PS3 [PS3] Valkyria Chronicles (S-RPG, Sega)

Não estou a ver como vão integrar os cameos do SoA no Valkyria.
Terá que ser de forma forçada porque os universos não tem nada a ver um com o outro.

Bem, pode ser que aparecam uns barquitos voadores para me divertir. Seria muito nice poder voltar a disparar um Harpoon Cannon.
Não é isso, (personagens pelo menos semelhantes ao) Vyse, Aika e Fina aparecem no jogo. Mas é uma curiosidade, não o que faz o jogo.
 
Similar to the Fire Emblem series, your characters can permanently die in Valkyria Chronicles. “The way that works is when a character falls you have three turns to get to them and you have to get to them before an enemy unit does,” Kaminski clarified. “If you do that it calls in a medic and you can save your character and bring them out later in a couple of turns. But if you don’t then are gone forever, in the case of main story characters that will end the game.”

Há outros jogos a fazer isto, não é nada de novo embora seja um elemento raro na maioria.
Já no Final Fantasy Tactics se fazia isto, se um elemento da nossa equipa caia em combate, tinhamos 5 turnos para chegar até eles e recolher o corpo, sobre risco de desaparecerem de forma permanente, o que era muito chato se fosse uma personagem de alto nivél com muita experiencia investida.

É bom ver um sistema do género a ser implementado. Leva-nos a ser muito mais cuidadosos na hora de impor estratégias e controlo de recursos.
 
Este, o FF13, PES09 e MGS4 a preço da chuva vão ser as minhas compras para os próximos tempos :p

Finalmente um RPG... Ainda por cima com alusão ao Skies of Arcadia (o meu melhor jogo da Gamecube).
 
Tudo aponta que seja para dia 11 de Novembro para os lados da América. Quanto ao lançamento Europeu, nada de concreto mas parece que pode vir a sair ainda este ano.
 
Hands-on Preview by Sega Nerds

We were fortunate enough to get our hands on the Japanese version of the soon-to-be-released Valkyria Chronicles a while back, but since it didn’t have English subtitles, you can imagine the difficulty we had trying to understand anything going on.

Fortunately for us, and for you, Sega of Europe recently invited us to come to their offices for an extended gaming session of the English version.

Rather than focus too much on the gameplay aspects, which we have covered previously, and you can find out on any of the Japanese reviews, we are going to delve into some of the finer aspects of the game.


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Game/Story Layout:

The game represents itself as a story book, which goes well with the new Canvas Engine the game utilises. As the player progresses through the game, they will open up illustrations within the pages. These illustrations symbolise battles and story cut scenes.

Each page turn signifies a new chapter or interlude in the story. In total, there are 18 chapters and 12 interludes you’ll experience in Valkyria Chronicles. Each chapter has at least one battle (many have more than one), interludes tend not have a battle, although there a few which do.



Book Tabs:

The story book has several tabs that symbolise various options within the game, which you unlock as you progress through the story.

Headquarters:

Use experience earned during the game to help train troops, upgrade and build new weapons, receive medals/awards. Also choose members of Squad 7 (your squad); you can have up to 20 troops in your squad at any one time.

Skirmishes:

Side missions/battles that help you earn more experience outside of the story mode. New skirmish levels unlocked as you play through the game. Players can adjust the difficulty level in skirmish battles.

Note: Troops lost (killed) during skirmish battles are also lost from your squad in the story mode.

Personnel:
Information on the cast featured in the game.

Weaponry:
Information on weapons used during the game.

Glossary:
Other information on the game’s history, alliances etc… there in.

Decorations:
You can view any medals you have unlocked here.
You can earn medals as you progress through the game. Princess Cordelia will award you with medals (in person) at the Audience Hall, found at your Headquarters.

Stats:
Shows your progress through the game.

Music:
Allows you to listen and see the music within the game.

Castlefront Street:
Not entirely sure. (I didn’t get a chance to look at this option properly).

War Cemetery:
Where your fallen comrades lie.
When members of your squad die during battle in story (and skirmish mode), they remain dead.


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Troops and their classes:

Like all good party-based role playing games, Valkyria Chronicles has a decent selection of combat classes and characters to choose from.

Combat classes:

* Scouts:
Highly mobile, collect intelligence.
Pros: Good at spotting enemies in grass.
Cons: Weak attack (better at spotting, not killing)

* Stormtrooper:
Good all rounder at combat. Lacking in special skills but have no obvious downfalls.
Pros: Good offensive and Defensive.
Cons: No specialised techniques.

* Lancers and Anti-Tank:
Heavyweight troops used for taking out bigger enemies and vehicles.
Pros: Good at destroying tanks, well shielded from direct explosions.
Cons: Slow, weak to gunfire and limited ammunition.

* Engineers:
Handles supplies and combat support; restock ammunition, treat wounded, repair tanks on site, place sandbags for cover, disarm mines and repair towers.
Pros: Support for both vehicles and troops.
Cons: Weak combat skills.

* Snipers:
Good long distance shots, help provide backup for frontline troops (like snipers in any other game).
Pros: Good shooting skills; accurate and powerful shots.
Cons: Low mobility and defence. If caught alone by an enemy, they are done for.


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Characters:

One of the most surprising things (for me at least), about Valkyria Chronicles, is just how many characters there are for you to choose from to put into your squad. I’m not sure on the final total, but I believe there are as many as 40-50 different characters to unlock and choose from in the final game.


(...)

One of the most humorous character traits I saw was for Dallas Wyatt, a female engineer. She hates men, but likes Alicia, Edy and Aika. She’s a lesbian! (Hell yeah!)

Here are a few of the traits to expect from different characters:

* Desert Allergy (is weakened in dusty terrain)
* Fancies Women
* Men Hater
* Lone Wolf (doesn’t like other troops to be near him/her)
* Night Vision (good accuracy during night battles)
* Pollen Allergy (weakened by field/flowery terrain)
* Pessimist (loses faith if too many comrades die during battle)
* Aichnophobic (scared of pointed weapons - hates Lancers)
* Bad Back

That’s just a short list of what to expect, but you will get to see and try to arrange your troops accordingly, depending on what terrain the next battle takes place on and who else is in your squad. Just to note, most of the character qualities listed above are negative, but there are plenty of positive ones, too.

It’s this attention to detail that makes me want this game even more than before. Such loving creation of characters for a game - it deserves to be played!

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Other points of interest:

Multiple languages:
One good thing to note would be that players can select both Japanese and English voice tracks with or without subtitles from the main menu screen - although once in-game, you cannot change the language settings (just save and go out).

Optional installation:
The game has an optional 3.3GB install option. Note: The version I played was installed, and while the loading wasn’t bad by any means, it wasn’t very impressive either (so I’d hate to think what loading would be like when it’s not installed) as some battles take longer to load than others.

Bad news:
Like the Japanese version, the Western version lacks rumble support and also has no Trophy support.

Hopefully, this will have given you a good in-depth view at what to expect for the game, and I certainly hope more of you will be excited when it ships. It’s a pretty unique game, and surprisingly deep, compared to some Strategy RPGs.

Stay tuned for our full review when the game ships in a couple of months.
 
Já está em pre-order.
Sou um grade fan dos TBS e a mecânica de movimentos faz lembrar os meus favoritos: Laser Squad e X-Com :D
 
Aqui fica uma review do jogo: 10/10
Só veio confirmar a pre-order.

Valkyria Chronicles is an amazing experience. It’s rare, these days, that a game can make such a huge departure from its genre’s roots and yet keep the best things about it. It revolutionizes strategy RPGs in such a way that it can be appealing to fans of the subgenre, newcomers, and perhaps even sworn-off non-fans of it. The best thing that could happen now would be a sequel.
 
Bem, já joguei um pouco a demo (cerca de 10/15 minutos), e gostei bastante. Não entrei totalmente no sistema de combate obviamente (é preciso muito mais tempo), e ainda não sei quais são as tácticas ideais para usar nas batalhas. No entanto foi uma experiência bem diferente no que toca a jogos tácticos... extremamente divertido este BLiTZ (nome do sistema de combate).

Graficamente é muito belo, com um estilo diferente de tudo o que já vi até hoje. Assenta que nem uma luva ao tipo de jogo.

Quanto às vozes, só estão disponíveis as inglesas infelizmente :|

A ver se depois jogo mais um pouco, para compreender melhor o sistema de combate.
 
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