Consulta o Portal de Jogos da ZWAME. Notícias, Artwork, Vídeos, Análises e muito mais.
We recently had the opportunity to see the game in action and chat with producer Brett Tosti about the overall direction of the title.
.................
Rather than relying on scripted missions and story points, the developers have decided to let the story develop dynamically. There are no missions here; players will simply fight from planet to planet in a freeform galaxy. The persistence of units and bases will give a sense of continuity to the whole affair. So while the game doesn't feature a Death Star attack on Yavin or the Rebel's fighting retreat from Hoth, those scenarios can come up as a result of how you and your opponent are playing the game.
.................
Though a lot of work has been done already, the game won't reach alpha state until sometime after E3 this year. The developers at Petroglyph haven't used any pre-existing code for any aspect of the game, and that's taking some time. They're currently targeting a Fall release for the game. We'll have more specifics in the coming months.
Basta dizer q o primeiro RTS de sucesso foi feito por eles... alguem se lembra por acaso do DUNE2?Caveira disse:pessoal, nao se eskeçam, este star wars ta a ser feito, em grande parte, por ex-Westwoods (Command & Conquer, preciso de dizer mais?).
blastarr disse:Desde o Red Alert 2 q n saíu nada de jeito da Westwood.
timber disse:Tb gostei desse
Um bocadinho básico mas divertido