Multiplataforma PlayerUnknown’s Battlegrounds (Bluehole, Inc.)

PUBG has passed over 3 million players on Xbox One since launch on Xbox Game Preview a month ago

Today, PUBG Corp. and Xbox are excited to share that through the end of 2017 the PUBG community on Xbox One has already grown to over three million players. Thank you for your incredible support!

https://news.xbox.com/en-us/2018/01/11/playerunknowns-battlegrounds-3-million-players-xbox-one/…pic.twitter.com/c69mKOKsIV


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Xbox Game Preview Patch Notes #4


Xbox players,

Quick update; we are pushing a fix for an in-game issue that was undermining the core experience for some players.

As part of that update, we have decided to include some additional performance and gameplay improvements, as well as a new controller option.

We want to thank our community for the continued feedback and look forward to the discussion that the changes below bring.


Gameplay
  • Pistols have been removed from Y button's weapon rotation and grouped with the melee weapon.
  • Players can now equip pistols by pressing 'up' on the D pad.
Optimization

  • Continued improvements related to player “rubber banding”.
  • Enhanced server performance while parachuting.
Option
  • Added a new controller preset to options menu.
    • Type B (new preset) now supports:
      • Holding LT to aim down sight.
      • Holding LB to use 3rd person perspective aim sight.
  • Controller guide has been updated to include the new controller preset.
Bug fixes
  • Fixed an issue where players repositioned out of the battleground after certain actions and remained invulnerable until the end of the match.
  • Additional memory and non-memory related crash fixes.
  • Fixed the inability to join duo/squad through invites outside of game.
Known issues to be addressed next patch:
  • Dropping objects causes the player to switch weapons.
  • User is unable to switch grenade types when tapping right on the D-Pad.
 
Tiveram uma alternativa, estava a ver que alteravam completamente o LT.
Isso das pistolas é muito bem vindo, um gajo já as mandava fora por causa do cycling no Y.

Mais um pequeno passo na direção certa.
 
Hoje à noite test-drive?

Só não pode ir o Hugo ao volante :D
Vou tentar, ontem tivemos no r6 mas não correu muito bem xD

Tenho paralelamente andando no PC também, a conhecer o mapa novo.
Deverá sair no fim de Fevereiro aqui na consola, li isso algures noutro local, falaram disso num podcast.
 
Hoje à noite test-drive?

Só não pode ir o Hugo ao volante :D
Só porque uma pessoa foi penhasco abaixo e aterrou no fundo do mar já se fica com má fama :D

Quanto ao update ainda gostava de ver implementado que quando se faz o ads no LT aquilo sair automaticamente depois de se começar a correr. Acho que ficava o Gameplay mais fluido.

@NuKER ontem ainda fiz um duo com o teu colega. #4 :coolshad:
 
Só porque uma pessoa foi penhasco abaixo e aterrou no fundo do mar já se fica com má fama :D

Quanto ao update ainda gostava de ver implementado que quando se faz o ads no LT aquilo sair automaticamente depois de se começar a correr. Acho que ficava o Gameplay mais fluido.

@NuKER ontem ainda fiz um duo com o teu colega. #4 :coolshad:
Um duo com ele e chegar a #4?? Os outros 90 jogadores deviam estar a jogar com a TV desligada xD

Eu ontem estava todo roto, hoje vou lá rebentar aquilo tudo!!
 
Xbox Game Preview Patch Notes #6

Xbox players,

Thank you for your continued support and feedback. We have a new patch for you that will go live at 01:00AM PST / 10:00AM CET. Here are the release notes for Xbox Patch 6:

Gameplay

Auto-run function has been added (from a standstill, double clicking L3 will activate auto-run) Players can now drop equipped weapons with Y button when inventory screen is active Grenades can once again be cycled by tapping right on D pad Players can now cancel casting actions while the inventory screen is active Optimization

· Continued optimizations and crash fixes

Option

· Game controller guide has been updated

Bug fixes

· Buildings around the Military Base have had their collision adjusted

· Camera shake when riding as a passenger in vehicles has been reduced

· Inventory character models have returned to their normal stance

· Fixed a camera issue created by unintended Aim Down Sights and Free Look interactions

· “A” button will no longer refresh game results screen

· Team UI will now correctly show the proper direction teammates are facing over larger distances

· Player changes to markers on the in-game map will now be properly applied to their teammate's in-game map

· Fixed an issue where switching to throwables under certain conditions left the player empty-handed

· Adjusted character positioning when exiting vehicles and parachutes

We ask that you continue to direct feedback, questions, or bugs to:

General Discussion & Feedback

General Help

Suggestions

Bug Reports & Troubleshooting

See you in-game,

The PUBG Development and Community Team

https://forums.playbattlegrounds.com/topic/170284-xbox-game-preview-patch-notes-5/

@vuze Já se sabe o que vai acontecer hoje... o mesmo dos outros dias, "né mano" :D
 
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