Pedro_mo
Banido
It's clear that the developers behind EA Sports' upcoming Fight Night Round 4 are aiming to exceed the already high mark set by 2006's Fight Night Round 3 in practically every capacity. As I wrote in my first look at the game last month, the developers at EA Canada behind FN4 have been focusing a lot of time on making sure that real physics play a primary role in the ring action--resulting in what is clearly a faster and more impactful boxing experience. In fact, as gameplay producer Brian Hayes explains in this Q&A, the very presence of gameplay physics in FN4 is a departure for the series.
Podem ver a entrevista aqui: http://www.gamespot.com/sports/blog...-physics-of-fighting.html?tag=topslot;thumb;3
Gostei do 3, apesar de não o ter comprado. Talvez este me venha a surpreender