We were fortunate enough to get our hands on the Japanese version of the soon-to-be-released Valkyria Chronicles a while back, but since it didn’t have English subtitles, you can imagine the difficulty we had trying to understand anything going on.
Fortunately for us, and for you, Sega of Europe recently invited us to come to their offices for an extended gaming session of the English version.
Rather than focus too much on the gameplay aspects, which we have covered previously, and you can find out on any of the Japanese reviews, we are going to delve into some of the finer aspects of the game.
Game/Story Layout:
The game represents itself as a story book, which goes well with the new Canvas Engine the game utilises. As the player progresses through the game, they will open up illustrations within the pages. These illustrations symbolise battles and story cut scenes.
Each page turn signifies a new chapter or interlude in the story. In total, there are 18 chapters and 12 interludes you’ll experience in Valkyria Chronicles. Each chapter has at least one battle (many have more than one), interludes tend not have a battle, although there a few which do.
Book Tabs:
The story book has several tabs that symbolise various options within the game, which you unlock as you progress through the story.
Headquarters:
Use experience earned during the game to help train troops, upgrade and build new weapons, receive medals/awards. Also choose members of Squad 7 (your squad); you can have up to 20 troops in your squad at any one time.
Skirmishes:
Side missions/battles that help you earn more experience outside of the story mode. New skirmish levels unlocked as you play through the game. Players can adjust the difficulty level in skirmish battles.
Note: Troops lost (killed) during skirmish battles are also lost from your squad in the story mode.
Personnel:
Information on the cast featured in the game.
Weaponry:
Information on weapons used during the game.
Glossary:
Other information on the game’s history, alliances etc… there in.
Decorations:
You can view any medals you have unlocked here.
You can earn medals as you progress through the game. Princess Cordelia will award you with medals (in person) at the Audience Hall, found at your Headquarters.
Stats:
Shows your progress through the game.
Music:
Allows you to listen and see the music within the game.
Castlefront Street:
Not entirely sure. (I didn’t get a chance to look at this option properly).
War Cemetery:
Where your fallen comrades lie.
When members of your squad die during battle in story (and skirmish mode), they remain dead.
Troops and their classes:
Like all good party-based role playing games, Valkyria Chronicles has a decent selection of combat classes and characters to choose from.
Combat classes:
*
Scouts:
Highly mobile, collect intelligence.
Pros: Good at spotting enemies in grass.
Cons: Weak attack (better at spotting, not killing)
*
Stormtrooper:
Good all rounder at combat. Lacking in special skills but have no obvious downfalls.
Pros: Good offensive and Defensive.
Cons: No specialised techniques.
*
Lancers and Anti-Tank:
Heavyweight troops used for taking out bigger enemies and vehicles.
Pros: Good at destroying tanks, well shielded from direct explosions.
Cons: Slow, weak to gunfire and limited ammunition.
*
Engineers:
Handles supplies and combat support; restock ammunition, treat wounded, repair tanks on site, place sandbags for cover, disarm mines and repair towers.
Pros: Support for both vehicles and troops.
Cons: Weak combat skills.
*
Snipers:
Good long distance shots, help provide backup for frontline troops (like snipers in any other game).
Pros: Good shooting skills; accurate and powerful shots.
Cons: Low mobility and defence. If caught alone by an enemy, they are done for.
Characters:
One of the most surprising things (for me at least), about Valkyria Chronicles,
is just how many characters there are for you to choose from to put into your squad. I’m not sure on the final total, but
I believe there are as many as 40-50 different characters to unlock and choose from in the final game.
(...)
One of the most humorous character traits I saw was for Dallas Wyatt, a female engineer. She hates men, but likes Alicia, Edy and Aika. She’s a lesbian! (Hell yeah!)
Here are a few of the traits to expect from different characters:
* Desert Allergy (is weakened in dusty terrain)
* Fancies Women
* Men Hater
* Lone Wolf (doesn’t like other troops to be near him/her)
* Night Vision (good accuracy during night battles)
* Pollen Allergy (weakened by field/flowery terrain)
* Pessimist (loses faith if too many comrades die during battle)
* Aichnophobic (scared of pointed weapons - hates Lancers)
* Bad Back
That’s just a short list of what to expect, but you will get to see and try to arrange your troops accordingly, depending on what terrain the next battle takes place on and who else is in your squad. Just to note, most of the character qualities listed above are negative, but there are plenty of positive ones, too.
It’s this attention to detail that makes me want this game even more than before. Such loving creation of characters for a game - it deserves to be played!