M4RV
I fold therefore I AM

Género: Role-Playing Game
Produtora: Bethesda Game Studios
Editora: Bethesda Softworks
Data de Lançamento: 11/11/2011
Sítio Oficial
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Vídeos:
Elder Scrolls V release date announced, gets trailer ( Skyrim will be here in November 2011 )
Bethesda has announced the release date of the Elder Scrolls V will be November 11, 2011.
TES V: Skyrim was shown off at the VGAs in Los Angeles last night.
The title will be a direct sequel to Oblivion and has been in development for two years. Bethesda is yet to confirm the platforms that Skyrim will be released on.
Skyrim has been seen in previous Elder Scrolls games, and is famous for being one of the most bitterly cold provinces in all of Tamriel.
Skyrim, also known as "The Throat", gets its nickname from the fact that it's directly north of "The Heartland", Cyrodiil.
The arctic province is largely populated by the hot-tempered race called the Nords who have become accustomed to the bitter winters.
Elder Scrolls V tech took "many years" ( Platforms named. )
The technology powering next year's sure to be gargantuan fantasy role-playing game Elder Scrolls V has taken developer Bethesda "many years" to create, it revealed today.
However, Bethesda failed to clarify exactly which engine is being used to build the game.
Over the weekend Bethesda said Elder Scrolls V is powered by a new engine. "We can now confirm that the TES V: Skyrim engine is all-new. And it looks fantastic," Bethesda community man Nick Breckon tweeted. "It's a new graphics/gameplay engine built internally. We'll have more details down the road."
This afternoon, questions remain unanswered. Is TESV built upon a rejuvenated version of the Gamebryo technology underpinning renowned RPGs Oblivion and Fallout 3? If not, what is the "all-new" engine called?
Bethesda's announcement does, however, scotch rumours that the game will use id Tech 5 - a set of tools only acquired by Bethesda parent ZeniMax in 2009.
"We've been working for many years on Skyrim and the technology behind it," game director Todd Howard commented.
"A new Elder Scrolls game has been a long time coming, and we can't wait to show it off."
When that showing off will happen now looks like early next year.
Meanwhile, the platforms named for huge new fantasy RPG The Elder Scrolls V: Skyrim are, drum roll, PC, PS3 and Xbox 360.
TESV: Skyrim powered by Creation Engine ( Bethesda's new invention dissected. )
Besthesda has named the new engine underpinning The Elder Scrolls V: Skyrim. It is known as the Creation Engine.
Let's tackle the graphics first.
"The big things for us were to draw a lot of stuff in the distance so we have a really sophisticated level of detail, more so than what we've had in the past for how things stream in and how detail gets added to them as they get closer to the camera," Skyrim's creative director Todd Howard told Game Informer.
Not only will landscapes look more convincing far away, but now shadows will be cast on "everything" to make scenery more believable up close.
The result? A mountainous Nordic landscape promising snow-touched rocky vistas, ice cold brooks, fierce green forests and clear, azure blue skies. There's even a clever snow engine that tries to realistically blanket objects with sporadic fluffy white downpours.
The foliage system used for Oblivion, SpeedTree, has been dumped. Bethesda's own tools mean artists can quickly build and animate any kind of tree they want. Trees in Skyrim even offer clues about the weather conditions; a leaning copse hints at a windy traverse ahead, for instance.
Detalhes:
The Elder Scrolls V: Skyrim – details outed on combat, leveling, races, more