"When Jason and I set out on this journey, there was only one thing we were thinking about, and it's quality," says Anthony.
"We've been friends for more years than we can count. This has been our dream, since we were very young, to set up a studio together. We've been very lucky to work on some huge franchises. But when you've been working on a long-established IP, you have to work within very tight constraints. For understandable reasons. We decided to deviate from this, which is why it's Deviation Games.
"If we set up a studio with a fundamental, foundational principle that's all about quality, that changes who you look at for partners. You have to look for a partner with a track record that is absolutely undeniable in terms of a consistent string of quality hits. I don't have to tell you about Sony's track record. It's obvious. The number of awards they win. It's hit after hit after hit.
"The funny thing was, it was actually a pretty short list. And Sony made it easy for us. Now we're part of the process of working with them and we can see how they operate. What they do is promote a culture and an environment where it's fearless to create. And the way they do that is with mutual transparency with the teams.
"It's absolutely mind-blowing. For us, we have never been in a situation like this before, where we've got everything we could possibly ask for. From day one of the studio we have complete financial security for years and years to come. Now, with this partnership with Sony, we can be ourselves. And not only that, when we bring people into the studio, we can promise them that this is our culture. And we can fearlessly create and innovate and be groundbreaking."