techno_17
What is folding?
Conseguiste fazer o update? Não vejo lá nada.
lol, ainda não tenho a ps3 So pelo natal, mas segundo o colega Pure_Water, o update faz-se automaticamente ou coisa do genero
cumpzz
Consulta o Portal de Jogos da ZWAME. Notícias, Artwork, Vídeos, Análises e muito mais.
Conseguiste fazer o update? Não vejo lá nada.
O modo online do Fifa n tem lag :\
Inveja
Olá,
Podem-me tirar uma dúvida: o FIFA 2008 só dá para jogar com os analógicos ou dá para jogar das duas formas (não sei o nome técnico das outras teclas)? É que na demo só consigo jogar com os analógicos...
Obrigada.
Tenho quase a certeza que da com os originais mas ficas sem as opcoes das taticas.
btw.. qerem jogar fifa tragam almodafa
Tinha a ideia que era só analógicos porque um amigo meu não gosta de jogar com os analógicos e andava a queixar-se disso, mas não fui confirmar, se calhar tens razão.
October 10, 2007 - First things first, soccer is not soccer, it's football. For the rest of this review every time you see the word football - and this only applies to Americans, the rest of the world will already know what I'm talking about - I'm actually talking about soccer. In recent years the game of football has been portrayed by two games, not counting EA's defunct offspring running on the same game engine, those being FIFA and Winning Eleven (Pro Evolution Soccer for those not stateside). The last few entries have been slightly shy of mediocre in quality. Last year's game was lacking several licenses, teams, and features on next-gen consoles, not to mention the fact that the gameplay was just plain poor. Sadly some of the poorly conceived control nuances remain, but overall the FIFA 08 package is much closer to returning the series to prominence.
EA Sports seems to be in a constant struggle between bettering the visual presentation of their games and still delivering the same kind of flexible and deep gameplay as people are used to seeing on consoles of the past. This year's FIFA has clearly undergone some fine tuning, but the developers are still missing a few glaring issues. The first, and also the ugliest issue, is that of running on rails. For whatever reason your players still can't adjust to the defense once a pass has been made. Say you send one of your forwards on a run to the goal and you make a through pass that will reach your player in perfect time for him to shoot. But, and this is where the game loses track of things, when a defender takes a path to cutoff your pass you'll never see your player make an adjustment. And it's not as though you can take control of your player and have him make an adjustment on your own, he's stuck on his line, or - perhaps more accurately - on the proverbial rail.
The same lack of adjustment comes into play on balls in the air, mainly punts from the goalie. You can jam on the pass button all you want, but there's really no way to win position once things are set. On the Playstation 2 you can at least push your way into the defender and maneuver a bit, but the same can't be said for Xbox 360 and PS3. Sadly the theme of a lack of control runs throughout FIFA 08. You just never feel like you're in enough control of what your guys are doing, even if it is an improvement over last year.
In an attempt to remedy that issue as well as give a bit of flash to football, EA Sports decided to include Pro Skills in FIFA 08. Essentially you can string together flicks of the right analog stick to produce some truly awe inspiring moves. The animations are very well done and lifelike, now if only they did anything. Granted the artificial intelligence in FIFA 08 is improved over FIFA 07, but the trick moves still didn't seem to produce any of the desired outcomes unless you're playing against another human opponent.
The artificial intelligence was obviously something that EA tried to perfect in this FIFA outing. Playing on professional yields very few goals, an almost frustrating amount, but when they do come they're just as rewarding as they should be. Even with the improved AI, while playing on professional there are still moments of idiocy. During one game I saw an AI-controlled player throw the ball in to his mate, only to have him head it directly out of bounds. This didn't happen just once or twice, but three times. That was also coupled with a few instances of the computer dribbling the ball down my sideline and straight out of bounds, and shootouts that consisted of nothing more than the AI rattling off shots directly at the keeper. Neither happened every time, and certainly weren't enough for me to throw my arms up in disgust, but for these things to happen at all certainly detracts from the realism of the gameplay.
(...)
Closing Comments
FIFA 08 seems to represent the classic videogame mistake. It’s not a bad game by any stretch of the imagination and will likely satisfy football diehards a bit more than past entries in the series, but one can’t help but wonder just how good the whole package could have been if EA Sports had just held the game back until the online Be a Pro Mode was finished. As it stands the mode will get no attention, and likely won’t be as large a part of the game experience as it should have been. Check back next season when the feature set to FIFA is finally complete and the gameplay has been tuned a bit more, until then the game will be known as good rather than great.
Presentation 8,5
Just as stylish as ever. The fact that we don't have to stare at a traditional loading screen is still awesome.
Graphics 8,0
The same good looking animations and player models return, even if they do move a bit slower. Now if they could only give gamers more control of what's going on.7.0Sound
Respectable commentary is hurt a bit by crowds that don't do justice to the excitement of the real thing.
Gameplay 6,5
Too many of last year's problems carry over to FIFA 08. There are improvements, just not enough.
Lasting Appeal 8,0
There is a good amount to do once you crack open the box. Interactive leagues and the eventual inclusion of online Be a Pro Mode will keep players coming back.
Good
OVERALL 7,9
(out of 10 / not an average)
UK, June 18, 2007 - Konami has lifted the lid on the first details for the next Pro Evo game and has promised that it will be "the closest simulation of real football to date." Pro Evolution Soccer 2008 (working title) will be released on PlayStation 3, Xbox 360, PC, PS2, PSP and DS later this year and boasts what Konami is calling "a revolution in player artificial intelligence" -- dubbed Teamvision, which enables the opposition to learn your style of player and adapt their tactics accordingly.
According to Konami, Teamvision will totally change the way PES fans play the game, because the adaptive AI forces players to constantly rethink their tactics. So, for example, if you prefer to run the ball down the wing and knock in a cross to a tall centre forward like Peter Crouch, your opponent will quickly change their tactics to close down the wide players and mark your hitmen more heavily. Similarly, if your favoured method of defence is to protect the back four with a sweeper -- then the other team will quickly pick up on this and change their attackers to take advantage of your formation.