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Fortified is free (to own) on Steam

https://store.steampowered.com/app/334210/Fortified/





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Who Gets To Be On The Steam Store?
https://steamcommunity.com/games/593110/announcements/detail/1666776116200553082
Recently there's been a bunch of community discussion around what kind of games we're allowing onto the Steam Store. As is often the case, the discussion caused us to spend some time examining what we're doing, why we're doing it, and how we could be doing it better. Decision making in this space is particularly challenging, and one that we've really struggled with. Contrary to many assumptions, this isn't a space we've automated - humans at Valve are very involved, with groups of people looking at the contents of every controversial title submitted to us. Similarly, people have falsely assumed these decisions are heavily affected by our payment processors, or outside interest groups. Nope, it's just us grappling with a really hard problem.

Unfortunately, our struggling has resulted in a bunch of confusion among our customers, developer partners, and even our own employees. So we've spent some time thinking about where we want to be on this, and we'd like to talk about it now. But we also think it's critical to talk about how we've arrived at our position, so you can understand the trade-offs we're making.

The challenge is that this problem is not simply about whether or not the Steam Store should contain games with adult or violent content. Instead, it's about whether the Store contains games within an entire range of controversial topics - politics, sexuality, racism, gender, violence, identity, and so on. In addition, there are controversial topics that are particular to games - like what even constitutes a "game", or what level of quality is appropriate before something can be released.

Common questions we ask ourselves when trying to make decisions didn't help in this space. What do players wish we would do? What would make them most happy? What's considered acceptable discussion / behavior / imagery varies significantly around the world, socially and legally. Even when we pick a single country or state, the legal definitions around these topics can be too broad or vague to allow us to avoid making subjective and interpretive decisions. The harsh reality of this space, that lies at the root of our dilemma, is that there is absolutely no way we can navigate it without making some of our players really mad.

In addition, Valve is not a small company - we're not a homogeneous group. The online debates around these topics play out inside Valve as well. We don't all agree on what deserves to be on the Store. So when we say there's no way to avoid making a bunch of people mad when making decisions in this space, we're including our own employees, their families and their communities in that.

So we ended up going back to one of the principles in the forefront of our minds when we started Steam, and more recently as we worked on Steam Direct to open up the Store to many more developers: Valve shouldn't be the ones deciding this. If you're a player, we shouldn't be choosing for you what content you can or can't buy. If you're a developer, we shouldn't be choosing what content you're allowed to create. Those choices should be yours to make. Our role should be to provide systems and tools to support your efforts to make these choices for yourself, and to help you do it in a way that makes you feel comfortable.

With that principle in mind, we've decided that the right approach is to allow everything onto the Steam Store, except for things that we decide are illegal, or straight up trolling. Taking this approach allows us to focus less on trying to police what should be on Steam, and more on building those tools to give people control over what kinds of content they see. We already have some tools, but they're too hidden and not nearly comprehensive enough. We are going to enable you to override our recommendation algorithms and hide games containing the topics you're not interested in. So if you don't want to see anime games on your Store, you'll be able to make that choice. If you want more options to control exactly what kinds of games your kids see when they browse the Store, you'll be able to do that. And it's not just players that need better tools either - developers who build controversial content shouldn't have to deal with harassment because their game exists, and we'll be building tools and options to support them too.

As we mentioned earlier, laws vary around the world, so we're going to need to handle this on a case-by-case basis. As a result, we will almost certainly continue to struggle with this one for a while. Our current thinking is that we're going to push developers to further disclose any potentially problematic content in their games during the submission process, and cease doing business with any of them that refuse to do so honestly. We'll still continue to perform technical evaluations of submissions, rejecting games that don't pass until their issues have been resolved.

So what does this mean? It means that the Steam Store is going to contain something that you hate, and don't think should exist. Unless you don't have any opinions, that's guaranteed to happen. But you're also going to see something on the Store that you believe should be there, and some other people will hate it and want it not to exist.

It also means that the games we allow onto the Store will not be a reflection of Valve’s values, beyond a simple belief that you all have the right to create & consume the content you choose. The two points above apply to all of us at Valve as well. If you see something on Steam that you think should not exist, it's almost certain that someone at Valve is right there with you.

To be explicit about that - if we allow your game onto the Store, it does not mean we approve or agree with anything you're trying to say with it. If you're a developer of offensive games, this isn't us siding with you against all the people you're offending. There will be people throughout the Steam community who hate your games, and hope you fail to find an audience, and there will be people here at Valve who feel exactly the same way. However, offending someone shouldn't take away your game's voice. We believe you should be able to express yourself like everyone else, and to find others who want to play your game. But that's it.



In the short term, we won't be making significant changes to what's arriving on Steam until we've finished some of the tools we've described in this post. As we've hopefully managed to convey, navigating these issues is messy and complicated. Countries and societies change their laws and cultural norms over time. We'll be working on this for the foreseeable future, both in terms of what products we're allowing, what guidelines we communicate, and the tools we're providing to developers and players.
 
Concordo com o ponto dele, no entanto significa tudo ficará na mesma, ou seja: Quem viu a Steam e quem a vê, nota a quantidade de "tralha" que por lá existe, aquilo que eu gosto de chamar de "Jogos para youtubers" que estão na Steam mas poderiam muito bem estar num site manhoso de jogos flash lol
 
O problema é mesmo que eles sempre quiseram uma plataforma aberta por um lado, e não conseguem um consenso interno por outro. É um bocado como a discussão do humor, até onde se pode ir e onde se está livre de passar os limites actuais da sociedade?

Se eles fornecerem ferramentas a sério para curadores e utilizadores limitarem o conteúdo que vêm ou que recomendam, então a ideia da plataforma livre tem pernas para andar. Se abrirem ainda mais a comporta, nos termos actuais... Bem, não vai ficar melhor certamente!
 
Lawbreakers free to play

Sou so eu q tenho um bug no steam ou q? Penso q so acontece com os free to play. Para eles ficarem na lista da nossa library (referindo a app da steam) por vezes so consigo que eles la fiquem se instalar mesmo o jogo. Mesmo q cancele a instalação a meio, o jogo desaparece da library. Apesar disso, se for la à pagina do jogo na store, diz q o jogo ja pertence à minha library, mas o facto é q ele nao fica la na lista como os restantes jogos. Pq será?
 
Lawbreakers free to play

Sou so eu q tenho um bug no steam ou q? Penso q so acontece com os free to play. Para eles ficarem na lista da nossa library (referindo a app da steam) por vezes so consigo que eles la fiquem se instalar mesmo o jogo. Mesmo q cancele a instalação a meio, o jogo desaparece da library. Apesar disso, se for la à pagina do jogo na store, diz q o jogo ja pertence à minha library, mas o facto é q ele nao fica la na lista como os restantes jogos. Pq será?
Acontece o mesmo comigo.
 
Recebi 3 cartas assim vindas no nada ontem, é isso das Mystery Cards ?

Edit : já vi que não.. então não sei mesmo de onde caíram essas 3 cartas.. lol
 
os bossters packs, mas nem é isso.. foram mesmo 3 cartas separadas.. a não ser que mas tivessem tirado sem eu reparar e ontem voltaram a dar.. não sei mesmo
 
@Asstr0naut Foi de algum jogo específico? Se sim, é porque adicionaram cartas ao jogo e tu já o tinhas jogado anteriormente.

Pelo que sei, as únicas formas de obter as cartas "mistério" é: craftando um badge de qualquer jogo, ou se gastar $9 na loja.
 
Eu também recebi ontem 3 cartas do nada. 2 do Arma e uma de um jogo que não me lembro
Nenhum dos jogos joguei recentemente

Se bem lembro isso acontece devido à nova regra da steam em relação a IDLE/cartas, quando o jogo chega um X de numero horas global as cartas começam a dropar, e se tu ja fizeste as 2h de idle as cartas dropam-te automaticamente.

Ou seja, novos jogos ou jogos em que cartas tenham sido adicionadas recentemente, quando chegarem a um numero de horas global começam a dropar automaticamente.
 
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