Multiplataforma Rainbow Six Siege (Ubisoft Montreal)

RAINBOW SIX ESPORTS REGIONAL LEAGUES NOW FEATURE TWITCH DROPS

We’re excited to reveal, that for the duration of Stage 1 of the 2021 season, viewers of regional Rainbow Six Esports Leagues will enjoy a chance to earn Twitch Drops.

Siege Esports Packs are back!

Siege_Esport_Packs_1920x1080.jpg


Esports packs are making a return, with an addition of a few exciting items. Viewers will receive a pack for every 4 hours watched, with a weekly cap of 3 packs per viewer. Please note, that the watch time will not be carried on from one week to another.

Drops will be enabled on all official streams of the European, North American, Asia-Pacific (South and North Division), and Latin America Leagues.

How Drops work

Register your account by heading over to https://drops-register.ubi.com and link your Twitch account to your Ubisoft account. You will then be prompted to opt into the drops feature. Please, make sure that your account is linked before you tune in to the broadcast.

All drops will need to be claimed manually. You can track all the Drops progression on the Inventory page https://www.twitch.tv/drops/inventory. When the Drops condition is reached, you will need to click on the “Claim” button in the Inventory page to claim the reward. Please note that the “Claim” button will be available only 24 hours after the end of the campaign (the final playday of the respective week). The delivery of claimed items will usually be done 48 hours after the end of the week.

More information:

Twitch Drops are activated for all five platforms the game is currently available on: PC, PS4, PS5, Xbox One, and Xbox Series X. You do not currently need to own Rainbow Six Siege to be able to earn drops. If you have your Twitch account linked to your Ubisoft account, and your Ubisoft account has been linked with your console accounts or PC, then you will receive the items when you login for the first time after installing.

https://www.ubisoft.com/en-gb/esports/rainbow-six/siege/news-updates/5WUkRRjXPsGJIhNmJvpIbP

Bem desde que não sejam como os outros packs, em que podia te sair uma skin repetida im good.
 

RAINBOW SIX SIEGE Y6S1.1 PATCH NOTES​

Streamer Mode:

  • Streamer Mode preferences have been added to the Options menu.
  • They allow streamers to hide the region and latency info on their screen from viewers and enable a hidden matchmaking delay to prevent queue sniping.
Charms Loadout Menu:

  • The charms in the operator album and player loadout menus will now be sort by rarity and alphabetical order. This is a temporary fix while waiting for those sections to be properly revamped.
Bug Fixes:

  • FIXED – Title enters infinite loading after cinematic of situation Cold Zero while in PlayGo.
  • FIXED – Players can fast peek around corners by leaning and knifing the air.
  • FIXED – Bailiff 410 handgun awards Battle Pass progress to the “Close Quarters” shotgun challenge instead of the “Handgun Eliminations” challenge.
  • FIXED – Vertical recoil stops/drop down sometimes when a player tries to compensate it.
  • FIXED – Player can avoid Match Cancellation Penalty if their entire team is self-eliminated and the player reconnects during the end of round.
  • FIXED – Multiple misplaced assets, clipping, and collision issues on various maps.
  • FIXED – Multiple exploitable gaps on various maps.
  • FIXED – Various LOD issues on Border map.
  • FIXED – Multiple texture issues on various maps.
  • FIXED – Various lighting issues on Border map.
  • FIXED – Various asset issues in Spectator mode.
  • FIXED – Attacker drones spawn inside the AC unit box on the roof of EXT Pedestrian Customs.
  • FIXED – Montagne hip fire cone is too small after the shield is unextended.
  • FIXED – Flores’ weapon clips through his Claymore if the player equips it after the detonation of the RCE-Ratero Charge.
  • FIXED – RCE-Ratero Charge that is anchored to a wall will change its position if caught by a Pest that is also anchored to the wall.
  • FIXED – Mira can deploy the Black Mirror over part of an indestructible wall in 1F Workshop on Border map.
  • FIXED – Maestro’s Evil Eye camera is obstructed when the device is deployed on the floor.
  • FIXED – Flores’ RCE-Ratero Charge HUD can be seen during end of round and MVP if activated just before the round ends.
  • FIXED – The RCE-Ratero Charge HUD will appear red if one of Flores’ drones is destroyed at the same time that he deployed the RCE-Ratero Charge.
  • FIXED – Replay access is disabled after quitting a match replay.
  • FIXED – The ticker overlaps with the loadout bar in the Caster HUD.
  • FIXED – When the player enters Observation Tools and switches their stance, there are discrepancies in the first and third person views.
  • FIXED – Missing the in-game notification that occurs when a player levels up a Ubisoft account.
  • FIXED – Watch section does not refresh when player leaves a Squad.
  • FIXED – Various UI and navigation issues throughout the game.
  • FIXED – Various localization issues throughout the game.
  • FIXED – Minor cosmetic and shop fixes.
  • FIXED – Multiple VFX are pixelated with the latest NVIDIA Drivers 461.72.
  • FIXED – Wrong description appears in the Premium Battle Pass purchase panel when the player has already reached Tier 98 or above.
Bem isto dos charms já estava na hora.
 
Uii nerfs ao Jackal..

Crimson Heist Season Patch Notes: https://rainbow6.com/crimsonheist

Please note that this Y6S1.3 Test Server update will focus on upcoming balancing changes. The Y6S1.3 patch on Live servers will include a wider array of changes and fixes (in addition to balancing), which we will announce closer to its release. Stay tuned for more!

Report any bugs you encounter in the TS to >> https://r6fix.ubi.com/test-server

OPERATOR BALANCING
These changes are broken down and explained in detail in our Designer's Notes blog post. For added context on the Jäger changes, check out this video from the dev team.

ACE
  • Replaced Smoke Grenades with Claymore
  • The S.E.L.M.A. Aqua Breacher destroys Mira's Black Mirror window
JACKAL
  • Reduced the C7E magazine capacity to 25+1 bullets (from 30+1)
  • Reduced the C7E damage to 42 (from 46)
JÄGER
  • Reduced the 416-C magazine capacity to 25+1 (from 30+1)
  • Increased the 416-C vertical kick
TACHANKA
Shumikha Launcher

  • Increased the magazine capacity to 7 (from 5)
  • Increased the fire duration to 7s (from 5s)
  • Reduced the detonation time to 0.75s (from 1s)
  • Increased the fire area radius to 1.9m (from 1.7m)
  • Increased the projectile “distance to start drop” to 20m (from 8m)
  • Increased the projectile speed to 30 (from 20)
DP27

  • Reduced the equip time to 0.65s (from 0.9s)
  • Reduced the unequip time to 0.3s (from 0.42s)
THERMITE
  • Replace Claymore with Smoke Grenades
TWEAKS AND IMPROVEMENTS
GAME BALANCING
Designated Marksman Rifle (ATTACKERS)

  • Removed access to 1.0x scopes
  • Gave access to 1.5x, 2.0x, and 2.5x scopes
  • Added 3.0x as default scope
PLAYER COMFORT
Removal of Tactical Realism

  • Removed the Tactical Realism playlist type from Custom Games.
  • Added Interface Preferences to the Options menu that allow players to enable and disable some HUD parameters.
  • All Tactical Realism playlists that have been saved by players will be removed.
GAME HEALTH
Ranked Match Cancellation

  • A vote to cancel a match can only be triggered during the Preparation Phase in the first round of the match.
  • When a player refrains from voting, it is considered a "no" vote instead of not being counted.
  • The vote is still decided by the majority, with ties going in favor of a cancel.
BUG FIXES
GAMEPLAY
  • FIXED – Attackers can use 2 drones to push the planted defuser inside the objective room.
LEVEL DESIGN
  • FIXED – The drone can see through the curtains above the window near 1F Red Stairs on Villa map.
  • FIXED – Doorway on the eastern side of 2F Bedroom is blocked if the player is AFK on Club House map.
  • FIXED – Player is able to glitch inside of the car located in Garage on House map.
  • FIXED – Drones get stuck inside the pile of wood in EXT Stable on Villa map.
  • FIXED – Payphones have no collision with Operators on Outback map.
  • FIXED – The spotlight in 1F Waiting Room no longer illuminates the environment when looking at it from 1F Customs Inspection on Border map.
  • FIXED – Defenders can be detected outdoors when they stand near the door frame in 1F Waiting room on Border map.
OPERATORS
  • FIXED – Echo's Yokai and captured drones lose their signal on the stairs in B Snowmobile Garage Corridor on Chalet map.
  • FIXED – When Flores' RCE-Ratero Charge explodes, its HUD remains on screen.
USER EXPERIENCE
  • FIXED – Minor cosmetic and UI issues.
  • FIXED – Various Audio, SFX and Animation issues throughout the game.
  • FIXED – Enabling RAW input affects mouse movement randomly.
  • FIXED – Infinite loading present if the player starts a match replay and enters the Options menu before the Operator reveal is over.

 
Golden Gun esta de volta, é uma boa altura para para ligar um booster e ir farmar um pouco de XP para o Battle Pass e renown (aqui era fixe juntar 4 gajos com boosters e ir para la).
 
Cheguei do trabalho, lá para as 20h20 vou jogar Golden Gun, se alguém se quiser juntar digam. Desde Quinta já farmei mais ou menos 20K de renown e +10 niveis no BP.
 
Patch disponível.

Y6S1.3 PATCH NOTES​

Y6S1.3 will release the week of May 3rd on all platforms. For additional information and further details on the balancing changes listed below, please see our Y6S1.3 Designer's Notes.

Y6S1.3 PATCH SIZE​

Below you will find the download sizes for each platform.
  • Ubisoft Connect: 986.80 MB
  • Steam: 770.98 MB
  • Xbox One: 1.64 GB
  • Xbox Series X: 1.52 GB
  • PS4: 1.40 GB
  • PS5: 1.42 GB

OPERATOR BALANCING​

ACE​

  • Replaced Smoke Grenades with Claymore
  • The S.E.L.M.A. Aqua Breacher destroys Mira's Black Mirror window

JACKAL​

  • Reduced the C7E magazine capacity to 25+1 bullets (from 30+1)
  • Reduced the C7E damage to 42 (from 46)

JÄGER​

  • Reduced the 416-C magazine capacity to 25+1 (from 30+1)
  • Increased the 416-C vertical kick

TACHANKA​

Shumikha Launcher
  • Increased the magazine capacity to 7 (from 5)
  • Increased the fire duration to 7s (from 5s)
  • Reduced the detonation time to 0.75s (from 1s)
  • Increased the fire area radius to 1.9m (from 1.7m)
  • Increased the projectile “distance to start drop” to 20m (from 8m)
  • Increased the projectile speed to 30 (from 20)
DP27
  • Reduced the equip time to 0.65s (from 0.9s)
  • Reduced the unequip time to 0.3s (from 0.42s)

THERMITE​

  • Replaced Claymore with Smoke Grenades

TWEAKS AND IMPROVEMENTS​

GAME BALANCING​

Designated Marksman Rifle (ATTACKERS)
  • Removed access to 1.0x scopes
  • Gave access to 1.5x, 2.0x, and 2.5x scopes
  • Added 3.0x as default scope

PLAYER COMFORT​

Removal of Tactical Realism
  • Removed the Tactical Realism playlist type from Custom Games.
  • Added Interface Preferences to the Options menu that allow players to enable and disable some HUD parameters.
  • All Tactical Realism playlists that have been saved by players will be removed.
Ubisoft Connect
  • Stats micro-app is coming to Ubisoft Connect overlay.
  • Discover your stats and compare them with your friends.
  • Discover your playstyle as an Attacker and as a Defender.

GAME HEALTH​

Ranked Match Cancellation
  • A vote to cancel a match can only be triggered during the Preparation Phase in the first round of the match.
  • When a player refrains from voting, it is considered a "no" vote instead of not being counted.
  • The vote is still decided by the majority, with ties going in favor of a cancel.

BUG FIXES​

GAMEPLAY​

  • FIXED – Attackers can use 2 drones to push the planted defuser inside the objective room.
  • FIXED – Environmental destruction is not replicated for a player who joins an in-progress match.
  • FIXED – Players who leave a Ranked or Unranked match are sometimes unable to rejoin and get infinite loading.
  • FIXED – Players are able to get double MMR if 4 players leave the match and rejoin.
  • FIXED – Explosions can destroy Bandit's Shock Wire through reinforced walls and indestructible floors.
  • FIXED – Cancelling a Ranked queue may result in an Abandon Penalty, even if the player never joined a match.

LEVEL DESIGN​

  • FIXED – The drone can see through the curtains above the window near 1F Red Stairs on Villa map.
  • FIXED – Doorway on the eastern side of 2F Bedroom is blocked if the player is AFK on Club House map.
  • FIXED – Player is able to glitch inside of the car located in Garage on House map.
  • FIXED – Drones get stuck inside the pile of wood in EXT Stable on Villa map.
  • FIXED – Payphones have no collision with Operators on Outback map.
  • FIXED – The spotlight in 1F Waiting Room no longer illuminates the environment when looking at it from 1F Customs Inspection on Border map.
  • FIXED – Defenders can be detected outdoors when they stand near the door frame in 1F Waiting Room on Border map.
  • FIXED – Collision issues around windows on Consulate map.
  • FIXED – Player is able to plant the defuser between the bomb sites in 1F Main Lobby on Border map.
  • FIXED – Attackers have unfair line of sight through a drone vent from EXT Office Balcony to 1F Bedroom on Skyscraper map.
  • FIXED – Various LOD issues on Outback map.
  • FIXED – Multiple collision issues on Chalet map on Xbox Series X.

OPERATORS​

  • FIXED – Echo's Yokai and Mozzie's captured drones lose their signal on the stairs in B Snowmobile Garage Corridor on Chalet map.
  • FIXED – When Flores' RCE-Ratero Charge detonates, its HUD remains on screen.
  • FIXED – Player with RFF is able to eliminate Caveira while she is interrogating an Attacker.

USER EXPERIENCE​

  • FIXED – Minor cosmetic and UI issues.
  • FIXED – Localization issues throughout the game.
  • FIXED – Various Audio, SFX, and Animation issues throughout the game.
  • FIXED – Infinite loading present if the player starts a match replay and enters the Options menu before the Operator reveal ends.
  • FIXED – Error is received when attempting to purchase currency packs or digital content from the first party store in-game on PS5.
  • FIXED – Inconsistent difficulty for Flores in the Battle Pass section and the Operators section
  • FIXED – Player is kicked from Squad after changing their spoken language on Xbox.
E um novo evento que começa amanha.

 
Novo ops.

"Harry,

Having someone who can watch your six, stitch you up, and fly you out is quite the trifecta. I’ve worked with Specialist Mina “Thunderbird” Sky before and I’m confident with her at my back.

Mina may seem like she takes risks as a pilot, but they’re calculated, she’s always in control of herself and adaptable to her surroundings. Though I investigated her background more extensively I am still affected by something she said when we first met.“If you break something you should learn to fix it, if you fear something you should seek to understand it, and if you hurt someone you should know how to stitch the wound.” I now know this wisdom came from her mother, and like all her teachings, Thunderbird honors it.

Growing up in the Nakoda Territories, it was her passion for preserving her community’s traditions that first led to her work in hydrology. She studied water storage, wastewater, and river management. She believes that understanding water’s relation to the earth is the first step in ensuring essential and accessible water sources for all peoples.

Thunderbird is nothing if not resourceful. I’ve seen her splint a broken bone with two sticks and a shoelace. But in our line of work we don’t always have time to tie shoelaces, let alone search for sticks. Her healing tech has come a long way since I first saw it. What impresses me most is the distribution method. She can’t be everywhere at once so I’m grateful to have another medic on the field, we can use as many friends as we can get. Sometimes a comforting presence while you heal is just as important as keeping you alive, luckily, she excels at both.

I wouldn’t have suggested we make Thunderbird an offer if I didn’t think she was a good fit, and I’m not just saying that because she saved my life."

-- Specialist Sanaa “Nomad” El Maktoub

On May 23rd, fly over to our channel twitch.tv/rainbow6 for the full reveal of North Star.


https://www.ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/1KGkvkfsJKOvDiwNoFTUeF

Tem um teaser no link.
 
Um desejo meu e de muita gente. Mas eles falaram disso há uns tempos, e na lista dos 5 jogos estava lá o R6... depois nunca mais disseram nada, apenas que iria 'atrasar' o processo.
 
Bem tenho jogado muito na Xbox por já não ter paciência de ir desbloquear os operadores de novo... Que venha isso e o crossplay(entre consolas)
 
Post do reddit
General


New Defender: Thunderbird
  • 3 speed, 1 armor Operator from the Nakoda Territories
  • Gadget: Kóna Station
    • Automatically heals Operators in the vicinity for 30 HP with Doc-like stim shot
    • Cooldown after each stim
    • Revives downed Operators
    • Can overheal similar to Doc
    • Also heals attackers
    • Station can be destroyed with bullets, explosions, Twitch drones
  • Primary weapons:
    • Spear .308
    • SPAS-15
  • Secondary weapons:
    • Bearing 9
    • Q-929
  • Secondary gadgets:
    • Nitro Cell
    • Impact Grenade


Map Rework: Favela
  • Casual rework
  • Completely reimagined floor plan, effectively a new map
  • Removed most exterior destructible walls


Gameplay Updates, New Features & Other Changes
Health & Armor Rework

  • Replaced concept of armor with added health
    • 1 armor => 100 HP
    • 2 armor => 110 HP
    • 3 armor => 125 HP
  • Rook vests now provide +20 HP
  • Finka now provides a permanent health boost to all attackers
Melusi's Banshee

  • Device opens up when attacker is in range, removing bulletproof aspect
  • Can still be destroyed by explosives
Shattered Glass

  • Bulletproof glass can be meleed to obstruct vision
  • Applies to Mira's windows, Meastro's Evil Eyes, and Bulletproof Cameras
  • Evil Eyes can still be opened to regain vision
Bullet Holes

  • You can no longer look through bullet holes
Dead Bodies

  • Previously: dead bodies weren't positioned consistently between players, leading to some unfair line of sights
  • Now: bodies disappear after a few seconds, leaving only a semi-transparent Operator icon
Muzzle Attachments

  • Compensator now mainly reduced horizontal recoil
  • Flash Hider now mainly reduces vertical recoil
  • Muzzle Break unchanged
Updated Death Sequence

  • Death sequence consists of three phases
    • Phase #1: Camera leaves your body and focuses on what killed you
    • Phase #2: Replay of how you died
    • Phase #3: Support phase
  • All phases are now skippable
Smoke's Gas

  • Updated visuals to better show the boundaries
  • Removed mechanic that decreased damage over time when standing within the gas
  • Improved gas propagation, can no longer deal damage through walls
Test Server-Only: Gameplay After Death

  • Players can now control certain gadgets after death
    • Attackers can move their own drones
    • Zero can shoot Argus bolt after death
    • Echo, Maestro, and Mozzie can use their respective gadgets after death
  • Balance adjustment:
    • Bulletproof Cameras can now rotate and shoot EMP dart
    • Added destroyed/captured drone counter for Defenders

O nerf na Melusi é que foi muito grande...
 
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