Sony alega que Microsoft e/ou Nintendo infrigiram 12 patentes suas

Ansatsu

Power Member
Sony Sues Nintendo and Microsoft! Posted Aug 04, 2006 at 12:47PM by Drew M. Listed in: Controller, News Tags: Microsoft, Sony, patent, Immersion
sony Anascape Ltd. has just recently claimed that Nintendo and Microsoft have both infringed on Sony's patents for various controller designs. The thing is, it is not just for one supposed infringement, but 12 different ones! We've come up with a list that's a little on the techy side, but that shouldn't be too much of a problem:

Patent #5,999,084 "Variable Conductance Sensor"
#6,102,802 "Game Controller with Analog Pressure Sensor"
#6,135,886, "Variable Conductance Sensor with Elastomeric Dome Cap"
#6,208,271 "Remote Controller with Analog Button"
#6,222,525 "Image Controller with Sheet Connected Sensors"
#6,343, 991 "Game Control with Analog Pressure Sensor"
#6,344,791 "Variable Sensor with Tactile Feedback"
#6,347,997 "Analog Controls Housed with Electronic Displays"
#6,351,205 "Variable Conductance Sensor" (A different patent)
#6,400, 303 "Remote Controller with Analog Pressure Sensor" (A different patent)
#6,563,415 "Analog Sensor with Snap Through Tactile Feedback"
#6,906,700 "3D Controller with Vibration"

After Immersion cashed in on the case against Sony on their infringments on 8 different patents, netting over $90 Million, another lawfirm is following suit, though this time it is not against Sony. It looks like after the success of Immersion's lawsuit, others are looking to make a quick buck the same way. It seems that the video game industry has now become so competitive some companies have to go to court instead of just making something better to offer the consumer - at least that's how it's looking these days, more and more.

Acho que a Sony não disse quais as 12 patentes ainda e aquelas é a posivel lista que eles disseram. São todas sobre o comando.

http://ps3.qj.net/Sony-Sues-Nintendo-and-Microsoft-/pg/49/aid/60736
 
Última edição:
pois.... não vai dar em nada.. pra mim..

se tivessem que dizer tinham dito na altura.. vêm agora dizer isso porquê ???

Provavelmente porque a Immersion ganhou o caso contra eles e levou 90 milhoes de dolares à conta disso.

Eles estão a ser processados por tudo qto é gente, se calhar tinham uma equipa de advogados sem nada pra fazer e resolveram processar alguem ;)
 
Eu acho que eles pensavam que o buzz ia ser mais pequeno.. depois viu-se que afinal o people até ficou bem entusiasmado com o comando da nintendo e tal...

e então eles agora resolveram disparar em várias direcções... contra a nintendo principalmente.. 10 das 12 patentes devem ser contra a nintendo..pra ver se dão uma machadada naquilo
 
Eu acho que eles pensavam que o buzz ia ser mais pequeno.. depois viu-se que afinal o people até ficou bem entusiasmado com o comando da nintendo e tal...

e então eles agora resolveram disparar em várias direcções... contra a nintendo principalmente.. 10 das 12 patentes devem ser contra a nintendo..pra ver se dão uma machadada naquilo


Se a Nintendo infrigiu mm patentes da Sony, então que seja penalizada por isso. O mm com a Sony, que tb infrigiu patentes do rumble pad da immersion e lixou-se por isso, e a Sony ja´usava o rumble pad á mto tempo.
 
Eles que se esfolem lá pelos tribunais e analisem ao pormenor os registos de patentes e tal... este caso só pode ser visto como uma resposta ao caso com a Immersion.

Os advogados da Sony resolveram vasculhar tudo à procura de possíveis infracções e pelos vistos acharam que tinham bases legais para ir a tribunal.

Estes processos não acabam... quando houver um resultado disto alguém vai recorrer da decisão, etc etc...
 
Microsoft, Nintendo sued over game controller patents

8/4/2006 3:16:55 PM, by Jeremy Reimer

Patent litigation has become somewhat of a booming business in our modern technological age. Often it is difficult to weed out the legitimate patents from those merely attempting to cash in on some other company's efforts.

Ostensibly, the institution best qualified to make these decisions should be the United States Patent Office. However, sometimes it seems as if the USPTO has made a mistake. Or in this case, several mistakes. Such is the case with the lawsuit (PDF via The Inquirer) being filed in the US District Court for the Eastern District of Texas, against both Microsoft and Nintendo.

The suit was filed by a company known as Anascape Ltd., based in the same state, and it concerns patents filed by Brad Armstrong, who is presumably an employee of that firm. Anascape has no web presence, and only shows up in a search for the patents that they have filed. The patents in question mostly relate to the design of game controllers.

There is 5,999,084, filed in 1998 and granted in 1999, which covers a "sensor having a housing" and a depressible actuator in a "resilient dome cap," which appears to cover pressure-sensitive controller buttons. Then there's 6,102,802, filed in 1997 and granted in 2000, which appears to be patenting the entire concept of a game controller with analog pressure-sensitive buttons included. Patents 6,135,886, 6,343,991, 6,351,205, 6,400,303, and 6,208,271 cover basically the same concept, just to be safe.

Anascape also claims that patent 6,222,525 (Image Controller with Sheet Connected Sensors) was violated, as well as 6,344,791 (Variable Sensor with Tactile Feedback), 6,347,997 (Analog Controls Housed with Electronic Displays), and 6,906,700 (3D Controller with Vibration).

The last one may prove significant, as a similar patent from Immersion got Sony in hot water over their force-feedback controller. Sony wound up losing that lawsuit, and may have removed force feedback from the PlayStation 3 controller in an attempt to get revenge on the small company. Curiously, Anascape has not filed a suit against Sony for their patent infringements.

On the surface, it seems as if Anascape is merely a front, a slick attempt to extract some money from Microsoft and Nintendo. It surprises me, however, that anyone was able to receive so many patents relating to game controllers, a concept that has been around since the earliest days of game consoles. Analog joysticks have been around since the days of the Atari 5200, and analog, pressure-sensitive buttons were available as early as 2000 with the release of the PlayStation 2, for which development work surely started before Armstrong even filed his earliest patents. Perhaps this explains why Sony has not been targeted by this lawsuit.

http://arstechnica.com/news.ars/post/20060804-7425.html


Isto agora ficou um pouco confuso, afinal não é a Sony, mas sim a Anascape.
 
A Sony farta de ser gozada pela net como tendo sempre roubado ideias á Nintendo, decide agora vingar-se.

Não percebo nada do que dizem as patentes, o que é que eles roubaram concretamente?

Isto não vai dar em nada, a Nintendo anda nisto há muitos anos e não é assim tão burra.
E como é que esses gajos meteram as mãos num comando da Nintendo para o "dissecarem" e saberem que ele estava a infringir patentes?
Ou foi tudo a "olhómetro"?
 
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