Xbox Retrocompatibilidade - Jogos Xbox 360 na Xbox One e Series S/X

De referir que na altura foi bastante criticado, porque o trabalho de remasterização não foi o melhor e a versão Xbox nem sequer levou algumas das correções que levou a versão PS3.


(começa aos 16 minutos caso o time stamp não funcione)

Dito isto, por enquanto, não existem muitas mais formas de se jogar isto, portanto, é levar com estas falhas ou esperar indefinidamente que a Konami volte a tentar mais uma vez.
 
Já tinha visto o DF Clip, mas é um conceito tão doido, que mereceu um artigo próprio.
Tenho o jogo fisíco (na sua caixa laranja :-D) e se tivesse uma SeriesX e vontade de ligar a consola, ainda fazia isto, mas para usar "um save playthrough" com quick resume é :rrotflm: .

Só é um bocadinho ingénuo no artigo referirem "... Could something similar happen with The Orange Box? Could there be some kind of final hurrah for FPS Boost? As a passion project from committed staffers at Microsoft and/or Valve, maybe it could happen - though surely the prospect must have been raised in the past....", ó amigo, o jogo foi delisted. Deixem de viver nas nuvens.

Eu imagino quantos jogos estão ai prontos a ser Brute Force™ pelo hardware, mas as editoras não têm interesse deixarem fazer isso.

---

The Orange Box modded to run at 4K 60fps on Xbox Series X is the best way to play on consoles​

A final flourish for a gaming classic - but there's a catch.




The Orange Box was one of the greatest deals in gaming on its release in 2007. Cramming five Valve-developed classics onto one disc - Half Life 2, Half Life 2 Episode 1, Episode 2, Team Fortress 2, and introducing the original Portal - the quality bar was supremely high.

Originally shipping on the 360 at native 720p resolution, Xbox One X enhancements delivered a 9x resolution increase, offering up a native 4K presentation that naturally transitioned over to Series X and thanks to some config file tweakery, it's now possible to remove the 30fps cap, to play Valve's finest at 60fps on Xbox Series X and Series S hardware.

However, to revisit these games today on console is fraught with issues if you're on Xbox. Firstly, the Orange Box has been removed entirely from the Xbox marketplace as of 23rd February 2023. It simply cannot be bought digitally any more. However, if you bought it before its removal it's still of course possible to play it today from your library. And, if you own the physical disc you're still good to go, of course. But that's really no good at all for Series S users, without a disc drive. In that case you had to buy the digital version while it was still available.

As you'll see in the video, we use a user-mod of sorts to remove the frame-rate cap on each title in The Orange Box which stacks on top of Microsoft's X enhancement, which scale up the original's 720p to ultra HD on Series X and a still impressive 1440p on Series S. And removing that cap doesn't just improve performance - but consistency too. The originals on Xbox 360 always ran with inconsistent frame-pacing, introducing visible judder. An official solution to this via Microsoft's FPS Boost would have been welcome, but for whatever reason, it never happened. 60fps is definitely possible and I'd say that Microsoft and Valve could still make it happen and I hope they do - because as cool as the mod is, it comes with a number of limitations that do cause issues.

Want to see Half-Life 2, its episodes and Portal running flawlessly on Xbox Series hardware? Here you go.

Before we go into depth on this, we can't take any credit for the mod itself. We first chanced upon this when one of our supporters - sj33 - highlighted a twitter post from famicom, a simple YouTube embed of a year-old video from ReveriePass. It turns out that getting 60fps working is relatively simple. It's all clearly explained in their YouTube description, but as a quick summary: you'll need an original Xbox 360 console, and a copy of Orange Box and a PC to make the modifications. No hardware mod is necessary here and any retail Xbox 360 machine with an internet connection will do. First, you must enter the options menu of each game in the Orange Box to create a save file. And then, once done, transfer the Orange Box user settings from the console to a USB stick.

After that, a PC program called Horizon is required. This is a tool that allows users to decrypt and analyse Xbox 360 save games. Here, enter the user settings file and extract the individual config files for each game. Half Life 2, Episode 1, Episode 2, Portal should each have one. And from here's it's a matter of opening each config file, and copy-pasting the settings in ReveriePass' YouTube description - the crucial bit being, that FPS_Max line is now set to 0 to allow for 60fps. Finally, replace the config files on the USB stick with your new updated ones, re-sign and encrypt the file and then take the USB stick back to your Xbox 360. Now it's a simple matter of transfering the user settings file to cloud storage. Now, whenever you access The Orange Box on an Xbox One or Xbox Series console, it'll download your modded user settings file.

Fundamentally, it works. The performance line is a faultless 60fps as you'd rightly expect of a 2004 game. Really, there's no chance this is buckling under at 4K60fps given the frankly overkill levels of GPU power being thrown at it. And likewise, Episode 1 holds up at a watertight 60fps as well. In fact, even the more taxing Episode 2 - released later in 2007 - plays out at a locked 60 in my experience. All round, Xbox Series X reaps the greatest benefits from this mod, given it was already running at 4K through official enhancements.



The only parts that really do not age well are some rough textures, and those awkward loading buffer screens between areas. And the lack of any effective anti-aliasing means - even at 3840x2160 - expect to see some heavy pixel crawl and noise on those hard geometric edges. But, in a way that's part of the charm of visiting old games. It's not a remaster, it's simply the original game, as played back with a few minor tweaks. We did try adding some anti-aliasing commands to the modified script, but unfortunately, they did not work.

Of course all of this applies to Xbox Series S as well - the 4TF sibling console. In this case, we get 1440p native on back-compat enhanced 360 games. That's the starting point for the Orange Box collection. But then, this user workaround - the modified cloud save - also makes way for a flawless 60fps on Series S as well. Across the board, from Half Life 2, to Episode 2, there's zero issue to speak on here. But again, the ineffective anti-aliasing in the game's base code is more of a glaring issue, I think if you're determined to play it today this way. At 1440p, the noise is exaggerated even more so in the upscale to 4K displays, especially on the fences early on.

Of course, the cloud save works on any Xbox console that runs the Orange Box, meaning you can check out Xbox One S and One X too. The less capable of the two machines is best not touched - Half-Life 2 starts fine at 60fps but drops into the 40s as soon as you start exploring City 17. As you progress to the more taxing Episodes, performance crumbles. Xbox One X is quite interesting though: native 4K resolution comes from the X enhancements and Half-Life 2 is essentially 60fps with some performance dips. The more taxing episodes take you into 40-60fps territory, however. The point is, we're going to need Series hardware to get the lock we want.

With all of that in mind, it's a win for Xbox Series X and S users of course. But what's the drawback? Well, firstly this modified cloud save trick only works if you still - after all these years - have an Xbox 360 console with your account on it. Secondly, once you've put that save on your Xbox Series X or S - or Xbox One console - you must not make any changes to any game's options menu. Once any change is made, it reverts to 30fps and you have to repeat the whole process again. Perhaps worse still, it seems it's not possible to resume a saved game either. It always has to be a new game, or it defaults back to the standard 30fps cap.

While FPS Boost primarily targeted frame-rate improvements to Xbox One titles, Microsoft delivered some excellent Xbox 360 enhancements too, and with some games receiving both performance and resolution upgrades.

On the upside, Xbox Series X and S have the quick resume feature that offers some workaround here. The original Portal, also, is very playable in just one session if you want to deploy this workaround for that. On balance though, it's not a practical way to play all of these games. For that, we really do need Microsoft and Valve's involvement - with an official update to these games.

Overall, hacks like this prove that increasing the frame-rates on older Xbox 360 games doesn't have to be a DirectX level tweak as instigated by Microsoft's ace compatibility team. Sometimes, it's possible to get older games running at 60fps on newer machines with relatively small config file tweaks, like this. Changes to the game code itself are so minor, it should be viable for Microsoft or Valve to implement themselves. Indeed, in the past we've seen exceptions being made for popular games. Dark Souls 3 on Xbox One X is a classic example. It didn't receive an FPS Boost-style, DirectX level upgrade - but instead, Microsoft collaborated with developer From Software for a more bespoke solution.

Could something similar happen with The Orange Box? Could there be some kind of final hurrah for FPS Boost? As a passion project from committed staffers at Microsoft and/or Valve, maybe it could happen - though surely the prospect must have been raised in the past. It certainly transforms the quality of the experience exactly as you would imagine - but the fact that The Orange Box itself has been delisted from the Microsoft Store perhaps suggests that this is just wishful thinking. After all, why make the effort to enhance these classic games still further if Series S owners can't actually buy The Orange Box at all? Still, if you have the means and the commitment to work with the limitations, it is worthwhile - and it's clearly the best way to play The Orange Box on consoles today.

@eurogamer.net
 
Por acaso ainda ontem fui buscar a Orange Box, GTA IV e V a casa dos meus pais que ainda lá estavam passados estes anos todos. Por piada instalei o GTA IV e já está a bombar, nunca o acabei vou fazer agora uma run a ver se se aguenta.
 
Lista de jogos e conteúdo exclusivo ao Marketplace da Xbox 360, que ficará indisponível após o fecho do mesmo a 29 Julho 2024.
Esta lista inclui apenas conteúdo exclusivamente digital e não retro-compatível.

Retirado de um tópico do TrueAchievements:
With the news that the Xbox 360 store will be closing on the 29th of July 2024, I've decided to create a list of content that can only be purchased on the Xbox 360 digital storefront. With the TA filters, it can be tricky to find DLC that is digital-only when the game is physically available.

Some games have free DLC such as compatibility packs to be downloaded. These act as Title Updates but are not mandatory downloads. They may also be not needed for achievements but will be tagged as DLC as they may help matchmaking etc. Be sure to read the notes on the Google Sheet posted below for further information. (Credit to BulgyDragonZord for his thread on this). If you need detailed information on a game-by-game basis for this, head to his thread. [toast] Please comment on any missed, as I expect many to be missed, especially physical games.

If anything is wrong, please comment below and I'll adjust accordingly.

Content excluded: backwards compatible, delisted, available physically, apps, demos.
Content included: non-backwards compatible, listed, not available physically.

DLC refers to anything that may be needed for achievements, not just DLC with achievements, e.g. season pass or compatibility pack.

I'll add any notes in brackets:
(+DLC) - Game and DLC
(DLC) - DLC only
(D/U) - Discontinued or Unobtainable achievements
(PDU) - Potentially Discontinued or Unobtainbles (see the game page/forum)
(RA) - Remaster/remake/stack available after store closure

I've made a Google sheet with extra details. You can use filters to search by price or exclude ones that have variations etc.

Non-achievement content:
A second sheet exists by Asininity who has scraped the Marketplace to produce a sheet that contains all the Xbox 360 products. There are over 25,000 entries, including non-essential items like demos, avatar items, or themes. This is very useful if you also want to look at items beyond what is needed for achievements. MakeMeACoffee has stated this is a scrape of the US store so won't contain region-specific content (JP, EU, etc).

0-9
0D-Beat-Drop
A
Abyss-Odyssey
AFL-Live-2 (DLC)
Alien-Rage
Alien-Spidy (D/U)
Aliens-Colonial-Marines (DLC)
AMY
Ancients-of-Ooga (+DLC)
Anna-Extended-Edition
Arkadian-Warriors
Armored-Core-Verdict-Day (DLC)
Armored-Core-Verdict-Day-Japanese (DLC - maybe)
Assault-Heroes
Awesomenauts-Xbox-360 (RA but D/U)
B
Backbreaker-Vengeance
Bastion (RA)
Batman-Arkham-City (DLC) (RA)
Batman-Arkham-Origins-Blackgate-Deluxe-Edition
BATMAN--The-Telltale-Series-Xbox-360 (DLC) (RA)
Battle-Academy
Battlefield-4-Xbox-360 (DLC) (RA)
Battlefield-Hardline-Xbox-360 (DLC) (PDU) (RA)
Battlezone/
Bionic-Commando-Rearmed
Bionic-Commando-Rearmed-German
Black-Knight-Sword
Blade-Kitten
BlazBlue-Continuum-Shift (DLC)
Blazing-Birds
Bloody-Good-Time
Boogie-Bunnies
Borderlands-The-Pre-Sequel-Xbox-360 (DLC) (RA)
Brink (DLC)
Brothers-A-Tale-of-Two-Sons-Xbox-360 (RA)
Bubble-Bobble-Neo
Bulletstorm (DLC) (RA)
Burnout-Crash (D/U)
C
Call-of-Duty-Classic
Call-of-Duty-Classic-German
Call-of-Duty-Black-Ops-III-Xbox-360 (DLC) (PDU) (RA)
Capsized (D/U)
Carnival-Games-Monkey-See-Monkey-Do (DLC)
Carnival-Games-Monkey-See-Monkey-Do-Taiwanese (DLC)
Charlie-Murder
Child-of-Light-Xbox-360 (D/U) (RA)
Choplifter-HD
CloudBerry-Kingdom
Cobalt-Xbox-360 (D/U) (RA)
Constant-C
Crazy-Machine-Elements
CrazyMouse
Crimson-Alliance (+DLC)
Cyber-Troopers-Virtual-On-Force (DLC)
D
Dark-Souls-II (DLC)
Dead-to-Rights-Retribution (DLC)
Deadliest-Warrior-Battlegrounds
Deadlight (RA)
Dead-or-Alive-5 (DLC)
Dead-or-Alive-5-Ultimate (DLC) (RA)
Dead-Rising-2-Off-the-Record (DLC) (RA)
Death-Tank
DeathSpank
Deep-Black-Episode-1
Defenders-of-Ardania
Defense-Technica
Destiny-Xbox-360 (DLC) (RA)
Diabolical-Pitch
DmC-Devil-May-Cry (DLC)
DoDonPachi-Resurrection (DLC)
Dogfight-1942 (+DLC)
Dollar-Dash
Double-Dragon-II-Wander-of-the-Dragons
Dragon-Age-Inquisition-Xbox-360 (DLC) (RA)
Duke-Nukem-3D
Dungeon-Defenders
Dungeons-and-Dragons-Daggerdale
Dust-An-Elysian-Tail
Dustforce
E
Ecco-the-Dolphin
Exit (DLC)
Exit-2
F
Fantastic-Pets (DLC)
Far-Cry-4-Xbox-360 (DLC) (D/U) (RA)
Fatal-Fury-Special (PDU)
Fez
Final-Exam
Fire-Pro-Wrestling (D/U)
Fireburst
Freefall-Racers
Frogger-Hyper-Arcade-Edition
Frozen-Free-Fall-Snowball-Fight-Xbox-360 (RA)
Fruit-Ninja-Kinect (+DLC)
Full-House-Poker (+DLC) (D/U) (PDU)
Fusion-Genesis
G
Gel-Set-and-Match
Giana-Sisters-Twisted-Dreams (RA)
Goosebumps-The-Game-Xbox-360 (RA)
Gotham-City-Impostors (+DLC)
Guilty-Gear-2 (DLC)
Guilty-Gear-XX-Accent-Core-Plus
Guncraft-Blocked-and-Loaded
H
Happy-Tree-Friends
Haunt
Hell-Yeah-Wrath-of-the-Dead-Rabbit
Hexodius
Home-Run-Stars
How-to-Survive (RA)
Hunters-Trophy-2-America
Hunters-Trophy-2-Australia
Hybrid (D/U)
I
Ion-Assault
J
Jam-Live-Music-Arcade
K
Kinect Fun Labs
Kane-And-Lynch-Dead-Men (DLC)
Air-Band (D/U)
Avatar-Kinect (D/U)
Battle-Stuff (D/U)
Bobble-Head (D/U)
Build-A-Buddy (D/U)
Googly-Eyes (D/U)
I-Am-Super (D/U)
Junk-Fu (D/U)
Kinect-Me (D/U)
Kinect-Rush-Snapshot (D/U)
Kinect-Sparkler (D/U)
Mars-Rover-Landing Musical-Feet (D/U)
Mutation-Station (D/U)
Kinect-Sports (DLC)
10-Frame-Bowling
3-Point-Contest
Boxing-Fight
Darts-Vs-Zombies
Field-Goal-Contest
Penalty-Saver
Ping-Pong
Prize-Driver
Reaction-Rally
Ski-Race
Kinect-Sports-2 (DLC)
Kinectimals (DLC)
Kings-Quest-Xbox-360 (+DLC) (RA)
Kings-Quest-The-Complete-Collection (DLC) (RA)
L
Leedmees
Legend-of-Kay-Anniversary
LEGO-Batman-3-Beyond-Gotham-Xbox-360 (DLC) (RA)
LEGO-Dimensions-Xbox-360 (DLC) (RA)
LEGO-Marvels-Avengers-Xbox-360 (DLC) (RA)
LEGO-Star-Wars-The-Force-Awakens-Xbox-360 (DLC) (RA)
Life-Is-Strange-Xbox-360 (+DLC) (RA)
LocoCycle-Xbox-360 (RA) (+DLC)
Lucidity
M
Mamoru-kun-wa-Norowarete-Shimatta (DLC)
Mark-of-the-Ninja (+DLC) (RA)
Marvel-Puzzle-Quest-Dark-Reign-Xbox-360 (RA)
Masquerade-The-Baubles-of-Doom-Xbox-360 (RA)
Max-The-Curse-of-Brotherhood-Xbox-360 (RA)
Mensa-Academy (Delisted in some regions)
Metal-Gear-Solid-V-The-Phantom-Pain-Xbox-360 (DLC) (RA but also has D/U)
Meteos-Wars
Metro-2033 (DLC) (RA)
Metro-Last-Light (DLC) (RA)
MicroBot
Middle-earth-Shadow-of-Mordor-Xbox-360 (DLC)
Mighty-No-9-Xbox-360 (RA but has D/U)
Minecraft-Xbox-360 (RA) (DLC - free Title Updates)
Minesweeper-Flags
Mini-Ninjas-Adventures
Mortal-Kombat-Arcade-Kollection
Mushihime-sama-Futari (DLC)
N
National-Geographic-Quiz (DLC)
Naughty-Bear-Panic-in-Paradise
NCAA-Basketball-March-Madness
Need-for-Speed-Most-Wanted-2012 (DLC)
Need-for-Speed-Rivals-Xbox-360 (DLC) (RA)
Ninja-Gaiden-III (DLC and ONLINE PASS)
O
Omerta-City-of-Gangsters (DLC)
Onechanbara-Z-Kagura (DLC)
P
Painkiller-Hell-and-Damnation (DLC)
Panzer-General
Penny-Arcade-Episode-1
Penny-Arcade-Episode-2
Pinball-FX2-Xbox-360 (DLC - if someone can work out what the cost in £ for the DLC is, that would be helpful. I'm confused[laugh]) (RA)
Plants-vs-Zombies-Garden-Warfare-Xbox-360 (DLC) (RA)
Prison-Architect-Xbox-360 (RA)
PGR-3 (DLC) (D/U)
Puzzle-Arcade
Puzzle-Bobble-Live
Puzzle-Chronicles
R
RBI-Baseball-14-Xbox-360 (D/U) (RA has no D/U)
Rainbow-Island
Raystorm-HD
Red-Faction-Guerrilla (DLC) (RA)
Red-Johnsons-Chronicles-One-Against-All
Rekoil-Liberator
Renegade-Ops
Resident-Evil-Xbox-360 (RA)
Resident-Evil-0-Xbox-360 (RA)
Resident-Evil-4-HD-Xbox-360 (RA) - Disc was JP-only
Resident-Evil-5-Xbox-360 (DLC) (RA)
Resident-Evil-6-Xbox-360 (DLC) (RA)
Resident-Evil-Revelations (DLC) (RA)
Rise-of-the-Tomb-Raider-Xbox-360 (DLC) (RA)
Risen-3-Titan-Lords (DLC)
RISK-Xbox-360
Risk-Urban-Assault-Xbox-360 (D/U) (RA)
Rocket-Riot (RA)
Rock-Band-3 (DLC) (PDU) (D/U) - see https://www.trueachievements.com/forum/viewthread.aspx?tid=1491161&anchor=11394483#m11394483 for more information
RocketBowl
Rotastic
Rugby-League-Live-2 (DLC)
Rushn-Attack-Ex-Patriot
S
Samurai-Warriors-2 (DLC)
Sanctum-2 (+DLC)
Scene-It-Box-Office-Smash (DLC)
Scene-It-Movie-Night
Schizoid
Sealife-Safari
Section-8-Prejudice (+DLC) (D/U)
Sesame-Street-Once-Upon-a-Monster (DLC)
Skate-3 (DLC)
Skulls-of-the-Shogun (RA but has D/U)
Sleeping-Dogs (DLC) (RA)
Sleeping-Dogs-Japanese (DLC) (RA)
Sniper-Elite-3-Xbox-360 (DLC) (RA)
Sniper-Ghost-Warrior-2 (DLC)
South-Park
South-Park-Tenorman
Space-Invaders-Extreme
Spare-Parts
Spyglass-Board-Games
Star-Raiders
State-of-Decay (+DLC) (RA)
Steel-Battalion-Heavy-Armor (DLC)
Storm
Stranglehold (DLC)
Stranglehold-German (DLC)
Street-Fighter-2-Hyper-Fighting
Street-Fighter-3
Streets-of-Rage-2
Strider-Xbox-360 (RA)
Super-Time-Force-Xbox-360 (RA)
Syberia-2 (RA)
T
Takedown-Red-Sabre
Tempest
The-Bluecoats-North-vs-South
The-Book-of-Unwritten-Tales-2-Xbox-360 (RA)
The-Bridge-Xbox-360 (RA)
The-Dishwasher
Dishwasher-Vampire-Smile
The-Escapists-Xbox-360 (RA)
The-Evil-Within-Xbox-360 (DLC) (RA)
The-Evil-Within-Japanese-Xbox-360 (DLC) (RA)
Fancy-Pants-Adventures
The-Godfather (DLC)
The-Gunstringer (DLC)
The-Maw (DLC)
The-Path-of-Go
Things-on-Wheels (+DLC)
Thunder-Wolves
TiQal
TNT-Racers (+DLC)
TotemBall
Trials-Fusion-Xbox-360 (+DLC) (RA)
TRIVIAL-PURSUIT-LIVE-Xbox-360 (RA)
Tron
Tropico-5-Xbox-360 (RA)
Two-Worlds-2 (DLC) (DLC available on PAL disc, not NTSC)
V
Valiant-Hearts-The-Great-War-Xbox-360 (RA)
Vigilante-8-Arcade
Virtua-Striker
Voodoo-Dice
Voodoo-Dice-Japanese
W
War-World
Warhammer-40K-Space-Marine (DLC)
Warlords (D/U)
Warp-Xbox-360
Watch-Dogs-Xbox-360 (RA)
Way-of-the-Dogg
Who-wants-to-be-a-Millionaire-Special-Editions
Wing-Commander-Arena
Wits-and-Wagers
Worms-2-Armageddon (DLC)
Worms-Ultimate-Mayhem (DLC) (D/U)
Wreckateer (+DLC)
Wrecked-Revenge-Revisited
Y
Yars-Revenge
Yie-Ar-KungFu
YoHo-Kablammo
Yu-Gi-Oh-5D-Decade-Duels (RA)
Yu-Gi-Oh-Millennium-Duels
Z
Zeit
Zeno-Clash-II
Zombie-Driver-HD (RA)
Zombie-Wranglers

Deixo esta informação aqui neste tópico, pois à inexistência de um antigo tópico oficial da Xbox 360, este parece-me o mais apropriado dado a questão da retro-compatibilidade (ou falta dela).

Alguns títutlos podem ter region-lock e não estar disponíveis na versão portuguesa do Marketplace. Para mudar a região da loja basta seleccionar outra no canto inferior esquerdo da página, ou alterar directamente o campo da região no link (pt-PT -> en-US, por exemplo).

É possível comprar conteúdo retro-compatível com region-lock, recorrendo a saldo adquirido com gift cards da região em causa e fazendo a compra através da MS Store (que por norma é reflectida no Marketplace da 360), no entanto, não tenho experiência em adquirir conteúdo não retro-compatível com region-lock, dado que tem que ser feito exclusiva e directamente no Marketplace da 360 e talvez recorrendo a uma mudança da região da conta da Xbox, que está sujeita a limites, em particular o facto de só ser possível mudar o país da conta uma vez a cada 3 meses.
 
Última edição:

EXCLUSIVE: Xbox President Sarah Bond has set up a new team dedicated to game preservation and forward compatibility

The backward compatibility program will continue to future Xbox hardware.

Xbox Series X, Series S

(Image credit: Windows Central | Jez Corden)

What you need to know​

  • Per emails received by Windows Central, confirmed by Microsoft as genuine, Xbox President Sarah Bond recently briefed her team on various topics.
  • In the emails, Sarah Bond reiterated Microsoft's plans to build new Xbox hardware focused on delivering "the biggest technical leap ever in a generation."
  • Sarah Bond also revealed that Microsoft has set up a dedicated team to future-proof our digital Xbox game libraries across future hardware paradigms to further "build on [Xbox's] strong history of delivering backward compatibility."
  • Additionally, it was revealed that Xbox has become Diablo 4's most prominent platform since the game's inclusion into Xbox Game Pass.


Sarah Bond was promoted to Xbox President a few short months ago and kickstarted something of a reorganization to streamline Microsoft's gaming org to position itself for the future. With Activision-Blizzard now acquired, Xbox has become something of a gaming powerhouse, with huge platforms across Xbox console and cloud, PC gaming, mobile titles, and subscription services. Even when you disregard the millions of Xbox Game Pass subscribers, Microsoft counts various other subscription service gaming businesses within that fold, from Fallout 1st to Minecraft Realms and World of Warcraft.

The complexity of the Xbox business is doubtless a huge challenge, but there are similarly huge opportunities ahead of the firm. To that end, Sarah Bond recently sent out an email to rally her troops, while also sharing some interesting bits of news in the process. Microsoft has confirmed to us that the correspondence is genuine.

"It’s been nearly six months since we came together as an organization. Our collective achievements in that timeframe are tremendous. Everyone should feel incredibly proud of what we’ve achieved and excited about the opportunities ahead," Sarah said, "We are moving full speed ahead on our next generation hardware, focused on delivering the biggest technological leap ever in a generation."


Tina Amini, Phil Spencer, Sarah Bond, and Matt Booty on the Official Xbox Podcast

Xbox programming director Tina Amini joins Xbox CEO Phil Spencer, Xbox President Sarah Bond, and head of Xbox Game Studios Matt Booty. (Image credit: Official Xbox Podcast)

Sarah also touched upon Microsoft's innovations in gaming AI, understood to be a big part of Microsoft's vision for the future of Xbox. We were recently told that departing XEmTech lead and AI innovator Kareem Choudhry was known within the org for putting players and developers first. It seems that influence will continue driving Microsoft's thought processes on the tech, "We are innovating in Gaming AI, focused on delivering player-first, developer-first value for discovery, engagement, and creator velocity."

Further in, Sarah describes how Microsoft is continuing its work to integrate Activision-Blizzard games and Battle.net into Xbox Game Pass and PC Game Pass. Microsoft brought Diablo 4 to Xbox Game Pass a short while ago in collaboration with the Microsoft Store platform team on the Windows side. Bond revealed that due to Diablo hitting Game Pass, Xbox has now become the #1 platform for the game. "We are integrating Activision Blizzard King titles into our services — we launched Diablo IV into Game Pass, and Xbox has quickly become the #1 platform for D4 players," Bond reiterated some of the other games on the horizon for Xbox, "we are integrating with Battle.net, all while launching CoD: Warzone Mobile and preparing for the upcoming Hellblade II, Avowed, and Indiana Jones and the Great Circle."

Xbox builds a new team for game preservation, and the future​


Microsoft's Xbox 360 backward compatibility program remains one of the platform's best features.

Microsoft's Xbox 360 backward compatibility program remains one of the platform's best features.


Recently, the preservation of games has become an increasing concern, as the shift to digital licensing models and online services has made it too easy for games to go permanently off-line. It's a massive problem in mobile gaming, where publishers and companies like Apple and Google have no problem wiping games from existence. Even core platforms like Nintendo are known to shut down stores, off-lining many games. Microsoft is closing parts of the Xbox 360 store this year for new purchases. However, hundreds of the most popular Xbox backward-compatible games escaped the Xbox 360 and continue to live on the Xbox One and Xbox Series X|S platforms. It seems that now, they'll live on even further.

As part of the emails to her team, Sarah Bond revealed that Microsoft has now set up a dedicated team to ensure the future-proofing of the current Xbox game library against future hardware paradigm shifts, ensuring that our games remain accessible long into the future. "We have formed a new team dedicated to game preservation, important to all of us at Xbox and the industry itself," Bond said. "We are building on our strong history of delivering backwards compatibility to our players, and we remain committed to bringing forward the amazing library of Xbox games for future generations of players to enjoy."

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