skybastos
Power Member
Entrevista
IGN: With Sony's Gamers Day coming up next week, the time is nigh. This will be Ratchet's "coming out" party. What do you guys have in store for the show and what are you going to focus on?
Allgeier: We're excited to share a work-in-progress glimpse into Tools of Destruction at Gamer's Day. We're going to talk about our vision for the next-generation of the franchise and why it involves dancing centipedes. We're also going to show examples during gameplay of ways we're trying to make Ratchet Future the most vivid and vibrant Ratchet and Clank game yet. As for specifics, we'll be revealing a new weapon and gadget, along with a new level.
IGN: How long will the demo be and which section of the game is it taken from?
Allgeier: The presentation will be relatively short, though we'll also be showing new content in the Arcade afterwards. The gameplay shown in the presentation will be from Kerchu City, which occurs roughly 2/3 the way through the game. The new level occurs toward the game's onset.