PlayStation The Last Of Us (Naughty Dog)

A metralhadora não dá para fazer upgrade na bancada certo?

É a única arma que não me aparece para melhorar, até o arco me aparece mas essa nada.
 

Patch 1.03

A patch for The Last of Us Part I on PlayStation 5 is now live This update features improvements and fixes for combat, accessibility, and more. It also includes additional content.

  • [Brazilian Portuguese] Remastered and increased the audio quality for in-game voice lines
  • Adjusted aim sensitivity from 1-10 to 1-100, with a lower minimum sensitivity
  • Companion characters now throw bricks at enemies during combat more consistently
  • Rifle weapons now use hit-scan instead of projectile physics to determine whether they hit an enemy
  • Increased the pump shotgun's base fire rate
  • Melee and Fire may now be bound to the same button in Customize Controls (Options > Controls > Customize Controls)
  • Speedrun Mode timer now pauses during black screen fades
  • Melee attacks using a two-handed melee weapon now kill stunned enemies
  • Meleeing while sprinting now staggers Infected enemies for longer
  • Player character can move sooner after finishing a melee swing
  • Companion characters rescue the player character from enemy grapples more consistently
  • Shotguns and rifles begin rechambering sooner after being unholstered
  • Melee attacks that send enemies to their knees now combo into finishers, whether or not the player has a melee weapon
  • Increased time that human enemies are staggered after being punched
  • Enemies no longer beg for their lives when they can't be easily reached by the player
  • Adjusted timing of various checkpoints throughout the game
  • Numerous visual improvements and adjustments throughout the game
  • Multiple fixes to subtitles, UI text, and Screen Reader lines
  • [Grounded Difficulty] Reduced the accuracy of the turret truck
  • [Permadeath Mode] The deer hunt is no longer considered a combat encounter

Bug Fixes​

  • Drawing the bow no longer reduces the player's accuracy with other weapons
  • Fixed an issue where the player may spin around their target when using sprinting melee attacks
  • Fixed an issue where a melee swing may be canceled mid-swing when holding a shotgun
  • Loading save files no longer affects the number of bonus feature unlock points currently available
  • Fixed an issue where some weapons’ reloads may be interrupted before all bullets were loaded
  • Corrected accuracy of the El Diablo pistol when using its scope
  • Fixed an issue where nail bombs may be retrieved after detonating
  • Director’s Commentary now plays during the final credits
  • Rechambering a weapon now registers as complete sooner, so the player won't have to repeat the animation if interrupted
  • Baseball bats now do the same damage against Clickers as other two-handed melee weapons
  • Player no longer automatically succeeds when machete-wielding enemies do an evasive counterattack
  • Fixed an issue where Infected may use a human enemy’s grab attack when grabbing the player from behind
  • Fixed an issue where companion characters may die in combat at unintended times
  • Removed some cover positions that allowed enemies to shoot the player character without revealing themselves
  • Infected no longer enter the 'beg for life' state
  • Fixed an issue where some items and ingredients were not added to the player's inventory when collected
  • Fixed issues with some in-game cutscenes where the player may get interrupted if attacked
  • [The Prologue] Tommy will lead the player more consistently
  • [The Prologue] Fixed an issue where player character may die during the car crash cutscene
  • [Tommy’s Dam] Fixed an issue where the player character may get stuck behind a door during the fight at the hydroelectric dam
  • [The Firefly Lab] Shooting a doctor will no longer make them invincible to flamethrowers
  • [New Game+] All extra ammo and ingredient types now appear as intended when playing in Full Loadout mode on Grounded difficulty.

Left Behind Standalone​

  • The arcade minigame will not request multiple attacks that deal no damage in a row
  • Moved a corpse's arm to the correct location
  • Improved Ellie's accuracy to match her accuracy during the main story

Accessibility​

  • Improved Navigation Assistance goal placement across various locations
  • Fixed button prompts that showed the incorrect button in certain circumstances
  • Fixed some collectible items not highlighting correctly when using High Contrast Mode
  • Fixed various issues where the incorrect cue would play when using audio cues
  • Fixed issue in Chapter and Encounter menus where the Screen Reader did not read sub-chapter names

Additional Content​

  • New HBO[emoji2400] in-game t-shirt cosmetics for Ellie

Esse update é apenas para a Playstation 5 certo?! Nada de PC?

@David.S

Não, é a única que não dá.

É pena pois seria interessante, mas também só a tens la mais para o final do jogo por isso não terias tempo para arranjar recursos.
 
Como é que este jogo não tem um tópico dedicado á versão remake?

Estou a jogá-lo novamente, no primeiro dia tinha mais tempo, joguei 5 horas e nem me fartei, este é um jogão. É um prazer voltar, já o passei várias vezes.

Só me pergunto o que é que a Naugthy Dog andará a fazer nesta geração...é bom que tenham um truque( jogo) na manga.
Eles são muito bons só para relançar jogos para a consola atual.
 
@IGUANO

É muito parecido mas existem mudanças. Uma que eu gosto e já havia no 2 é o Joel a fazer upgrade ás armas, com aquele pormenor de pegar na arma e tal, está porreiro. Acho que no remaster não havia.
 
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