory: 512 MB RAM
- Graphics: 64 MB DX9 Compliant
- Hard Drive: 2 GB free hard drive space
- Sound: DX 8.1 Compatible Audio
- Recommended:
- OS: Windows 2000/XP/Vista
- Processor: 2.4 GHZ or Equivalent
- Memory: 1 GB RAM
- Graphics: 128 MB DX9 Compliant with PS 2.0 support
- Hard Drive: 2 GB free hard drive space
- Sound: Eax Compatible
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